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A Dark Presence stalks the small town of Bright Falls, pushing Alan Wake to the brink of sanity in his fight to unravel the mystery and save his love.
Release Date: Feb 16, 2012
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Buy Alan Wake

$29.99

Packages that include this game

Buy Alan Wake Collector's Edition

Includes 2 items: Alan Wake, Alan Wake Collector's Edition Extras

Buy Alan Wake Franchise

Includes 3 items: Alan Wake's American Nightmare, Alan Wake, Alan Wake Collector's Edition Extras

Reviews

“Remedy's done a great job of mixing elements of written work, television, and video games to create an experience full of scares, laughs, and thrills that's just as fun to play as it is to watch.”
9/10 – http://pc.ign.com/articles/121/1218682p1.html

Steam Big Picture

About the Game

When the wife of the best-selling writer Alan Wake disappears on their vacation, his search turns up pages from a thriller he doesn’t even remember writing. A Dark Presence stalks the small town of Bright Falls, pushing Wake to the brink of sanity in his fight to unravel the mystery and save his love.

Presented in the style of a TV series, Alan Wake features the trademark Remedy storytelling and pulse-pounding action sequences. As players dive deeper and deeper into the mystery, they’ll face overwhelming odds, plot twists, and cliffhangers. It’s only by mastering the Fight With Light combat mechanic that they can stay one step ahead of the darkness that spreads across Bright Falls.

With the body of an action game and the mind of a psychological thriller, Alan Wake’s intense atmosphere, deep and multilayered story, and exceptionally tense combat sequences provide players with an entertaining and original gaming experience.

Enhanced for the PC

  • Includes Alan Wake Special Episodes “The Signal” and “The Writer”
  • Experience Alan Wake’s Pacific Northwest in higher resolutions and higher fidelity than the Xbox360 version.
  • Fully configurable mouse and keyboard support, or if you prefer to play with the Microsoft gamepad connected to your PC, you can do that too!
  • Lots of customizable graphics settings and support for 4:3, 16:9 and 16:10 aspect ratios!
  • Multithreaded engine that takes advantage of quad core CPUs.
  • Additional features our fans have sought after such as field of view adjustment as well as “hide HUD”.
  • Works with AMD Eyefinity 3D 3-screen mode.

System Requirements

    Minimum:
    • OS: Windows XP SP2
    • Processor: Dual Core 2GHz Intel or 2.8GHz AMD
    • Memory: 2 GB RAM
    • Graphics: DirectX 10 compatible with 512MB RAM
    • DirectX®: 9.0c
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
    Recommended:
    • OS: Windows 7
    • Processor: Quad Core 2.66GHz Intel or 3.2GHz AMD
    • Memory: 4 GB RAM
    • Graphics: DirectX 10 compatible or later with 1GB RAM
    • DirectX®: 10
    • Hard Drive: 8 GB HD space
    • Sound: DirectX 9.0c compatible
Helpful customer reviews
351 of 384 people (91%) found this review helpful
999 products in account
14 reviews
3.0 hrs on record
Steam reports that I have only three hours in this game. Well, Steam and I are going to have to disagree on that. I own the physical collector's edition for the Xbox. I've beaten the game twice. I've bought multiple copies for friends. Alan Wake was the reason I purchased an Xbox 360 in the first place, and when it hit on PC, I bought the Digital Collector's Edition on Day one. I've sunk a lot of time into the game, and thought about it for a great deal more.

I love this game.

If you try to play it like the average person plays a shooter, you might not have a lot of fun. Alan Wake's not meant to be played 'normally,' it's meant to be played WELL. Shooters are games about controlling space; quite a few people have the mistaken impression that a shooter is about pointing at a thing on screen and clicking until it dies. With Alan Wake, it takes longer to click until something dies, so people get upset and think that Alan Wake is, in fact, a bad game. But that couldn't be further from the truth.

At its core, Alan Wake is a strategic action game. The point is to use the beam of light to manage the distance between enemies and yourself while taking them down. Light keeps them at a distance while burning off their armor. In the most desperate fights in the game, you've got to run a healthy balance between focusing on one guy to destroy his armor and keeping the light shined on everyone else to keep them at bay so you can take down one guy at a time. This strategic play ultimately slows down the pace of the game while ratcheting up the tension. It's super clever.

The story's great, by the way. You might think it's schlocky, but that's kinda the point: the game's aping the quirky, occasionally bad writing of psychological horror stories, and it does a superb job at it. Instead of trying to be great literature, Alan Wake tries to fit within its genre, and it does a fantastic job! You've got to be willing to be part of the game's peculiar quiddity, but if you do, it'll reward you.

Visually and aurally, it's a stunning experience. Even if the gameplay weren't top-notch, I'd still go back to Alan Wake time and time again. Simply being there, in its world, is fascinating. Remedy crafts its moments so well that some of them are ingrained in my head. Listening to Pat Maine on the radio, shooting monsters on a stage while The Old Guards of Asgod blast away on the speakers, getting your first flares... it's great.

Alan Wake is great.

Seriously, buy it. Play it. Have fun!
Posted: December 12th, 2013
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33 of 40 people (83%) found this review helpful
1,105 products in account
62 reviews
30.1 hrs on record
Personal Rating: "Worth playing"
Traditional Rating: 7.5/10
Plaform: PC
Genre: Action Adventure Survival Horror

Alan Wake has been one of the thrill rides of the year. Originally planned to release on PC before it became an XBox exclusive, I simply just forgot about it until it surprisingly came to PC three years later. Billed as a return to the survival horror genre of gaming that dominated in the early 2000's with the likes of Resident Evil (not the new ones though) and Silent Hill - Alan Wake ensures that the genre is still alive and kicking even though its been almost abandoned by its fromer chaperones.

Whilst it certainly has its "boo" moments, most of those moments come from some of the very tense situations you will find yourself in. In my books when a game has one or two "What the ♥♥♥♥ just happend there" moments it elevates the game out of the ordinary making it something a little more special when most games these days are simply paint by the numbers of former successes.

Alan Wake has so many of them I've lost count. From the first moment I saw the birds by the thousand just flying ominously around the cabin I was approaching or to the incident on the cable car or where objects like an entire train cart been flung towards me when I least expected it. The fine hairs on my skin have literally fizzled with tension during these sequences and they truly must be seen to be believed. Never before have I feared the squack of birds as much since seeing Alfred Hitchkocks "The Birds" as a child and I am sure Stephen King, horror meister, would get a kick of delight out of playing this title as this is the first interactive experience to channel King so ardently. It helps that Remedy have always maintained that the game is a homage to the brilliance of King.

That doesn't mean the game is perfect however and much like most of Stephen Kings novels it gets weighed down by its own narrative with the developers trying to cram in too many things. It literally becomes a case of throw it at the wall to see if it sticks. This approach does have a detremental effect though as it increases the game by a good 1/3 making it one long and hard slog when you are pursued for the 1000th time by the spirit invaders after some outlandish plot twist that most of the time makes very little sense. There is a lot going on here with enough twists and turns to make Twin Peaks look almost normal in comparisson. Dialing it down a bit and chopping off some of the unnecessary fat would have made this game a classic for its generation.

I definitely urge any action or survival horror fan to give the game a go. The beginning may be a bit cumbersome and slow going but once the plot kicks into high gear you will want to see it through to the end even when it starts to become a rather tireless affair. Remedy also throws its PC gamers a bone by dishing up Alan Wake with an assortment of graphical options, a high resolution detail pack and a mouse and keyboard combo that works perfectly if you plan on playing without a controller. This should please even the most hardened, jaded, cynical gamers out there who associates console ports with the trash bin.
Posted: January 18th, 2014
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24 of 27 people (89%) found this review helpful
289 products in account
34 reviews
7.1 hrs on record
As a writer and a gamer, I can recommend Alan Wake as the crème de la crème of both worlds. The story's quality is that of a blockbuster movie narrated by Alan Wake himself, divided into several chapters. Gameplay-wise this game plays with light like few other horror games do. Revolvers and shotguns sure are handy, but your best friend and best weapon in this game is any lightsource you can find. The Taken are surrounded by a shield of darkness that deflects bullets, and only a concentrated beam of light can break their defenses. Focus your flashlight's lightcone on your enemies and finish them off with a couple of shots to see them explode and burst into little sparks. It may not offer tons of replayability, apart from collecting all the collectables and achievements, but it's a thrilling ride any lover of great storytelling should go through at least once.
Posted: February 1st, 2014
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31 of 41 people (76%) found this review helpful
1,070 products in account
477 reviews
13.2 hrs on record
I don't scare easily and while Alan Wake didn't scare me outright, it provided a constant state of creepiness that was continuously chilling. The characters and story along with the storytelling are awesome. The graphics, photography, and camera work are stunning. The one major blemish is the gameplay which isn't all that bad, it just isn't all that good either. However using a flashlight to fight off the darkness is a pretty cool concept and the execution comes off pretty nicely. Although I have to admit the game didn't draw me in to play non-stop from start to finish--ultimately starting the game in September and not actually finishing it until November.

So what is it about Alan Wake that makes it so standoffish? Well for starters, the gameplay starts to get repetitiously dull. Some of the forest paths are really long laying ground for more hordes of Taken than one person can deal with before it just becomes mundane. It is kind of broken up with some areas to explore in between, but it wasn't enough. The other aspect which may sound weird is that I never really felt like I took the role as Alan Wake. Instead it felt more like I was just moving the story forward and watching Alan unfold as opposed to being a part of critical decisions. Fortunately the chapters are broken up very nicely into roughly two hour segments with good musical intermissions allowing players whatever amount of time they need before jumping into the next chapter.

Overall, a fantastic game and a must play in my book.
Posted: November 13th, 2013
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11 of 11 people (100%) found this review helpful
1,313 products in account
66 reviews
27.5 hrs on record
You play as Alan Wake, a best-selling writer. After a few years, Alan is unable to write anything. His wife, hoping to help him with his thoughts, brings him to Bright Falls.
Once you drive to your cabin, Alan gets into an argument with his wife and storms out. Darkness consumes the cabin and Alan's wife disappear. He runs outside and sees his wife in the lake and jumps in. Afterward, he finds himself in his car with a head injury, with no memory of what happened after he dove in the lake.
The core story spans six episodes, each crafted like part of a TV miniseries. After the first episode's exposition each that follows ends with a cliffhanger, fades to a title screen and then transitions into a plot recap as the next begins.
To finish the game it takes a bit over 10 hours, the story may seem a bit short, but collectible items like hidden coffee thermoses and collectible manuscripts, which tell more and more about Alan Wake's story, offer some incentives to return to Bright Falls.
Alan Wake has stellar lighting effects and environmental design that creates an atmosphere to make the scares and thrills more affecting. The game is full of shadows and effects that put the mood of the game into good use.
The in-game music is atmospheric and totally in-tuned with the story. The moments of tension were always made better because of the music.
Alan Wake is truly a masterpiece. It proves that survival-horror can be very well done with an intelligent story. I can highly recommend this game to all.

Sounds 10/10
Graphics 9/10
Gameplay 9/10
Atmosphere 10/10
Posted: February 22nd, 2014
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