Monaco: What's Yours Is Mine is a single player or co-op heist game. Assemble a crack team of thieves, case the joint, and pull off the perfect heist.
Nutzerreviews: Sehr positiv (4,896 Reviews)
Veröffentlichung: 24. Apr. 2013

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" If this game doesn’t generate a lot of talk then I will eat my balaclava and plug my nostril with celery."
Lesen Sie hier das vollständige Review.

Kürzliche Updates Alle anzeigen (27)

7. August

LEADtoFIRE is the NEXT GAME from the Creators of Monaco: What's Yours is Mine

Hey everyone! Today we are announcing our new game, LEADtoFIRE, an Arcade RTS from the creators of Monaco!

You can find more information here!

http://blog.pocketwatchgames.com/post/94067705381/leadtofire-is-pocketwatchs-next-game-previously

Also, we Stream every Thursday at 1PM PST at twitch.tv/PWGtwitch where we give you inside looks at all our latest development.

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Reviews

"One of the best co-op games of all time."
PC Gamer Magazine

9.5 out of 10 - "A hallmark of excellence"
Destructoid

10 out of 10 - "It's original, beautifully designed, good looking, well written, challenging, highly playable and deeply immersive. Everything a great game should be."
GameReactor UK

9 out of 10 - "One of the most unique and addicting games of 2013"
IGN

9 out of 10 - "Monaco is a class act and it knows it."
Eurogamer

9.5 out of 10 - "A strong contender for Game of the Year."
GameFront

FREE UPDATE! MONACO'S FINAL CAMPAIGN: FIN.



Monaco: Fin.
This NEW brutally difficult campaign concludes the story of the Gentleman and his nefarious crew.

FREE UPDATE! THE ARCHITECT'S PATCH!



Enhanced Mode
The original campaigns now with rebalanced difficulty, new game mechanics, and more polish, directly based on player feedback.

PvP Arenas
Based on popular demand, 3 new PvP Arenas!

New Leaderboards
You asked and you shall receive, New Leaderboards for Zombie mode and Enhanced mode.

Now with Steam Workshop!

Über dieses Spiel

Monaco: What's Yours Is Mine ist ein Einzelspieler- oder Koop-Räuberspiel. Stellen Sie ein erstklassiges Team aus Dieben zusammen, kundschaften Sie das Ziel aus und bringen Sie den perfekten Raub zustande.

  • Der Schlosser: Blaumann-Unterwanderungsexperte
  • Die Ausguckerin: Sie kann alles sehen und hören... eine geborene Anführerin
  • Der Taschendieb: Ein Landstreicher mit einem Affen und einer Vorliebe für Kriminalität
  • Der Säuberer: Ein leiser Psychopath... John Wayne Gacy in pink
  • Der Maulwurf: Groß und dumm... gräbt gerne Tunnel
  • Der Gentleman: Er trägt nicht immer eine Verkleidung, aber wenn er es macht, sieht er fantastisch aus
  • Der Hacker: Armeen von Viren deaktivieren das Sicherheitsnetz... ein moderner Zauberer
  • Die Rothaarige: Manipulierend und mörderisch... eine Lady bekommt immer alles was sie will
Spielen Sie mit bis zu 4 Leuten online oder an einem Bildschirm. Messen Sie sich mit anderen durch die tägliche Bestenliste. Finden Sie heraus, warum es 2010 das IGF gewonnen hat und von Rev3Games's Anthony Carboni als "womöglich bestes Koop-Spiel" beschrieben wurde.

Systemvoraussetzungen

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • Betriebssystem: Windows XP oder neuer
    • Prozessor: 1,2 GHz Prozessor
    • Grafik: Grafikkarte mit Pixel Shader 2.0 und Vertex Shader 2.0 (Vertex Shader-Unterstützung kann durch Softare Emulation erreicht werden)
    • DirectX®: 9.0
    • Festplatte: 450 MB frei
    Empfohlen:
    • Betriebssystem: Windows XP oder besser
    • Prozessor: 1,4GHz Prozessor
    • Grafik: Grafikkarte mit Pixel Shader 3.0 und Vertex Shader 2.0 (Vertex-Shader-Unterstützung kann durch Softwareemulation erreicht werden)
    • DirectX®: 9.0
    • Festplatte: 450 MB frei
    Minimum:
    • OS:OS X version Snow Leopard 10.6.3, or later.
    • Processor:2.0+ GHz
    • Memory:2 GB RAM
    • Graphics:OpenGL 2.1 and shader model 3 with 512 MB of memory.
    • Hard Drive:500 MB HD space
    • Additional:Not recommended for Intel integrated graphics, Mac Mini's, or early generation MacBooks
    • Online:Steamworks required for online play, LAN not supported on Mac
    Minimum:
    • OS: Major Linux Distributions from 2010
    • Processor: 2.0+GHZ
    • Memory: 2 GB
    • Graphics: OpenGL 2.1+
    • Hard Drive: 500 MB HD space
    • Online:Steamworks required for online play, LAN not supported on Linux
Hilfreiche Kundenreviews
9 von 10 Personen (90%) fanden dieses Review hilfreich
1.7 Std. insgesamt
Verfasst: 12. September
Hier sieht man das es nicht nur billige "Hauptsache-Schnell-Fertig-Pixel-Spiele" auf Steam gibt sondern wirklich mal was das Herz hat. Das Prinzip/die "Story" ist nicht für jeden Geschmack aber es ist simpel und funktioniert! (Ich mag das Prinzip SEHR). Sounds sind OK. Eine zwar pixelige aber mit Effekten und Farben ausgearbeitete, knallige Grafik. Man kann online mit anderen zocken, es gibt auch Voice-Chat. Ich bin froh das ich es gekauft habe und bereue es nicht obwohl ich mit so einer Grafik eigentlich nicht leben kann. Das ist ein Kurzreview der nur oberflächlich bewertet ob mir das Spiel gefallen hat, da es (für mich) zu der Kategorie "Mini-Spiele" zählt.

Kauft es! :D
War dieses Review hilfreich? Ja Nein
2 von 2 Personen (100%) fanden dieses Review hilfreich
17.2 Std. insgesamt
Verfasst: 14. Dezember
Klasse zu 4 im Offline-Coop mit 4 Xbox 360 Controllern, eine riesen Gaudi!
War dieses Review hilfreich? Ja Nein
3 von 4 Personen (75%) fanden dieses Review hilfreich
4.3 Std. insgesamt
Verfasst: 3. August
tolles spiel, dass mit freunden noch mehr spaß macht ^^
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
5.7 Std. insgesamt
Verfasst: 23. Dezember
Super toll, auch für Kevin!
War dieses Review hilfreich? Ja Nein
1 von 1 Personen (100%) fanden dieses Review hilfreich
23.1 Std. insgesamt
Verfasst: 23. Dezember
Sehr gutes Spiel, kann ich nur weiterempfehlen.
Am besten zusammen mit Freunden
War dieses Review hilfreich? Ja Nein
123 von 129 Personen (95%) fanden dieses Review hilfreich
335.8 Std. insgesamt
Verfasst: 11. Oktober
Before I even say anything, I love the guard AI.

"Hey, Pierre. I keep hearing these crashing sounds behind me."
"I know right? It's weird. Everytime I turn around to look at it, all I see is a big gaping hole in the wall."
"Damn straight. Not only that, but these damn theives keep disappearing like freaking invisible man."
"Tell me about it. I'm chasing one guy with a sledgehammer around with a wrench, and he runs around a corner and poof! He's gone."
"Huh. Well, keep a look out for anyone not in a suit or dress. They're obviously imposters."
"What about that guy in the suit with the rocket launcher?"
"Nah, he's cool. He's got a suit, see?"

TL;DR: It's fun as hell. Go for it, man. Buy the damn game.
War dieses Review hilfreich? Ja Nein
28 von 31 Personen (90%) fanden dieses Review hilfreich
18.7 Std. insgesamt
Verfasst: 17. Juli
short, glib review: Benny Hill Skit Simulator 2013 (later patched to become the Superior Sociopath Simulator 2014)

Let's be frank here, most of you have this from a Humble Bundle or 20 now. It's a good game, BUT, play it MP. Find a pal or three and co-op the campaign. Push through to the end of the first one* at least, it's around 18 stages. You'll get new thieves as time goes on, experiment, shake up who uses what if you're stuck. It's a great game in this context. Solo, though, it's kind of a pain in the ♥♥♥ stealth title. I played half of the game alone and it involved more skulking than stealing.

It's fun! It just requires pals to really bring out the true chaotic underbelly of the game as someone lingers a second too long and suddenly all the guards are rushing towards one corner of the manor and do you help that guy or do you jack everything you can in the meantime and maybe pick up his corpse later? No honor among thieves, you know.

Enjoyed the hell out of it - stopped after campaign #1 because my group finally went "Yeah, that's a good amount."

* There are 4. Do not let it be said this game didn't get post-release support, the final patch added an entirely new set of missions on top of two entirely redesigned game modes and a crazy amount of Workshop support.
War dieses Review hilfreich? Ja Nein
213 von 349 Personen (61%) fanden dieses Review hilfreich
2,070.7 Std. insgesamt
Verfasst: 25. Juli
It's aite
War dieses Review hilfreich? Ja Nein
16 von 17 Personen (94%) fanden dieses Review hilfreich
3.2 Std. insgesamt
Verfasst: 26. Oktober
Monaco is fun, but where it really shines is with the co-op. If you have a buddy, this game is a lot of fun. If not, it's still fun, but may not necessarily hook you for long periods of time.
Assuming this is your type of game, I would definitely recommend Monaco.
War dieses Review hilfreich? Ja Nein
15 von 16 Personen (94%) fanden dieses Review hilfreich
19.9 Std. insgesamt
Verfasst: 7. November
AMAZING GAME!!! The best ever timekiller of a game. Screw MetaScore... I do not see a 99 there... i'm not satisfied. This game is amazing with some of the best gameplay i've ever played. This should be on the steam MUST-HAVE pack. For such a fun indie game I wouldn't be surprised if we saw this title on ios sometime soon. I do not know about IPod but IPad will be in the APP store soon.



- 9.63/10
War dieses Review hilfreich? Ja Nein
13 von 13 Personen (100%) fanden dieses Review hilfreich
28.1 Std. insgesamt
Verfasst: 13. November
Absolutely recommended. I originally got it with the Indie Mega Booth pack, since six games for $20 was a steal. I'd never heard of Monaco before that, and I fell in love almost right away. The soundtrack is great - all jazzy piano that changes intensity depending on if you're sneaking or being chased; the game itself is gorgeous, very colorful but not blinding; some levels can be difficult, but with persistence and planning you can get through it. 10/10 would recommend, I wish I had more time in my schedule to play.
War dieses Review hilfreich? Ja Nein
13 von 13 Personen (100%) fanden dieses Review hilfreich
1,079.2 Std. insgesamt
Verfasst: 1. Dezember
Doesn't matter how rich you get,
how infamous you get,
how many guns you get,
how many people you kill,
how many guards you alert,
how many lasers you trip,
how many holes you dig,
how many computers you hack,
how many doors you unlock,
how many times you disconnect,
how many times you get blown up,
how many coins you collect,
how many teammates you revive,
how many records you get,
how many disguises you find,
how many toilets you pee in,
how many venues you rob,
how many maps you make,
how many pianos you play,
how many trophies you get,

You will never ever have a fancy yellow car without the car alarm.
War dieses Review hilfreich? Ja Nein
13 von 15 Personen (87%) fanden dieses Review hilfreich
202.2 Std. insgesamt
Verfasst: 16. Oktober
Simple controls and mechanics with varying context-based actions make this an extremely-addicting play. It's ok solo but playing with friends is the way to go.
War dieses Review hilfreich? Ja Nein
16 von 22 Personen (73%) fanden dieses Review hilfreich
1.5 Std. insgesamt
Verfasst: 6. August
steam glitched from the free weekend and gave me this game for free forever 10/10
War dieses Review hilfreich? Ja Nein
6 von 6 Personen (100%) fanden dieses Review hilfreich
3.9 Std. insgesamt
Verfasst: 20. November
Yes! I definitely recommend playing and trying out this game. Very challenging at first but once you get the hang of it it's truly a great game. Co-op is where this game truly excels at, though. You can find yourself putting lots of time playing this game with friends. 8/10
War dieses Review hilfreich? Ja Nein
6 von 6 Personen (100%) fanden dieses Review hilfreich
109.8 Std. insgesamt
Verfasst: 3. Dezember
Pretty amazing game all things considered. It's been around for a year now, so the price is lower than release, and I'm sure you can get it for next to nothing from either a Humble Bundle, or waiting on a Steam sale.

As you can see from previews, it's a top down sneaking/stealing game. You've got eight characters total, each with their own main ability, and a less noticeable side ability. Example, if going by the preview, the Lookout is the expert at Recon, which means when she's sneaking/stationary, everyone gets red icons on the map indicating where guards/civilians are, even when not in vision.
Her secondary power is that she opens ladders/vents 3 times as fast as anyone else. The main power of each class is the draw, but often you'll find the secondary power is incredibly useful as well.

There are a rich amount of stories, though given that this game is a year old now, online co-op can be somewhat hit or miss. There are still players, but you might not be able to get a game every time you look.
Another frustration is that later missions become really very difficult for a solo player to beat. It's always completely possible, though sometimes it requires some extra work. This really is a game that benefits from co-op.

As people have mentioned, getting seen or alerting guards will not be the end of you, and in fact is required sometimes to move guards out of position. That said, later missions in say the 2nd story or the epilogue will punish you quickly for not being stealthy.

Finally, for a small little indie title about pixilated thieves, there is actually a pretty good story being told here. It presents itself as story's being told by one of the thieves in a police interview. As such, the 2nd story is the same heists, but completely changed around, and a step up in difficulty as it's another of the crooks recollection of the tale.
It's up to you to puzzle out the whole truth of what really happened here. The reveal comes in the final mission of story two, but it's easy to miss what happened if you aren't expecting it.

I continue to play this game and highly recommend it for the price it is now (15$, and certainly recommend it on sale)
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
2.5 Std. insgesamt
Verfasst: 21. November
Monaco: What's Yours is Mine captures the thrill of pulling off the perfect heist. When Monaco is working — when two or more people are picking through its stages, evading traps, conking out guards, and breaking into dangerous territory, it clicks like an expensive safe. It nails the white-knuckled, Hollywood heist motif with style. But you're going to need like-minded friends — and a whole lot of patience — to get there.
War dieses Review hilfreich? Ja Nein
5 von 5 Personen (100%) fanden dieses Review hilfreich
118.1 Std. insgesamt
Verfasst: 19. Dezember
The only negative thing I can say about this game is Steam wont let me buy 10 copies at once to give away.

I don't care what you're doing right now, stop doing it and buy this game.
War dieses Review hilfreich? Ja Nein
6 von 7 Personen (86%) fanden dieses Review hilfreich
9.6 Std. insgesamt
Verfasst: 16. November
The graphics might take a bit of getting used to but the great soundtrack by Austin Wintory, the intriguing plot, charming characters and wholesome co-op play makes this game pretty good value for money. If you're looking for a heist/caper game that values co-operative play Monaco might be just the ticket.
War dieses Review hilfreich? Ja Nein
7 von 9 Personen (78%) fanden dieses Review hilfreich
51.2 Std. insgesamt
Verfasst: 3. November
Monaco: What's Yours is Mine is one of my favorite games. I just want to start with that. I got this game a couple months ago and I'm hooked. Yeah, it's a little frustrating at times, but only in that sort of "Aargh I'm not quite good enough for this level!" way.
Monaco is kind of a fun time-waster singleplayer, but where it really shines is multiplayer. It is FANTASTIC, and not just for the sake of completion. It's so much fun to run through the levels, causing chaos, or try to not get spotted at all. Make sure you discuss your plans with other players, but don't be surprised when things fall apart because of an unlucky corner with five guards behind it.
The way powers help your friends makes the teamwork element of this game happen so naturally you might not even realize you're doing it at first. The hacker runs through a hallway trailing viruses, and the laser grid in your way just dies. The Mole digs a tunnel, and you escape through it to a nearby shrub. And everyone loves a Lookout. If there's one character who doesn't play well with teams, it's the Pickpocket, whose power is purely self-focused and who tends to hoard all the coins. If everyone's okay with that, by all means, play him. But if you're just browsing for random games online, it's polite to not use the pickpocket.
The difficulty wobbles a bit around the start of the second act, but it pretty much goes steadily up from there. And keeps going up. This works to the game's advantage. The difficulty curve gives you enough time to get used to the system, and then slowly works in new elements and characters, and by the time you're dealing with the really hard stuff, you've got at least an idea of what to do. You may not be able to do it on your first try, or even your first ten, but you should be able to understand at least the theory of how the pieces fit together.
Replay value? The game has incredible replay value. Not only are there eight characters to play through with, but there's an entire community of fan-made maps to play, and once you've done all the main story, there's even a zombie mode for more violent fun! I've already beaten the main story, and I'm working my way through the stunningly difficult final campain, "Fin". I am curious how they might expand the story that I thought was over, but it seems to be a well-written wrap-up.
The story is simple, but has a few twists to make it more satisfying. Without spoiling too much, I will say that I would have been satisfied with the game if it had concluded with "Identity". The two (much shorter) extra acts were icing on the cake. It's a pretty standard heist plot, with a little bit of "how we got here" thrown in, betrayals, and other standard tropes of the genre, but it managed to surprise me in places, which made me very happy. It's not often you get to play a mystery from the villain's perspective and still be surprised.
If I'm ambivalent about only one aspect, it would be the artstyle. The sprites are charming, but it's really quite difficut to tell who's who at times, and for colorblind players, this would be completely incomprehensible. Everyone looks like squares, including the enemies. The top-down angle limits the perspective, but the backgrounds do not suffer from the same confusion as the characters. They are gorgeous, elaborate, and the way lighting is used is something I've never seen in another stealth game. In some of the levels, I can even look down through the floor to see bits of the lower areas. The music is amazing, but since the levels can be a bit long, it loops a lot. It's by no means grating, and it spreads the clips out with slow, quiet periods, so it doesn't get stuck in your head too often, but it could have used a little variety. I loved the musical cues for when someone got spotted or an objective was completed, though.
All in all, a fantastic game, and one that I'd readily recommend to anyone who likes stealth games, co-op games, or mysteries.
Singleplayer: 3/5. A little tedious, but fun and challenging.
Multiplayer: 5/5. The game's strongest point. One of the best co-op experiences I've ever had.
Art: 3/5. The sprites were limited, but the settings were gorgeous.
Sound: 4/5. The music was excellent, and I wish there had been more variety to it. The voices of the characters were delightful, even if I couldn't understand a word of french.
Difficulty: 4/5. Quite a challenge, but not so difficult you become disenchanted. You learn and get better noticably over time.
Replay: 5/5. Many levels, community-made maps, and excellent multiplayer. The end is just the beginning.
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