The premise of this game was rather inriguing. Control little minions to do your biding, ala pikmin style. Except you're evil. Really evil. There is even a mechanic where if you go out of your way to do evil things, such as kill peasants, you receive a certain percentage of corruption. This corruption ultimately determines a 100% chaotic ending, or a good ending. However, you can also do good deeds which will cause you to become a, shall we say, less evil overlord. As charming as this all was, many things brought down my experience with this game.
1. The combat. Oh dear, the combat. It feels quite clunky. I know that the minions are supposed to fight for you, however, I would at times like to do some fighting of my own. Controlling them can be a pain at times. Sometimes they just won't move, or they won't all attack one thing.
2. Graphics: Being a seven-year-old game, it will of course not look as gorgeous as modern games. The art style is charming and fits a fantasy world such as this. I find certain character models to be humorous, especially the halfings.
3. Level-design: This aspect of the game really affected my enjoyment. Areas were quite large, thus requiring much backtracking. One of my main gripes in any game is excessive backtracking. About halfway through, I was in a forest. Without giving away any major spoilers, the task at hand was to take down some roots connected to a pequliar tree. Halfway through this ordeal, I had to go to an entrely new area to gain new minions just so I could progress in the precious afformentioned area. While it is nice to be introduced to new areas, having to move onto a new one abrubly was jarring.
4. Controls: Controlling the minions wasn't so bad at first, until I was controlling a large swarm of them. The clunkyness of the controls becomes evident later on as you gain access to more minions. You are however able to split them up into groups, but I still had issues when I would have 30-40 of each, all trying to collect something or kill something.
5. Characters & Story: I wish the overlord could speak. It would make for some interesting situations. Most of the characters are forgettable, annoying, or just plain cheesy. There is a story that progresses in each area. Each area has its own small story which was intriguing.
6. Bugs: This is what truly broke my experience with the game. At times there would be graphical glitches. Parts of the ground would't render properly as well as walls. Random crashes aplenty. Random slowdowns on a high-end computer. And then came a game breaking bug. The infamous elevator bug as well as a bug where my minions would not move whilst carrying something, not matter what I did. I was unable to complete the sidequest. As for the elevator bug, you must find two levels around the area to complete a level in order to raise an elevator. I did so, and the elevator rose. However, when I attempted to get on it, it would not go to the next area. I went back to the tower, exited the game, and went back. Still did not work. A shame. I was still enjoying this game overall.
In the end, it is full of game breaking bugs and many issues. I wish I could have finished it. I unfortunately cannot recommend this game.