A Halloween adventure from Tim Schafer's Double Fine Productions.
ユーザーレビュー: 非常に肯定的 (1,132 件のレビュー)
リリース日: 2011年10月14日

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5 アイテムを同梱: Psychonauts, Costume Quest, Stacking, Iron Brigade, Brutal Legend

 

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""I found a treasure coffin! The best kind of coffin.""
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このゲームについて

Costume Quest」は、Tim Schafer 氏の Double Fine Productions によって開発された、ハロウィーンをテーマにした冒険物語です。とてもかわいいこのロール・プレイング・ゲームでは、主人公を選択したら、Double Fine らしいユーモアとストーリー展開であふれる 3 つの美しい世界を、「トリック・オア・トリート (trick-or-treat)」しながら旅をします。クエストを進め、パーティーを組み、強いチャンピオンへと変身し、悪いリピュージアンを倒すためのコスチュームをその道中で集めます。この壮大なホリデー物語は、子供や子供の心を持った大人たちの想像力を魅了するでしょう。
Grubbing on Ice DLC パック (無料 PC バージョン付) で冒険を続けよう! 追加されたクエストやコスチューム、バトル・スタンプやこわ~いトリート・カードを集め、新しい敵に立ち向かおう。モンスターを助け、アラクシアを倒し、リピュージアの地に平和を取り戻そう!

システム要件

Win
Mac
Linux
    Minimum:
    • OS: Windows XP SP3
    • Processor: 1.4 GHz dual core CPU
    • Memory: 1 GB RAM
    • Hard Disk Space: 1.0 GB free hard drive space
    • Video Card: 256 MB GeForce 7600GS, Radeon X1600, or Intel HD Graphics
    Recommended:
    • OS: Windows 7
    • Processor: 2.2 GHz dual core CPU
    • Memory: 1 GB RAM
    • Video Card: 256 MB GeForce 220, Radeon 4550, Intel HD 3000 Graphics
    Minimum:
    • OS:Snow Leopard 10.6.8, or later
    • Processor: Intel Core Duo Processor
    • Memory: 2 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: ATI HD 2600 / NVIDIA 8800GT / Intel HD3000 or better card with at least 256 MB VRAM
    Minimum:
    • OS:Snow Leopard 10.6.8, or later
    • Processor: Intel Core i Series Processor
    • Memory: 4 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: ATI HD 4670 / Nvidia 285 or better with at least 512 MB VRAM
    Minimum:
    • OS:Ubuntu 12.04 LTS, fully updated
    • Processor: 1.8 GHz dual core CPU
    • Memory: 1 GB RAM
    • Hard Disk Space: 700 MB HD space
    • Video Card: 256 MB GeForce 8800, Radeon HD 2000, or Intel HD 4000 Graphics
      Open GL: 2.1
参考になったカスタマーレビュー
11 人中 5 人 (45%) がこのレビューが参考になったと投票しました
記録時間: 6.5 時間
日本語化あり。本編のみクリア(6時間程度)。DLCは未クリア。
QTE、とにかくQTE。戦闘でひとつ行動する度に毎回QTEをやらされる。
ゲームの展開が同じことの繰り返しで、DLCまで遊ぶ気になれない。
会話のテンポが楽しげでキャラクターが可愛い。良い所はそれぐらい。オススメしない。
投稿日: 5月14日
このレビューは参考になりましたか? はい いいえ
28 人中 26 人 (93%) がこのレビューが参考になったと投票しました
記録時間: 7.6 時間
Really cute and fun little game. It‘s pretty short as rpg, but you‘ll have a fun time playing it. It‘s simple and pretty easy. You play as the kids, form your party and collect candies and costume parts made of cardborad. When the fight starts you‘re being transformed into your costumes (robot, ninja, knight etc.) and the fight begins. Fight system is generic turn based rpg system but it doesn‘t need to be different. Seriously go and buy it, it‘s really really good game i promise you will fall in love with this little cute gem :)
投稿日: 6月20日
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15 人中 15 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 8.4 時間
Costume Quest is a cute, creative, charming, simple to play, easy to master RPG set in Halloween. There is definitely a sense of atmosphere that is set with the colors, lighting and art style. You'll wander through a neighborhood, a mall and a carnival. Everything is beautiful and charming with a slight spooky edge to some places, but its a charming spooky not a horrific kind. After you select a gender, you are quickly thrown into the story. Your sibling has been kidnapped by goblins that need candy and since the sibling is wearing a giant candy corn costume you understand how mistakes can be made.

Speaking of candy, you'll find it everywhere, because its the currency of the game. In the map there is an attack button to knock candy out of objects. You'll find candy after battles, in treasure coffins, completing quests and you'll trick-or-treat for it going door to door. Of course there's not always a stranger giving candy, sometimes it a goblin that results in a battle.

In battles, you're not just kids in costumes, you become giants. Your little cardboard robot costume turns into a towering robot, a french-fry costume becomes a mega fry crab, a statue of liberty costume becomes the statue of liberty! So its a little pretend, and thankfully the game lets you skip transformation animations to start each battle.

The combat is really simple and very well animated. First your entire team completes a turn, from the leader of the party to the last member. Then the enemies will each take a turn. You have a limited selection of what to do, attack or a special power every 3 turns. Different costumes have different basic attacks, each with its own way of getting a critical hit. Timing, to press a button or key at a specific moment, others have you wiggling the analog stick, others have you button mashing the same button or key. It keeps you watching the battles and make the long animations feel like less tedious to watch. The special skills range from damaging all enemies, healing all allies, majorly damaging one enemy, hiding an ally and other things depending which costume you're wearing.

When the enemies attack, you'll be given a chance to lessen the attack with a quick button press. These button presses are different each time, which is nice, but I feel like even timed correctly, there's still a chance the block won't be successful. Some enemies really telegraph their attacks, such as jumping into the air with a strike. Enemies don't just attack, they'll cast heal, shield, strength and fire. Everything you've seen in RPGs before, but this is just simple.

The enemies don't have too much variety, goblins, big goblins and ravens, but each 'race' can have a 'class.' The graphics look great and they are in full 3D, its just there aren't that many of them. Each enemy has a level, which is good, but early on in the game enemies feel far too overpowered when you have a party of 2 characters. You'll never have a party more than 3, but neither will the enemy party.

When you are on the map, you can see enemies march around, so there really aren't any random battles other than the trick-or-treat battles. You can even sneak up behind map enemies and attack them so when the battle begins, all enemies take a small amount of damage. Its a nice feature in what can be tedious, thoughtless battles. Every battle seems to play out the same no matter what enemy classes you face. You just need to time everything correctly and sit through your special ability animations.

You can also buy stamps that you can equip to each of your characters that will give them added benefits such as dodging, more HP, regenerating HP, counter attacks, higher attack damage, higher critical damage, a stun skill, the ability to poison a foe or damage all foes next to the target. These simple stamps do a lot to really personalize the game and I feel like you need the stamps to succeed in the game.

When party members fall in battle, they're back after the battle. Everyone gets full health after every battle. In fact, when your party gets wiped out. You just respawn back on the map next to the enemy that killed you. There is no consequence for failure in the game and I feel the game is smoother because of it.

Every battle gives you experience points, but so does completing quests. Since the enemies are limited, so is the experience. So that's why I had to turn to stamps in order to win battles and even then a lot of battles seemed like only luck got me through the first two hours of battles. There is also a level cap on your party and you don't level up individual characters, but rather the entire party.

On the map you'll talk with NPCs and read their little text boxes. The town, mall, carnival and village feel alive. There are plenty of NPCs to give you quests, such as find this or do that. Other costumed kids want non usable items that you'll find from winning battles and some quests have you finding kids that are playing hide and seek. There is even a well done apple bobbing minigame where red apples count as one point to your score and green apples count as 3 points. Its a nice deviation from goblin slaying monotony.

Every costume doesn't just have its own special and basic attack, most of them have a practical use on maps. As a robot, you can speed around on your rocket skates to jump off ramps. These rocket skates are the game's run and its so much faster than just walking. The ninja costume can vanish, the fries costume baits people into following you, the knight has a shield to protect you from things overhead and other costumes help too. There is a big variety of costumes and you can find pieces to make new costumes. It adds to the game variety, even if I ended up using the robot for the skates and the statue of liberty for her healing power.

In all this is a 5 or 6 hour game that is easy to play and easy to finish after the first two hours. There is even DLC that keeps the game going in a different setting. If it wasn't for the cute charm and the extras like costumes and stamps, I'm not sure I could recommend it because of how dull and mindless the fights became.
投稿日: 9月25日
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12 人中 11 人 (92%) がこのレビューが参考になったと投票しました
記録時間: 12.1 時間
Be a kid. Collect candy. Save the world. Fun game if you are looking for something short and sweet.
投稿日: 9月21日
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9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 9.0 時間
Absolutely adorable game that oozes Doublefine charm. You play as a bunch of kids who get wrapped up in a halloween monster plot to steal all the world's candy. The gameplay is somewhere inbetween the Mario RPG games (Superstar saga, Paper Mario) and South Park Stick of Truth, with your kids actually turning into their costume for the battle. There's a heap of unlockable costumes which act as character classes and a few other clever ways to customise your guys. It's just all round fun.

I really wouldn't be surprised if the guys that made Stick of Truth were inspired by this. They're ridiculously similar, in a good way! It's not perfect, but it's a lot of fun. Definitely grabbing the sequel :D
投稿日: 5月1日
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9 人中 9 人 (100%) がこのレビューが参考になったと投票しました
記録時間: 6.0 時間
子供のお祭りハロウィンがテーマのRPGで全体のデザインがとても良い
様々なコスチュームを集めて色んな能力を発揮して物語を進める内容
クリア時間は6時間位、短いけど楽しくキュートな時間を過ごせました
有志翻訳の日本語化が可能で翻訳のクオリティは非常に良好
投稿日: 2月19日
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