A minimalistic sci-fi platform racing game that challenges the players to think in both horizontal and vertical perspectives.
Análises de usuários: Praticamente positivas (95 análises)
Data de lançamento: 31/out/2011
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Sobre este jogo

InMomentum é um jogo de corrida de plataforma sci-fi minimalístico que desafia os jogadores a pensar em ambas as perspectivas horizontal e vertical enquanto correm contra si ou contra o relógio em um ambiente estilo puzzle.

InMomentum fornece aos jogadores a possibilidade de explorar um mundo visualmente único por ter detalhes minimizados de objetos e um foco especial no estímulo visual com o uso de cores e formatos. O estilo do jogo cria um forte vínculo entre os visuais e o jogador, fornecendo uma experiência única.

Principais características:

  • Modos de jogo: Corrida livre e Contra o relógio para o modo de um jogador
  • Corrida Powerup & Modo corrida para vários jogadores - Jogue contra seus amigos!
  • 12 níveis que podem ser resolvidos de várias maneiras diferentes
  • 4 modos de dificuldade para cada mapa e modo de jogo
  • Descubra e use modificadores de nível e power-ups para conseguir mais momento!
  • Conquistas para vangloriar-se com os seus amigos
  • Lista online de pontuação - Seja o primeiro no ranking mundial!
  • Jogo com a engine Unreal® Engine 3

Requisitos de sistema

    • OS: Windows XP, Vista, 7
    • Processor: Intel or AMD Single-Core Processor (2,5 GHz)
    • Memory: 2 GB
    • Hard Disk Space: 1 GB
    • Video Card: ATI X1900 or nVidia 8800 GTX with 512 MB RAM
    • DirectX®: 9.0c
    • Sound: Direct X compatible
Análises úteis de usuários
7 de 8 pessoas (88%) acharam esta análise útil
0.1 hrs registradas
Publicada: 5 de dezembro
I've craved this game for a long time, and when I finally bought it, I was left very disappointed.

In a game where the gameplay it's uniquely about jumping and running around, if you built a physic engine that makes you feel as heavy and agile as an elephant, you did it wrong. Terribly wrong.

If you like jumpmaze things buy DOOM2, then play the Jumpmaze mod with Zandronum; it's easier than you think, full of tutorials and, despite obvious engine's limitations, you can fill it up with HD textures and fancy effects so that even if it will never look as good as inMomentum, it will be an enjoyable jumpmaze experience. Definitely better than this.

Average aesthetics, not remarkable, not despicable.

+Sound Effects & Music
-Physics Engine
+Concept
-Execution

If you need ratings:
Graphic: 7
Sound: 7
Longevity: ?
Gameplay: 2
4/10

I am aware that a 2 is a very low rating but... As I've already said: if it's all about jumps and the physics are bad... They did it wrong. I recommend you to try the demo before buying it, if you like the game and feel comfortable with its physics, I guess that 10$ could be a fair price.
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6 de 9 pessoas (67%) acharam esta análise útil
1.2 hrs registradas
Publicada: 25 de setembro
Poor controls and very boring. Feels like an early access game that was abandoned before any content was added. Also, multiplayer either doesn't work or nobody plays, probably both.
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1 de 1 pessoas (100%) acharam esta análise útil
0.2 hrs registradas
Publicada: 16 de dezembro
A nightmare. Feels like they took the Xen platforming sections of Half Life 1 and based a whole game around them. Clunky and awkward and miserable. Certified Bundle Crap.
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5 de 10 pessoas (50%) acharam esta análise útil
0.2 hrs registradas
Publicada: 23 de setembro
Poor controls, bad perspective, and graphics that are just so so.

The idea of a vertical first person racer sounds fun, this isn't.
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14 de 20 pessoas (70%) acharam esta análise útil
10.6 hrs registradas
Publicada: 8 de dezembro de 2013
inMomentum is a fast-paced Speedy reflex running game. the world itself looks cool looking, all these platforms floating. reminded me of Super mario galaxy. Great art style, Great music
Can be very frustrating especially in harder difficulties. some of the levels were impossible to beat in higher difficulties. Its a game that can be beaten in a short amount of time
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23 de 37 pessoas (62%) acharam esta análise útil
1.3 hrs registradas
Publicada: 8 de dezembro de 2013
There's a neat concept here, but sadly no content to use it on. The game has a very limited stock level set, unfulfilled promises of a level editor, and absolutely barren multiplayer servers. At the end of the day, even with its intriguing visual style and gameplay concept, it's just not worth it.
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5 de 6 pessoas (83%) acharam esta análise útil
1.6 hrs registradas
Publicada: 12 de março de 2012
It has a Xotic kind of feel to it, but doesn't offer anything remotely that good. There's supposed to be a multiplayer element, but without any people playing it, this game doesn't have anything to deliver, except disappointment.
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5 de 7 pessoas (71%) acharam esta análise útil
22.6 hrs registradas
Publicada: 10 de fevereiro
Speedrunner's paradise! I'm surprised this game hasn't picked up in the speedrunning comunity becasue it's increadibly fun. This game handels speed really well and pulling off a flawless run feels great. There's a decent amount of content to keep you occupied, but It seems that the devs are no longer supporting this game, so don't expect new content any time soon.
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5 de 8 pessoas (63%) acharam esta análise útil
33.1 hrs registradas
Publicada: 15 de julho de 2013
Great art style (the earlier footage from developer vlog looks better tho)
Great music
Can be very frustrating especially in harder difficulties
Very rewarding when you beat personal scores, super hard levels etc.
Very relaxing and fun in casual mode while ignoring the scores

In-game World Leaderboards still working
MP is dead, you might still be able to play with friends but I haven't tried it yet
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5 de 8 pessoas (63%) acharam esta análise útil
0.3 hrs registradas
Publicada: 29 de fevereiro de 2012
It's like a bad Mirror's Edge.
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6 de 10 pessoas (60%) acharam esta análise útil
30.0 hrs registradas
Publicada: 29 de janeiro
I've had dreams like this game. If Oculus-Supported in the future, then a definite must-have. If anything, just freerunning in the Freestyle level.

EDIT:
Want this game to be easier, or Freestyle to be more fun? Play some AAAAAaaaaaaaaAAAAAAaaaaa!!!! (For the awesome) and learn how to fall (as in, learn how to aim your falls, especially at/beyond terminal velocity); and achieve the highest Ninja achievement in this game (the first level helps to learn), and it'll be a level you'll lose track of time in (didn't realize an hour passed while inside Freestyle until I wrote this review/recommendation, and saw the in-game clock).

Being a 300/kph ninja that doesn't hit the ground? It's possible, and fun as hell. I can't wait for Oculus-Support for this. This is a pretty underrated gem.

EDIT EDIT:
As a suggestion to the developers (if still active), we need the ability to make maps. Although the vanilla set is fun and all, I want to check out other maps others would make, or come up with my own crazy-♥♥♥ parkour maps.
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1 de 1 pessoas (100%) acharam esta análise útil
36.5 hrs registradas
Publicada: 3 de novembro de 2011
Fun game movment is nice with plenty of air control. the music is very nice give each level a wonderfuly zen feeling. however this game has alot wrong, leaderboards can only be veiwed at the end of a run and only show top ten in the world. settings must be changed everytime you change level, to get to the next map you must quit back to the main menu. The list gose on but nothing here actualy breaks the game once you are in a game you wont want to be anywhere else.
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2 de 3 pessoas (67%) acharam esta análise útil
0.7 hrs registradas
Publicada: 12 de março de 2012
I am not normally a fan of jumping games. I tend to get frustrated easily and don't usually have the dexterity required to be very successful at them. That said, inMomentum is a jumping game, but it shifts the paradigm somewhat in that the jumping is tethered to the mouse rather than the keyboard. Initially this seemed like a strange choice, but in reality, the game is so focused around jumping that it makes the most sense and gives the player the quickest control method. inMomentum features clean and bright Unreal engine graphics as well as a nicely made tutorial. I was especially impressed by the excellent soundtrack that matches well with the action without resorting to a pounding bass line. I liked the music so much, I would purchase this game just for the soundtrack. That said, if you enjoy games like Mirrors Edge or Prince of Persia where acrobatics take center stage, there is a lot to like in inMomentum.
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2 de 3 pessoas (67%) acharam esta análise útil
0.6 hrs registradas
Publicada: 6 de janeiro de 2013
Absolute garbage.
I went into this with the thought that it would be a freerunning super speed simulator.
It isn't. It's clunky, unresponsive and just through-and-through terrible.
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3 de 5 pessoas (60%) acharam esta análise útil
2.8 hrs registradas
Publicada: 1 de maio de 2013
MULTIPLAYER IS NOT WORKING. ♥♥♥♥ING STEAM CHEATED ME.
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4 de 7 pessoas (57%) acharam esta análise útil
0.2 hrs registradas
Publicada: 13 de dezembro de 2011
Feels like a poor version of Mirror's Edge. In this you have no sense of weight or presence and the controls just feel too floaty for my liking. Shame because graphically it certainly feels like a mix of Rez and Mirror's Edge. Honestly I wouldn't recommend this.
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7 de 13 pessoas (54%) acharam esta análise útil
1.4 hrs registradas
Publicada: 4 de agosto de 2013
inMomentum is a fast-paced running game. Speed and reflex is everything. A great game to train one’s muscle memory and coordination. Also a major achievement in gameplay.

It deserves a special place in every FPS gamer’s heart.
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2 de 4 pessoas (50%) acharam esta análise útil
14.5 hrs registradas
Publicada: 6 de janeiro de 2013
For all strafe jumps lovers from CS/HL/Quake/etc. must have. speed.jumpimg. precision. In nuttshell, Also usefull for people who just started playing FPS as its helps geet use to movement/jumping/etc (approoved by my gf).
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2 de 4 pessoas (50%) acharam esta análise útil
0.5 hrs registradas
Publicada: 31 de maio de 2013
inMomentum is a racing platforming game developed by Digital Arrow and published by White Rabbit Interactive. inMomentum has a simple theme, Fast Paced Platforming, which I have to agree does it pretty well. But wall jumps can be pretty unpredictable. Another neat thing about this game is its Multiplayer, which I could not do because no one plays, but they didn't slap it in the game and called it good. There is Free Runa nd Time Trial for Single Player which you can compete for leaderboards along with 4 difficulty modes for each of the 12 levels that can be solved multiple ways. Even powerups which you can use to help or hamper the progress of other players which I thought was pretty neat. Slow-mo and gravity shift can make an advanced player happy. Problem is it just gets repetitive after a while since it is basically the same thing over and over. Overall neat gameplay but weighed down by lack of features. Personally skip over it, just something to kill a little bit of time with.
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3 de 6 pessoas (50%) acharam esta análise útil
0.5 hrs registradas
Publicada: 3 de fevereiro de 2013
inMomentum, a 1st person platformer based on running around a level collecting spheres. There is a large focus on speed, as you are encouraged to blast though the levels as quick as possible; as you are only fighting a timer. Unfortunately, the game feels very clumsy. While I'm sure you could master it in time, any time I tried to pick up any speed or do anything interesting I would fall into a pit (the levels are made of very small platforms and 90% pits). The only way to complete the level is to slowly walk though it in order to be careful, which in turn becomes very boring.

Would not play again.
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