Fra den kendte kunst- og historieforfatter og filmskaber Enki Bilal og studiet skabt af eventyrspilslegenden Benoit Sokal kommer nu Nikopol: Secrets of the Immortals. Frankrig, år 2023 - landet bliver regeret af en diktator, som styrer med absolut religiøs magt.
Brugeranmeldelser: Blandede (221 anmeldelser) - 57% af de 221 brugeranmeldelser for dette spil er positive.
Udgivelsesdato: 7. sep 2008

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Anmeldelser

"En udfordring der er værd at tage op. Et af de flotteste 3D-adventurespil, jeg nogensinde har set. Det er sjovt at se på, og det er sjovt at spille"
IGN — 82%

"Det her er et adventurespil, der hæver sig over normen, når det kommer til den fantastiske historie og de mange gameplay-elementer. Der er den helt rigtige blanding af gåder og dialog, plus masser af action."
GameZone — 80%

"Det er professionelt udført med en god grafik, godt stemmeskuespil og udfordrende gåder"
JustAdventure — 80%

"Nikopol er et kortfattet, velfungerende sci-fi-eventyr, der tilbyder dig rigeligt af udfordringer. Det er en visuel imponerende oplevelse og en værdig tilføjelse til din adventurespilsamling."
CheatCodeCentral — 82%

Om dette spil

Fra den kendte kunst- og historieforfatter og filmskaber Enki Bilal og studiet skabt af eventyrspilslegenden Benoit Sokal kommer nu Nikopol: Secrets of the Immortals.

Frankrig, år 2023 - landet bliver regeret af en diktator, som styrer med absolut religiøs magt. Et mystisk skib, formet som en pyramide, er netop kommet til syne i himlen og sender dets budbringere ud, for at tale med Frankrigs regering.

Som Nikopol, befinder du dig i et spændende eventyr om at finde din far, og forpurre en farlig konspiration. Viklet ind i politiske intriger, er du fanget mellem to verdener - en med anarki, en anden med udødelighed.

  • En spændende mental udfordring i et futuristisk univers inspireret af den berømte grafiske forfatter Enki Bilal
  • Som Nikopol skal du benytte dig af snedighed og logik for at beskytte dig imod de udødeliges planer, og forpurre en mørk konspiration
  • Spil som 8 forskellige figurer i 6 forskellige miljøer som hvert er fremstillet af forskellige scenarier
  • Fantastisk grafik
  • Fordybende gameplay
  • Klassisk peg og klik interface

Systemkrav

    • OS: Windows XP/Vista
    • Processor: 1.5 GHz Processor
    • Memory: 512 MB
    • Graphics: DirectX compatible 128 MB graphics card
    • DirectX®: 9.0c
    • Hard Drive: 2.5 GB
    • Sound: DirectX compatible audio card
Hjælpsomme kundeanmeldelser
23 af 26 brugere (88%) fandt denne anmeldelse brugbar
3.7 timer bogført
Indsendt: 11. november 2015
Well, Nikopol: Secrets of the Immortals is a short adventure game based on The Carnival of Immortals - or La Foire aux immortels, the first book of Enki Bilal's Nikopol Trilogy, a series of graphics novels that illustrates 2023 Paris as an incredibly dark political dystopia with science fiction elements. Aside Enki Bilal's genius in depicting the surreal and the grotesque in Nikopol series, this game is a heavily watered down version of the first book, from Nikopol Jr.'s perspective.

It's year 2023. After two nuclear wars, countless political confrontations and casual genetic mutations, the world has become disease-ridden and post-apocalyptic. We take the silent, oblivious artist Nikopol Jr.'s perspective as puppeteered elections for the nation of Paris approaches. He is a silent romantic in a degenerate era. With the appearance of an odd spaceship in the form of an Egyptian pyramid on Paris astroport, Alcide Nikopol's life is about to change drastically.

Before continuing with my review, I have to warn you: if you are to only play this game, without reading comics first, I suspect that you would be capable of understanding anything. As a stand-alone game, story presentation is mismatched and rushed. It is more than likely to complete the whole game without understanding anything about the affairs going around. The setting is not well-presented enough to capture the grotesque genius of the series and a great amount of characters, events, explanations are completely skipped in this bland interpretation. So if you've found the concept to your liking and got curious, drop the game and get yourself Nikopol Trilogy to enjoy an A+ quality creepy dystopia.

Okay, now we've established the quality difference between graphic novels and the game, I'll focus on the game. Graphics might be considered beautiful in their own displays, and character animations are quite elegant. I especially liked the character designs for Egyptian characters - Horus and Anubis. Voice acting isn't marvelous, and the subtitles being nonexistent doesn't stand in the favor of the game either though.

Well, when we talk about the gameplay, Nikopol has its list of downsides. Without the usage of a walkthrough, it is possible to miss an item and keep playing only to find that you cannot progress anymore due to the item not being available for you to grab anymore. On that department, I suggest saving a lot - which is another issue, with only 10 save slots given. Also, you are capable of dying in a handful of imaginative ways, considering that you are treated as a terrorist by the government from the start of your game. In that sense, no, this is not your casual point and click adventure. Puzzles are usually interesting and imaginative, and they demand prior attention to the storyline, so you have to keep certain facts at mind before trying to handle a puzzle. With the slightest mistake, you are prone to alarming security and getting shot down. Luckily, game restores your position before being shut down every time.

As an adventure game, Nikopol: Secrets of the Immortals isn't anything unique or even interesting, with its grander equivalents around. As an Enki Bilal interpretation, it could present you a brief smile if you are already familiar with his work. If not, go fetch the comic book. Only after reading the original work, if you could say that you are still curious, yeah, go ahead. Otherwise, the game won't mean anything to you.

Please also check out Lady Storyteller's Curator page here - follow for regular updates on reviews for other games!
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3 af 5 brugere (60%) fandt denne anmeldelse brugbar
0.8 timer bogført
Indsendt: 18. januar
horus takes his shirt off to show off his sculpted bird pecs and says HELLO ALCIDE NIKPOL and its very uncomfortable for everyone involved
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2 af 4 brugere (50%) fandt denne anmeldelse brugbar
1 person fandt denne anmeldelse sjov
5.1 timer bogført
Indsendt: 18. september 2015
Interesting scifi story, reminds Philip K. ♥♥♥♥ works, but sadly the game design has lot's of flaws, there are no hotspots for objects that you can use and sometimes they look like being part of the backround, so you have to do lot's of pixel hunting. There are lot's of timed puzzles and the game let's you continue to play even if you forgot to take or do something important, so that it will lead to dead end later on, so you need to save often, just like in the old Sierra adventure games. Soundtrack is good ambient that fits to the game, it's like Deus Ex's soundtrack.

If it was designed little better I would reccommend this, it's enjoyable if you use little bit walkthrough here and there, but without walkthrough it's just frustrating pixel hunting.
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2 af 4 brugere (50%) fandt denne anmeldelse brugbar
2.8 timer bogført
Indsendt: 5. december 2015
Sometimes you really want to give a game the benefit of the doubt. Created by the same company behind Syberia, this game is certainly style over substance, The presentation is certainly pleasing, with nice visuals, voice acting and music but the core of the game is lacklustre. Some puzzles lack any hint on how to complete them, and your left randomly trying things untill you eventually get the right answer.

The main gripe however, must be directed at the story. If you have read the orignal Nikopol graphic novel, or have seen the movie based on it, then youll probably be ok here. If you havnt however, then you will be lost pretty fast in whats going on. There was something going on with your father, Egyptian gods, a floating pyramid and giant jellyfish.

Answers on a postcard, avoid.
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70 af 94 brugere (74%) fandt denne anmeldelse brugbar
2.3 timer bogført
Indsendt: 4. februar 2014
Beautiful graphics, and interesting premise but the game itself is extremely frustrating. The puzzles themselves are pretty simple, but in addition to the old pixel hunt style, the game doesn't enable the hotspots for items or usable scenery until specific times. Then, just to ramp up the frustration, there are timed puzzles, with the same constraints. Suddenly scenery and items become arbitrarily active or inactive, with little time to experiment and search. Feels like a serving of frustration with a side of screw you from the author. Having a walkthrough helps, but it'll just ♥♥♥♥ you off when you see that your solution was correct -- you just weren't doing it the way the designer wanted you to, and at the right time that the designer wanted you to.
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