故事由著名图像小说家和电影人恩基·比拉执笔, 游戏制作组由冒险游戏史上的传奇人物, 比诺伊特·索卡尔发起, 共同打造尼科波尔:不朽者之秘. 故事发生在2023年的法国, 国家由掌握着宗教极权的独裁者统治着. 一艘形似金字塔的神秘船只突现空中并向法国政府派去代表要求对话 作为尼科波尔, 你将为找到你的父亲开始一场紧张的冒险, 并挫败危险的阴谋. 你将身陷两个世界----无政府主义和不朽者----的政治密谋之中 在一个充满未来主义的宇宙中的一场激动人心的心理挑战, 创意来自著名图像小说家恩基·比拉 作为尼科波尔, 你需要狡黠和逻辑来保护自己免受不朽者的计划侵害,并挫败一个黑暗的阴谋 与8名角色在6个不同的环境中互动, 每个都包括数个场景 富有视觉冲击力的图像...
用户评测: 褒贬不一 (220 篇评测) - 220 篇用户评测中有 57% 为好评。
发行日期: 2008年9月7日

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购买 Nikopol: Secrets of the Immortals

农历新年特卖!剩余时间

-74%
$4.99
$1.29
 

评测

"值得一试究竟。我今生所见最出彩的3D冒险游戏。看起来滑稽,玩起来有趣"
IGN — 82%

"这款冒险游戏出类拔萃,故事出众,游戏元素让人身临其境。 解谜与对白融合得恰如其分,还加入了一些动作元素。"
GameZone — 80%

"画面表现优秀、配音演绎生动、谜题富有挑战,制作水准可谓专业。"
JustAdventure — 80%

"Nikopol是一款简洁、流畅的科幻冒险游戏,提供了为数众多的挑战。它将动人的经历形象地传达出来,值得纳入你的冒险游戏收藏。"
CheatCodeCentral — 82%

关于这款游戏

故事由著名图像小说家和电影人恩基·比拉执笔, 游戏制作组由冒险游戏史上的传奇人物, 比诺伊特·索卡尔发起, 共同打造尼科波尔:不朽者之秘.

故事发生在2023年的法国, 国家由掌握着宗教极权的独裁者统治着. 一艘形似金字塔的神秘船只突现空中并向法国政府派去代表要求对话

作为尼科波尔, 你将为找到你的父亲开始一场紧张的冒险, 并挫败危险的阴谋. 你将身陷两个世界----无政府主义和不朽者----的政治密谋之中

  • 在一个充满未来主义的宇宙中的一场激动人心的心理挑战, 创意来自著名图像小说家恩基·比拉
  • 作为尼科波尔, 你需要狡黠和逻辑来保护自己免受不朽者的计划侵害,并挫败一个黑暗的阴谋
  • 与8名角色在6个不同的环境中互动, 每个都包括数个场景
  • 富有视觉冲击力的图像
  • 身临其境的游戏过程
  • 经典的点击式界面

系统需求

    • OS: Windows XP/Vista
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB
    • Graphics: DirectX compatible 128 MB graphics card
    • DirectX®: 9.0c
    • Hard Drive: 2.5 GB
    • Sound: DirectX compatible audio card
有价值的用户评测
26 人中有 23 人(88%)觉得这篇评测有价值
3.7 小时(记录在案的)
发布于:2015年11月11日
Well, Nikopol: Secrets of the Immortals is a short adventure game based on The Carnival of Immortals - or La Foire aux immortels, the first book of Enki Bilal's Nikopol Trilogy, a series of graphics novels that illustrates 2023 Paris as an incredibly dark political dystopia with science fiction elements. Aside Enki Bilal's genius in depicting the surreal and the grotesque in Nikopol series, this game is a heavily watered down version of the first book, from Nikopol Jr.'s perspective.

It's year 2023. After two nuclear wars, countless political confrontations and casual genetic mutations, the world has become disease-ridden and post-apocalyptic. We take the silent, oblivious artist Nikopol Jr.'s perspective as puppeteered elections for the nation of Paris approaches. He is a silent romantic in a degenerate era. With the appearance of an odd spaceship in the form of an Egyptian pyramid on Paris astroport, Alcide Nikopol's life is about to change drastically.

Before continuing with my review, I have to warn you: if you are to only play this game, without reading comics first, I suspect that you would be capable of understanding anything. As a stand-alone game, story presentation is mismatched and rushed. It is more than likely to complete the whole game without understanding anything about the affairs going around. The setting is not well-presented enough to capture the grotesque genius of the series and a great amount of characters, events, explanations are completely skipped in this bland interpretation. So if you've found the concept to your liking and got curious, drop the game and get yourself Nikopol Trilogy to enjoy an A+ quality creepy dystopia.

Okay, now we've established the quality difference between graphic novels and the game, I'll focus on the game. Graphics might be considered beautiful in their own displays, and character animations are quite elegant. I especially liked the character designs for Egyptian characters - Horus and Anubis. Voice acting isn't marvelous, and the subtitles being nonexistent doesn't stand in the favor of the game either though.

Well, when we talk about the gameplay, Nikopol has its list of downsides. Without the usage of a walkthrough, it is possible to miss an item and keep playing only to find that you cannot progress anymore due to the item not being available for you to grab anymore. On that department, I suggest saving a lot - which is another issue, with only 10 save slots given. Also, you are capable of dying in a handful of imaginative ways, considering that you are treated as a terrorist by the government from the start of your game. In that sense, no, this is not your casual point and click adventure. Puzzles are usually interesting and imaginative, and they demand prior attention to the storyline, so you have to keep certain facts at mind before trying to handle a puzzle. With the slightest mistake, you are prone to alarming security and getting shot down. Luckily, game restores your position before being shut down every time.

As an adventure game, Nikopol: Secrets of the Immortals isn't anything unique or even interesting, with its grander equivalents around. As an Enki Bilal interpretation, it could present you a brief smile if you are already familiar with his work. If not, go fetch the comic book. Only after reading the original work, if you could say that you are still curious, yeah, go ahead. Otherwise, the game won't mean anything to you.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
这篇评测是否有价值? 欢乐
5 人中有 3 人(60%)觉得这篇评测有价值
0.8 小时(记录在案的)
发布于:1月18日
horus takes his shirt off to show off his sculpted bird pecs and says HELLO ALCIDE NIKPOL and its very uncomfortable for everyone involved
这篇评测是否有价值? 欢乐
4 人中有 2 人(50%)觉得这篇评测有价值
有 1 人觉得这篇评测很欢乐
5.1 小时(记录在案的)
发布于:2015年9月18日
Interesting scifi story, reminds Philip K. ♥♥♥♥ works, but sadly the game design has lot's of flaws, there are no hotspots for objects that you can use and sometimes they look like being part of the backround, so you have to do lot's of pixel hunting. There are lot's of timed puzzles and the game let's you continue to play even if you forgot to take or do something important, so that it will lead to dead end later on, so you need to save often, just like in the old Sierra adventure games. Soundtrack is good ambient that fits to the game, it's like Deus Ex's soundtrack.

If it was designed little better I would reccommend this, it's enjoyable if you use little bit walkthrough here and there, but without walkthrough it's just frustrating pixel hunting.
这篇评测是否有价值? 欢乐
4 人中有 2 人(50%)觉得这篇评测有价值
2.8 小时(记录在案的)
发布于:2015年12月5日
Sometimes you really want to give a game the benefit of the doubt. Created by the same company behind Syberia, this game is certainly style over substance, The presentation is certainly pleasing, with nice visuals, voice acting and music but the core of the game is lacklustre. Some puzzles lack any hint on how to complete them, and your left randomly trying things untill you eventually get the right answer.

The main gripe however, must be directed at the story. If you have read the orignal Nikopol graphic novel, or have seen the movie based on it, then youll probably be ok here. If you havnt however, then you will be lost pretty fast in whats going on. There was something going on with your father, Egyptian gods, a floating pyramid and giant jellyfish.

Answers on a postcard, avoid.
这篇评测是否有价值? 欢乐
94 人中有 70 人(74%)觉得这篇评测有价值
2.3 小时(记录在案的)
发布于:2014年2月4日
Beautiful graphics, and interesting premise but the game itself is extremely frustrating. The puzzles themselves are pretty simple, but in addition to the old pixel hunt style, the game doesn't enable the hotspots for items or usable scenery until specific times. Then, just to ramp up the frustration, there are timed puzzles, with the same constraints. Suddenly scenery and items become arbitrarily active or inactive, with little time to experiment and search. Feels like a serving of frustration with a side of screw you from the author. Having a walkthrough helps, but it'll just ♥♥♥♥ you off when you see that your solution was correct -- you just weren't doing it the way the designer wanted you to, and at the right time that the designer wanted you to.
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