The lord of insanity, Cthulhu was all set to plunge the world into insanity and destruction when his powers were sealed by a mysterious sorcerer. The only way for him to break the curse is to become a true hero. Save the world to destroy it in an epic parody RPG journey of redemption, romance, and insanity!
User reviews: Very Positive (2,056 reviews)
Release Date: Jul 13, 2011

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Packages that include this game

Buy Cthulhu Saves the World & Breath of Death VII Double Pack

Includes 2 items: Breath of Death VII, Cthulhu Saves the World

 

Recommended By Curators

"A classic RPG in the 8-bit style in which curiously, Cthulhu attempts to be the hero. Kinda..."
Read the full review here.

Reviews

“So when I say Cthulhu Saves The World is already one of my favourite games of 2011 you can be sure I've not been swayed by its astonishingly precise pastiche of early 1990s JRPG cliches, strident synth music, chunky menus and all. It's simply a really clever, hugely enjoyable game, and it's as much honest tribute as cheeky spoof.”
Eurogamer
“It's rare to find a game that is both entertaining and genuinely funny, and so far Cthulhu Saves the World is both.”
Joystiq

Steam Big Picture

About This Game

The lord of insanity, Cthulhu was all set to plunge the world into insanity and destruction when his powers were sealed by a mysterious sorcerer. The only way for him to break the curse is to become a true hero. Save the world to destroy it in an epic parody RPG journey of redemption, romance, and insanity!

Key features:

  • Old school RPG style mixed with modern design sensibilities!
  • Inflict insanity upon your opponents for fun and profit!
  • 6-10 hour quest with unlockable game modes & difficulty levels for increased replay value.
  • Highlander mode – XP gains are quadrupled, but only one character can be brought into battle at a time!
  • Score Attack mode – Gain points by defeating bosses at the lowest LV possible!
  • Overkill – Jump to LV40 in a single battle! Perfect for replays and experimentation!
  • Cthulhu's Angels mode – Remix mode with new playable characters, new dialogue, new bosses, and more!
  • All of the great features players know and love from Breath of Death VII: The Beginning have returned – fast-paced gameplay, combo system, random encounter limits, branching LV-Ups, and more!

System Requirements

    • OS: Windows XP, Vista, 7
    • Processor: 1.6Ghz or higher
    • Memory: 1GB
    • Hard Disk Space: 200
    • Video Card: DirectX 9.0c compatible
    • DirectX®: 9.0c compatible
    • Sound: DirectX 9.0c compatible
    • Additional: Current version of Windows Media Player
Helpful customer reviews
76 of 97 people (78%) found this review helpful
1 person found this review funny
0.9 hrs on record
Posted: December 13, 2014
ALL HAIL THE DARK LORD CTHULHU AS HE SAVES THE WORLD TO DESTROY IT







let me love you
Was this review helpful? Yes No Funny
36 of 37 people (97%) found this review helpful
8.8 hrs on record
Posted: February 12
Cthulhu Saves the World is an old school RPG where you find your party members and fight random battles with a turn based system. Part of the charm to this game is that it mimics the original Dragon Quest games in color, menus, maps and even the feel of the towns. If You've played Breath of Death VII, you've played this.

After each battle, each party member gets restored to full health, including dead characters. Even if you escape, you get full health. This makes the game streamlined and easy even on normal (medium) difficulty. To compensate for this, the game balances out by powering up the monsters after each round. Their attack strength keep going up by 10%. It puts pressure to finish the fight fast. There is also no run, but instead its relegated to a magic skill given to one character. One of the biggest enjoyments that I get out of the game is the ability to chose one of two bonuses every time a character reaches a new level. Do you chose this spell or that spell? Do you want +20 Max HP and +20 strength or +10 Strength + 10 Willpower +10 Magic +10 Vitality? Even at level 40, the game still had choices for me.

The challenge is in your MP / mana. You will get some back after each battle, but outside of an Inn or a save point (you can save on the fly too). You won't be able to refill your magic. On the surface, fighting and button mashing makes quick work of enemies. Deeper into any dungeon makes fighting difficult without using magic or techniques (both cost MP / mana). While battles are random, the dungeons have specific numbers of battles before the random battles get down to 0. So if you fight 20 random battles, you won't have any other random battles to fight. This works well, because you can go deep into a dungeon, have no mana left and need to walk back out of the dungeon. Having 0 remaining random battles ensures your survival. Since there is no sort of easy teleportation. A few dungeons force you to beat the boss and walk back. Luckily there is a sprint button to speed things along..

Spells get upgraded by your choices when you level up. A lightning spell can go from X damage to Y damage when you select it maybe ten levels after you've earned the original lightning spell. There is a full heal spell that will not only give a character full health, but revive them as well. Making it easy if a character dies that you're trying to heal, well they're just resurrected! There aren't any items, but there are potions. You can't buy these, you need to find them in caves. They resurrect and give full health to any character. These are necessary if your lone healer dies. There is a health regenerating zombie though and a vampire sort of attack with another character.

You can find 1-Ups that let you retry a fight that wiped out your party. I was a fan of this and I remember it from Final Fantasy Legend 2. You still get a choice whether you use it or just accept a game over and load a save file. There were plenty of times that I chose a save file over replaying a fight. You can save on the fly and there are save points that will do it for you. Usually before boss battles.

You start out with the legendary Cthulhu, a squid monster with the power of darkness. He has a bold, comically evil personality that is one of the joys of the game. To balance him out, you'll come across six others that will join you. A happy healer named Umi that has a crush on Cthulhu. A talking sword named Stabe that offers some sage advice and wisdom. A necromancer / hot chick named October with a whip and damaging spells. I won't spoil the rest, but you get a sense of how quirky the game's personalities are. They each have input no matter how silly. The only catch to having a party of 7 is that only four can fight at once and you always need Cthulhu in your party since this is his game. If you ever get stuck deep in a dungeon with no mana, you can switch out your characters on the fly. The inactive characters still gain experience with the active ones.

The humor really fit better with this game than Breath of Death which relied on video game references. Cthulhu Saves the World felt like it had its own jokes that fit with the personalities of the characters. Some were good, others weren't, but they still fit what the game is. I'm never a big fan of story even in role playing games, but I felt like what I did read was enjoyable.

There is a combo system which I find it useful. Every attack builds a combo. There are special combo boosts and breakers that when used will multiply the damage by the combo, but reset the combo to 0. It would be more useful if these specials weren't already the highest damagers in general. You can keep using them to kill the enemies quickly without having to build a combo. Even the bosses felt like pushovers and I can tell I was underpowered for the bosses when each of my characters would level up twice with some bosses. Its just a testament to how easy the game is on normal difficulty. After playing through Breath of Death on hard, I didn't want to make that mistake again.

For equipment, Cthulhu Saves the World is bare bones. You have a weapon and armor. No headgear, no accessory. Towns don't have more than a couple weapons and armor for your seven characters. Each character has one type of weapon and armor. None of these types get shared, so if you get a sword, you know only Cthulhu can equip it. If you get a Tome, only October can equip it as armor. There are a few treasures here and there in dungeons. Treasures do feel more rewarding to find in this game, because a lot of treasures in Breath of Death were jokes. There is no interaction with anything outside of talking to townspeople. Nothing hidden in book shelves and dressers, just jokes about what's really in them.

The world itself feels big enough. There are around 15+ dungeons and 4+ towns. You won't get to travel the oceans or visit far off lands, but the dungeons are the real maps. Each dungeon feels big enough. There are mostly underground areas, a forest and the ruins of giant towns. You can tackle them pretty openly. I found myself wandering deep into an overpowered dungeon and I couldn't get out. I had to one by one grind through the limited fights hoping each fight would be easy enough for me to overcome. I didn't know that I wasn't supposed to be there at my level. Of course grinding through that made everything else a cake walk.

The graphics are bright and beautiful and feel like they would fit in with the Super Nintendo era. Cthulhu goes the extra mile with what I can only describe as comic cut scenes going into certain sections. You still have traditional dialog beneath, but there are beautiful 16 bit style pictures over pictures that add to the jokes. The music itself also adds a lot to my enjoyment of the game.

For those that complete the game, there are bonus modes. One new mode lets you replay the story on level 40 and another mode that lets you replay the game with different characters, dialog and bosses. It makes me want to replay the game in a new way. There is even a developer commentary (written) that you can chose to have on. It gives a lot of insight and rational. I found myself reading them more than I paid attention to the dialog.

If you don't want to get too involved with a 40 - 80 hour RPG, Cthulhu Saves the World could be for you. With saving anywhere and refilling your HP after every battle, that makes for an easy game. Some people like easy! $3 is a great price for the content in my opinion. It also comes with Breath of Death VII in a combo pack for the same price. I feel like I got my money's worth with just this game alone.
Was this review helpful? Yes No Funny
60 of 77 people (78%) found this review helpful
1 person found this review funny
4.6 hrs on record
Posted: December 22, 2014
You can walk under bridges. I think that's pretty cool.
Was this review helpful? Yes No Funny
15 of 16 people (94%) found this review helpful
1 person found this review funny
9.2 hrs on record
Posted: January 31
You play as Squidward's cousin. What more do you want?

But srsly: The game is great. Awesome battle mechanic, great soundtrack, unique characters, beautiful game. Looks better than Call of Duty.
Was this review helpful? Yes No Funny
10 of 11 people (91%) found this review helpful
1 person found this review funny
2.1 hrs on record
Posted: December 20, 2014
It's rare to find a game that is both entertaining and genuinely funny, and so far Cthulhu Saves the World is both.
Was this review helpful? Yes No Funny
5 of 5 people (100%) found this review helpful
10.4 hrs on record
Posted: January 13
Cthulhu Saves the World is a great game, parodying pretty much everything it can - including itself.

In terms of gameplay, you won't find anything you wouldn't expect from a retro turn-based role-playing game. You walk around and kill monsters in random encounters. But the story and dialogues are hilarious and really nicely written, and that's what makes this game fun and unique.

Not to forget the game also has lots of bonus content once you beat the main story, which makes it even more of a steal for its price.

If you dedicate a few cents of your money along with a bit of your time to this game, it's very likely that you aren't going to regret it.
Was this review helpful? Yes No Funny
4 of 4 people (100%) found this review helpful
15.0 hrs on record
Posted: March 10
The creators of this game succeeded in reproducing and improving the game play of classic NES RPGs. They got rid of unnecessary features and streamlined the whole experience, but they completely failed to capture the charm, atmosphere and "style" of the old classics. My biggest problem with the story, characters and atmosphere was that they don't take anything serious and constantly break down the fourth wall. The whole idea to use Cthulhu as an involuntary hero is great, but the Cthulhu Mythos is characterized by madness and horror, which are both missing here. Instead of Cthulhu they could have used Mickey Mouse without much difference.
Was this review helpful? Yes No Funny
5 of 6 people (83%) found this review helpful
2.3 hrs on record
Posted: December 1, 2014
Being a fan of the Cthulhu Mythos and an avid reader of many of HP Lovecraft's works, you can imagine my surprise when I found a Cthulhu-themed game on Steam and iOS. Having wanted this for a very long time, this game is a surprisingly pleasant pi ss take on the both the Cthulhu Mythos and the RPG genre in general.

In Cthulhu Saves the World, you play as none other than the Elder God of Madness himself, Cthulhu. Having all of his powers taken away by a powerful wizard, Cthulhu sets out on a journey to become a true hero and save the land in an effort to regain his powers, so he may use them to destroy the world.

The game plays very similarly to that of Final Fantasy, Pokémon or Shin Megami Tensei, so people who are familar with those games, or turn-based RPGs in general will feel right at home playing this. With a wide variety of skills and enemies, Cthulhu Saves the World plays out like a comedy, but feels like an adventure all the same.
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
1 person found this review funny
0.2 hrs on record
Posted: January 13
It's a groovy retro 2D RPG like the one's from the 90's and you get to play as Cthulhu.

I mean...c'mon. Cthulhu.

Come on.

You know you want to play it.

10/10
Was this review helpful? Yes No Funny
3 of 3 people (100%) found this review helpful
29.0 hrs on record
Posted: March 9
Pretty much the same as Breath of Death VII but with improved graphics and level design.
Cthulhu's Angel is an extra mode which features an alternate storyline.

If you like Breath of Death VII, you will enjoy this.
Was this review helpful? Yes No Funny
4 of 5 people (80%) found this review helpful
1 person found this review funny
8.9 hrs on record
Posted: February 10
You can walk under bridges
10/10
Was this review helpful? Yes No Funny
22 of 41 people (54%) found this review helpful
1 person found this review funny
3.8 hrs on record
Posted: January 10
Cthulhu:you be a good squid while Cthulhu's at the ceremony cultist okay
Me:okies Cthulhu, but... um
Cthulhu:spit it out baby I'm gonna be late
Me:I haven't had flesh all week...
Cthulhu:I am aware...
Me:... I'm slimy Cthulhu
Cthulhu:and?
Me:*wriggles* can I has them please Cthulhu. Can I consume please
Cthulhu:I want you to wriggle all day cultist and if your robes are eldritch enough when I get home then I'll think about letting you consume
Me:*whines* *whimpers* *expels sanity*
Cthulhu:ia ia princess *devours my head*
Me:i love my daddy he's so cyclopean!!! ^www^
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
17.4 hrs on record
Posted: December 3, 2014
When I first got Cthulhu Saves The World, it just sat in my library. I was unsure on whether or not it was my kind of game, then I started playing it and i was pleasantly surprised by how good it was. Right off the bat, the game is funny, enjoyable and addictive. 10/10 would recommend to anyone looking for a cheap, well made, well written game.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
0.6 hrs on record
Posted: December 29, 2014
wurf the price
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
9.1 hrs on record
Posted: April 3
Well, when i bought this(in the bundle with Breath of Death VII) my expectations was low, but this one was a great game, with smart and funny humor, enough hours of gameplay for the price you get it, and nice story....so yes, i suggest you to buy it :D
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
17.6 hrs on record
Posted: December 28, 2014
A great, fun adventure for all fans of Lovecraft and 2D RPGs!
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
18.2 hrs on record
Posted: January 21
Cthulhu Saves the World is an RPG with new twists on an old formula. If you haven't already, you should look at my (or any) review on Breath of Death VII by the same developers prior to this game. Cthulhu Saves the World does a lot to expand on that. For those of you who don't want to bother looking at that first... well get ready for this review then.

Cthulhu Saves the World has all your basic RPG stuff in it, leveling up, equipment management, going from town to town, talking to people, random encounters, spells, a four person party... all that good stuff. And the story, basically, is that Cthulhu has had his powers taken from him. In order to restore them, he must become a hero. Of course, being an evil creature such he, this makes for some goofy situations and banter between characters, the narrator, and Cthulhu himself along the way. So what makes this game stand out exactly?

Well, if that premise of playing as a reluctant hero isn't enough, consider some of these things. The combat consists of a basic attack, technical attacks, and spells. Technical attacks and spells take MP. Using most moves will result in your combo going up, based on the number of hits. There are some moves that are very powerful or very useful, but may break this combo when used. There are also a few moves that are combo finishers. This means that the higher the combo, the more damage these moves will do. This is very useful to take advantage of on bosses. There's also a status effect in this game called insanity. Generally, moves that cause insanity will be quite powerful, and enemies that are insane may increase your stats a bit based on your passive skills. However, insane enemies tend to do more damage as well, so it can be a risky trade off. Another neat thing is that, upon leveling up, you can choose to select one of two available upgrades. They might be increased stats, new moves, enhanced old moves, passives, or any combination of the choices. This gives some good replayability and customization options. To really appreciate this game, you have to look at where it shines... convenience.

This game is clearly designed by people who know how annoying RPGs can be, and they have taken measures to try and lessen the natural burdens of the genre. One way is simply allowing you to move around faster at the push of a button. There's also the ability to teleport to any city you've been to at any time, which is really nice for fast travel. The fights can move along quickly, which is nice for grinding. Animations for attacks are short, enemies are still images, and the display gives you fast information. After a battle, you will have some MP restored, full HP restored, and all party memebers revived... provided that you won. This makes it very easy to keep moving forward. No need to hoard healing items, use up MP on healing outside of battles, or travel back to healing areas. But by far the best addition is how this game handles random encounters. You see, every area has its own set number of random encounters. This means you'll find battles randomly that many times in the area. Once you've fought that many battles, the number reaches zero and you will no longer encounter enemies there randomly. This allows you to focus on your exploring, which is super nice in the mazier places. However, if you wish to grind in an area even after all the random encounters are up, you can! Simply go to the menu and select the option called fight. Then you will get to find a battle immediately without walking around randomly. It's the best of both worlds and I really love this feature.

The art style is cool, basically a 16 bit type of representation, more or less. Colorful areas and monsters, plus I really like the neat attention to detail with the in-battle backgrounds that change depending on the area and terrain. A nice touch that made me get a little more into it. I can't speak for the music since I had the sound off while grinding and watching stuff... so sorry but... grinding. Some of the dialogue can be pretty funny at times. Sometimes not so much, but it depends. There's even a cool mode you can turn on to get little notes from the developer in the game about its development. It's neat! Also, I'd like to bring up that there are some fun bonus modes to try out here too. I personally really liked the Cthulhu's Angels bonus mode, which is almost a totally new campaign aside from many of the areas and enmies reused. New story and dialogue, not to mention new characters, made it well worth going through.

However, there are some bad things about the game. The extra modes are among them. The higher difficulties are just more frustrating, as is highlader mode which only lets you use one person at a time to fight. These seem more like filler modes than actually being more conent, and for a game that's designed for the ease of use, making harder modes seems a bit counterproductive. But it's for more harcore players I guess. The other issue with the game is that, while it does try to fix the natural burdens of classic RPG design, it simply treats the symptoms rather than curing the problem. Basically, while it does make those aspects more enjoyable, it still has them.

In the end, Cthulhu Saves the world is a really fun RPG for those who like simpler RPGs and want a smooth experience with a classic feel. I can only seem to find it in a package with Breath of Death VII for 3 bucks, and even for just this game, it's worth it. If you want to know more about Breath of Death VII, check out my review of that (or other people's reviews) and see for yourself. It's basically the same as this, but smaller and a little less polished. I'd say that if you get the pack, play that first to really appreciate the changes in this one. It's a pretty good deal for what you get. Cthulhu Saves the World gets an 8/10 for being a solid classically styled RPG with some great innovations to make the old formula much more enjoyable.
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
14.6 hrs on record
Posted: February 6
An excelent classic JRPG with tense and fast paced battles, amusing dialogue, a good variety of characters, and a pretty cool way of leveling up. Definately worth more than $3 on its own, let alone in a bundle with Breath of Death VII
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1.8 hrs on record
Posted: February 11
Ehm.. nice drops .. 19c game, 25c card drops ..

10/10
Was this review helpful? Yes No Funny
2 of 2 people (100%) found this review helpful
1 person found this review funny
0.3 hrs on record
Posted: January 17
Became Cthulu,Girl fell in love with me,She some superhero aquaman ♥♥♥♥,we fight monsters,we fight loosers,dramaticly level up. Only played 15 minutes.
Was this review helpful? Yes No Funny