L'Union Mondiale est la société parfaite. La prospérité est une science, les maladies et la guerre ont disparu, le sexe est devenu un divertissement et le futur est prometteur. Ce monde idéal est cependant secoué par le meurtre d'un citoyen de l'Union ayant lieu dans l'État rebelle de Russie.
Évaluations des utilisateurs : Plutôt positive (33 évaluation(s))
Date de parution: 23 oct 2007
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Acheter Culpa Innata

 

Recommandé par les curateurs

"Branching dialog with non-linear gameplay and a story which comes well recommended by others."

À propos de ce jeu

L'Union Mondiale est la société parfaite. La prospérité est une science, les maladies et la guerre ont disparu, le sexe est devenu un divertissement et le futur est prometteur. Ce monde idéal est cependant secoué par le meurtre d'un citoyen de l'Union ayant lieu dans l'État rebelle de Russie. Ce meurtre coïncide bizarrement avec la mort accidentelle d'un professeur de Adeianopolis, qui est une ville frontière entre l'Union et la Russie. L'enquête est confiée à Phoenix Wallis qui, en tant qu'officier principal responsable de la paix et de la sécurité dans l'Union, va devoir faire la lumière sur ce crime mystérieux. Sa quête pour la vérité va l'amènera reconsidérer les préjugés qu'elle pouvait avoir sur le monde duquel elle provient.

Cette histoire à la troisième personne utilise un moteur graphique 3D développé par Momentum AS. L'animation faciale remarquable qu'il produit est parfaitement exploité : vous serez amené à converser fréquemment avec plus de 50 personnages différents. Les joueurs seront amenés à utiliser le "pointer-cliquer" pour interagir avec leur environnement. Ce jeu dispose d'un nombre important de puzzles et d'obstacles à franchir. Il faudra également maîtriser l'art de la conversation.

  • Histoire originale et complexe dans un monde virtuel
  • Environnements et personnages en 3D avec positionnement dynamique des caméras
  • Cinématiques en cours de jeu crées avec le moteur graphique pour une intégration parfaite au scénario
  • Dirigez les personnages d'un seul clic. Interface ergonomique conçue spécialement pour les joueurs
  • Plus de 50 personnages. Animations faciales personnelles pour chacun d'eux.
  • Conversation intuitive avec arborescence de dialogues
  • Histoire non linéaire permettant de pouvoir y rejouer sans forcément passer par les mêmes scènes
  • Carnet de bord du joueur pour sauvegarder les moments clefs de l'aventure
  • 40 sites uniques à visiter
  • Plusieurs types de puzzles, de gadgets hi-tech à maîtriser et de dialogues persuasifs à réussir
  • Bande-son originale

Configuration requise

    Minimum :

    • Système : Windows 2000 / XP / Vista
    • Processeur : Intel Pentium® III 800 MHz ou AMD Athlon XP 1600+
    • Mémoire vive : 512 Mo RAM
    • Carte graphique : Carte comportant 128 Mo de mémoire vidéo
    • Version DirectX : DirectX® 9.0c (inclus)
    • Son : Carte son compatible Windows
    • Disque dur : 3.5 Go d'espace disque disponible

    Recommandée :

    • Système d'exploitation : Windows 2000 / XP / Vista
    • Processeur : Intel Pentium® IV 3.0 GHz ou AMD Athlon 64 3700+
    • Mémoire vive : 1024 Mo de RAM
    • Carte graphique : Carte comportant 128 Mo de mémoire vidéo
    • Version DirectX : DirectX® 9.0c (inclus)
    • Son : Carte son compatible Windows
    • Disque dur : 3.5 Go d'espace disque disponible
Évaluations intéressantes des utilisateurs
14 personne(s) sur 15 (93%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 9 février
Évaluation avant sortie
Get the uncut version on Adventure Gamers instead. Steam should tell people before they buy if their games are censored.
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9 personne(s) sur 9 (100%) ont trouvé cette évaluation utile
22.4 heures en tout
Posté le : 20 novembre 2014
Oldie but a goodie. I agree with some of the negative reviews, but over all the game is playable and entertaining for it's age. Ten dollars is a bit much for such an old version tho and there was supposed to be a sequel for this one that never got out. Prey suffered the same fate I guess. I give it a thumbs up for GP and I, personally, like the game and will play it again, eventhough I've ran through it quite a few times.
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4 personne(s) sur 4 (100%) ont trouvé cette évaluation utile
29.7 heures en tout
Posté le : 4 janvier
This is a great first part of what should have been a series.

Culpa Innata is set in the near future in a society that most of us would find very alien. The main character is an officer given the task of investigating a murder which is an event so rare in this world that everyone doen't really know how to start.

The best thing about this game is the detail of the setting. 'The World Union' where the main character lives and works is a society different to any of our own. In the game you not only carry out your investigation but interact with friends and colleagues to get a proper feel of what being in such a society might be like. There's also a lot of reference to the countries not absorbed by this society and how things are different. The writers have done an excellent job of giving a richly detailed picture of this world.

The main negative point of this game is that it is part 1 of 2 but part 2 never got produced. The principal aim of the game (ie solve the murder) is resolved nicely but so many more interesting questions appear on the way but never get answered. Very frustrating.

Other important points:

Gameplay: The game is highly non-linear. There are day cycles and you can only fit a certain number of things into each day but other than that the choice is very free. This makes the game DIFFICULT, particularly if you can't find a trigger for an event.

Puzzles: A nice balance of dialogue/persuasion, logic puzzles and inventory use.

Visuals: The 3D environments are well rendered but nothing very special.

Voice Acting: Very good on the whole with a few terrible accents.

Music: A futuristic dystopian nightmare. I turned it down when I could.
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2 personne(s) sur 2 (100%) ont trouvé cette évaluation utile
23.6 heures en tout
Posté le : 27 décembre 2014
amazing game, I hope more games like this come out on steam in future.
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36 personne(s) sur 40 (90%) ont trouvé cette évaluation utile
38.4 heures en tout
Posté le : 5 décembre 2013
This is really a very unique adventure game, I play adventure games since the 80's and i am very amazed with this one. The game is full of realistic dialogs and interesting characters. I am guessing over 15 hours of dialogs are in the game. Only downside is, the graphics are a bit low quality and pathing is confusing. I wish a sequel is made.

I strongly advice this game to adventure gamers.
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26 personne(s) sur 26 (100%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
4.4 heures en tout
Posté le : 28 octobre 2014
"The best adventure since Blade Runner for me." Gotta agree with this guy. This game is amazing. Great story (based on a book, if I recall correctly), nice characters, interesting puzzles, multiple endings (based on our choices). World Union (where the game takes place) reminds me a lot of Aldous Huxley's Brave New World.

As for the graphics, for a game that old I don't even think they're bad. Just a warning: see those black bars on the screenshots? Game doesn't run in widescreen. But the story is so amazing that, believe me, you won't even remember that after playing it for 30 minutes

If you're a fan of adventure games and a good, solid sci-fi story, give this game a chance. I don't think you'll regret it

For those wondering about those merely 4.4 hour of gameplay on my profile, Steam version is cut (it lacks a few sex scenes, like Fahrenheit), so I grabbed the full version elsewhere, and that's the one I've been playing
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23 personne(s) sur 23 (100%) ont trouvé cette évaluation utile
48.8 heures en tout
Posté le : 31 décembre 2010
Évaluation avant sortie
The best adventure since Blade Runner for me. You do not use your mouse to check every pixel for that one thing you miss. Instead you have to decide how to talk to people, what to mention, what to hide, how to proceed.
You don't have to find *the* right solution. You find *your* solution.
I got hooked by this one.
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16 personne(s) sur 21 (76%) ont trouvé cette évaluation utile
5.6 heures en tout
Posté le : 11 juillet 2013
Open-ended detective drama about a libertarian dystopia. Some of the puzzles are awful, but it's one of the most unique adventure games you'll ever find.
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11 personne(s) sur 12 (92%) ont trouvé cette évaluation utile
28.8 heures en tout
Posté le : 27 décembre 2011
This is a pretty good futuristic adventure game. While I did play it with a general walkthrough you could definitely finish it without one. The thing I liked most about it is that unlike the old-school adventure games (King's Quest, Space Quest, etc.) you can't really bork your game by not picking something up that you will need 5 hours later. Definitely one that I would recommend to adventure fans, and depending on your patience, a pretty good one for others as well.
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11 personne(s) sur 15 (73%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 29 juin 2012
At first glance it is just an ugly adventure game from some unknown Turkish developer. So why is it in my recomendation? Because of that world, which is presented. This isn't game for kids. In fact, it's really grim game full of politics and distopian visions and if you give it a chance, it can definitely surprise you...
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5 personne(s) sur 5 (100%) ont trouvé cette évaluation utile
22.4 heures en tout
Posté le : 4 juillet 2011
Évaluation avant sortie
Great adventure game. Perfect storyline and characters. Graphics are a bit outdated but if you're really an adventure game fan, you probably would not care for that.
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7 personne(s) sur 9 (78%) ont trouvé cette évaluation utile
68.9 heures en tout
Posté le : 26 juin 2011
One of my All-Time favorite adventure/puzzle type games. You play as World-Union Peace Officer Phoenix Wallis. It's a classic point-click adventure with plenty of puzzles to solve, but it does not stop there: The game also offers fantastic details and graphic animation for all it's many characters throughout the game. There is a lot of dialog between everyone and they all have stories to share about life in the world union as well as facts relating to your murder mystery. Some point-click adventurs are little more than just a set of puzzles, with very little actual interaction with characters and the world: This game is different! Not only will it test you with puzzles: but you'll get to have quite a large number of conversations with everyone you meet.

Over all this is a VERY good game and well worth the price.
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5 personne(s) sur 6 (83%) ont trouvé cette évaluation utile
2.5 heures en tout
Posté le : 27 septembre 2011
Évaluation avant sortie
Despite the so-so graphics, it's one of the most interesting adventure game offerings of the past decade. Also, Culpa Innata manages to weave an authentic sci-fi story (and world) - no fluff.
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0 personne(s) sur 3 (0%) ont trouvé cette évaluation utile
0.3 heures en tout
Posté le : 27 janvier
It doesnt seem a bad game but, looks and feel really odd.
Too odd for nowadays.
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10 personne(s) sur 29 (34%) ont trouvé cette évaluation utile
21.8 heures en tout
Posté le : 4 mars 2014
Great story background but with a very slow and unsatisfying progression. Amazingly long dialogues, most of them useless, minor gameplay issues and technically way below average.
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3 personne(s) sur 32 (9%) ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
0.2 heures en tout
Posté le : 10 janvier
no
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5 personne(s) sur 44 (11%) ont trouvé cette évaluation utile
1.2 heures en tout
Posté le : 18 avril 2014
A conspiracy theorist's wet dream. Your worst nightmare.

Charming debut vibe though.
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7 personne(s) sur 57 (12%) ont trouvé cette évaluation utile
3.5 heures en tout
Posté le : 7 juillet 2014
for a mystery adventure game it was boring coridors were two long everything was too far away from each other and you spend more time walking and running half the time in circles rather than solveing the case only those who the patiance of a saint can put up with this game personal rating 1/10 and thats being generous
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28.1 heures en tout
Posté le : 9 février
There is much delicious sarcasm and humor in this game. Buy it now.

too short; was expecting to read more version follows:

This is science fiction at its best, but also great dramatic writing, and a well planned and executed adventure game at the most basic level. No, it's not perfect.

The game studios that spend a fortune trying to be "cinematic" by filling a game cut scenes full of explosions, QTEs, and embarrassed A list actors should play Culpa Innata. This is a game consisting of three things: point and click adventure game exploring, interesting but not-too-difficult puzzles, and lots and lots of conversations. And it works beautifully. The game gently but inexorably pulls you forward into the next part of the plot, with just enough "game" to keep you involved and gentle hints presented in your diary and from friends in ways that don't feel like hints. The shocker is that the conversations are the best part.

I have never been so engaged in a video game conversation. Great writing (humor! sarcasm!), strong acting, well chosen camera angles and facial expressions that (while a bit mechanical if you think too much about it) artfully telegraph believable hints, the list of things done right in the conversation scenes is getting tedious isn't it? I am occasionally reminded I am in a game, but I frequently forget as well. It's not perfect, but it works.

The engine isn't perfect, but you forget that. Textures sometimes remind me of games 10 years older, the camera angles are well done but sometimes a bit jarring. The conversations have a slightly odd timing that sometimes reminds you you're playing a game, and twice I would have been stuck on puzzles without a little help from the internet. None of these things seriously get in the way of the game or my enjoyment of it, though.

The game world is a Utopia; all utopia stories are really dystopia stories. This one is presented neutrally, though, and you are left to draw your own conclusions about a successful society based on an entirely selfish ideal. This creates a new context for the conversations you will be having, which are at the same time very normal and strangely alien. Sometimes I think everyone I am interviewing is lying to me. Sometimes I think everyone in this society is faking it. Sometimes I ask the right question and get an immense sense of satisfaction.

Towards the end, you sometimes get railroaded along the plot without many options. Also, if you miss one of the "things to do", you can end up killing time in the days because of that mechanic that only lets you waste so much of a person's time per day. You can't get stuck, but you can lose, and man is it annoying to see that smug little jerk beat you to the punch after 28 hours of investigation! :)

Finally, the music is great. It injects moods into different scenes. It ranges from "this is good video game background music" to "must learn the name of this downtempo track so I can buy it". I haven't yet been tempted to turn off the music and play out-of-game tunes yet.

Absolutely recommended with no reservations. Many thanks to some random person in the forums whose name I have forgotten that recommended this and led to its purchase.
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1.5 heures en tout
Posté le : 26 janvier
After finishing my first playthrough, I wanted more! Would've definitely played the sequel if there was one (for real, what a bummer it was to find out the follow up just died in production).

The game has many good points, as long as your expectations are reasonable. The setting and story might seem a little lack-luster, but that's only because it was supposed to be something of a introduction into this world. Still, the plot is juicy enough to keep you invested, and the characters within quite enjoyable. Sometimes you want to interact "incorrectly" with them just to hear what they say next.

Another plus for me was the difficulty level of the puzzles. Some of them were quite tricky, and I admit to looking up a few pointers online, but not frustrating enough to make me stop playing. There was a genuine sense of satisfaction that I got when figuring things out that triggers even more interesting facts and possible scenarios in the game. Being a detective in this quirky but cool Sci-Fi world is actually fun! Who knew?
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