A New Beginning es un thriller de aventuras cinemático realizado al estilo de una novela gráfica.
Análisis de usuarios: Mayormente positivos (592 análisis)
Fecha de lanzamiento: 11 de Dic, 2012

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Paquetes que incluyen este juego

Comprar The Daedalic Armageddon Bundle

Incluye 11 artículos: Deponia, Chaos on Deponia, Goodbye Deponia, The Whispered World Special Edition, The Dark Eye: Chains of Satinav, A New Beginning - Final Cut, Memoria, The Night of the Rabbit, Edna & Harvey: The Breakout, Edna & Harvey: Harvey's New Eyes, 1954 Alcatraz

¡REBAJAS POR VACACIONES! La oferta finaliza el 2 de Enero

 

Recomendado por mentores

"A New Beginning's fantastic visuals and enjoyable story offset its glaring translation and voice-over flaw. "
Lee aquí el análisis completo.

Análisis

“A New Beginning nos ha dejado una gratísima impresión. Es emocionante, inteligente y persistente. Los gráficos son realmente vistosos y los dos protagonistas desarrollan complejas personalidades con las que el jugador se puede identificar con facilidad, incluso tomarles cariño.”
90/100 – http://www.adventurecorner.de/reviews/228/a-new-beginning

“Los diálogos, con un tono serio y en ocasiones ingenioso, constituyen uno de los puntos fuertes del juego. Nos proporcionan unos personajes agradables con una gran personalidad. Los guionistas han prestado una gran atención incluso a los detalles más delicados.”
84/100 – Gamestar

“Fusionando unos personajes muy definidos con un trasfondo alucinante y memorable, A New Beginning es un "eco-thriller" que nadie debería perderse.”
80/100 – Adventure Gamers

Acerca de este juego

A New Beginning - Final Cut es un thriller de aventuras cinemático realizado al estilo de una novela gráfica. En esta aventura encantadora e ingeniosa, la tierra está al borde de un inminente cataclismo climático. Es esencial viajar por el mundo para salvar a la humanidad de su terrible destino.


El bioingeniero Bent Svensson tuvo que abandonar su investigación de formas de energía alternativas. Ahora, este antiguo adicto al trabajo vive una vida apartada en los remotos bosques de Noruega. Pero su pacífico retiro ha sido invadido por Fay, una mujer joven que afirma ser una viajera del tiempo que viene del futuro. Intentará convencerlo de que ha venido para evitar un cataclismo climático y, según ella, la investigación de Bent es la última esperanza para lograrlo. Sin embargo, sus investigaciones están a punto de caer en manos de un despiadado magnate a quien lo único que le preocupa es su propio beneficio. Juntos, Bent y Fay tienen que poner fin a la inminente catástrofe global.

Características Principales

  • Un thriller de aventuras en toda regla sobre un problema actual como el calentamiento global
  • Más de 100 espectaculares escenarios altamente detallados
  • Más de 20 horas de tiempo de juego
  • Estilo único de novela gráfica con una hora de escenas cinemáticas animadas estilo cómic
  • Una obra maestra, escrita por los creadores de 'The Whispered World', 'The Dark Eye: Chains of Satinav', 'Harvey's New Eyes' y la trilogía 'Deponia'

Requisitos del sistema

Windows
Mac OS X
    Mínimo:
    • SO: Windows XP
    • Procesador: 2 GHz (Single Core) o 1.8 GHz (Dual Core)
    • Memoria: 1.5 GB de RAM
    • Gráficos: Compatible con OpenGL 2.0 y con 256 MB de VRAM (Shared Memory is not recommended)
    • DirectX®: 9.0c
    • Disco Duro: 5 GB HD space
    • Sonido: Compatible con DirectX
    Recomendado:
    • SO: Windows Vista / 7 / 8
    • Procesador: 2.5 GHz (Single Core) o 2 GHz (Dual Core)
    • Memoria: 2 GB de RAM
    • Gráficos: Compatible con OpenGL 2.0 y con 512 MB de VRAM (Shared Memory is not recommended)
    • DirectX®: 9.0c
    • Disco Duro: 5 GB de espacio libre
    • Sonido: Compatible con DirectX
    Mínimo:
    • SO: Lion (10.7)
    • Procesador: Intel Dual Core a 2 GHz
    • Memoria: 2 GB de RAM
    Recomendado:
    • SO: Lion (10.7)
    • Procesador: Intel Dual Core a 2 GHz
    • Memoria: 2 GB de RAM
Análisis útiles de usuarios
A 11 de 11 personas (100%) les ha sido útil este análisis
15.7 h registradas
Publicado: 15 de Octubre
Estamos ante una aventura gráfica point and click clásica que destaca por el gran mensaje que esconde tras su buen argumento. Centrada en el tema ecologista, se podría definir como un "eco-thriller". Me sorprendió gratamente y ya la sitúo entre mis favoritas históricas junto a Broken Sword y Runaway.

Jugabilidad: 9 Aventura gráfica clásica, que nadie espere grandes inventos ni cosas nunca vistas. La historia es bastante buena y destaca en ciertos giros de guión y sobre todo en el tema ecologista que trata muy hábilmente. No es tan divertida como otras ya que trata de ser relativamente seria, lo cual hará que no llegue tanto al jugador como los grandes clásicos (Como Monkey Island). Los puzles son buenos, algunos curiosos y están bien diseñados. La dificultad se encuentra por encima de la media de lo que solemos ver hoy en día pero no es de las aventuras gráficas más difíciles y desde luego, nada rebuscada. La interfaz es bastante buena y el uso de los objetos tiene mecánicas bien pensadas que no están en muchos juegos del género. El juego tiene una gran cantidad de localizaciones, y los personajes, a pesar de no ser los más carismáticos que vamos a ver en este tipo de juego, tienen una marcada personalidad e historia que iremos descubriendo. Su duración es bastante buena (Unas 12-15 horas la primera vez que lo juegas incluyendo el tiempo de pensar y de estar atascado probando cosas e intentando hacer todas las conversaciones posibles). Además tiene alguna cosa secundaria con la que conseguir logros, lo cual se agradece, ya que la rejugabilidad solamente se basa en querer volver a disfrutar de nuevo del mismo juego (lo cual no es descartable porque es como una gran película de dibujos animados).


Gráficos: 8 Es bonito de ver, se puede considerar que tiene un buen apartado gráfico dado el género del que estamos hablando y además el apartado artístico está muy bien pensado tomando como inspiración el mundo del cómic.

Sonido: 8 Buena banda sonora que cumple a la perfección y que casa muy bien con todas las situaciones (acción, más reflexivas, melancólicas...). La ausencia de doblaje al castellano me impide poner una nota alta de sonido a una aventura gráfica, pero con la traducción de texto se disfruta bastante bien.

Innovación: 7 Es una aventura gráfica más que no inventa nada, pero tiene lo mejor de muchas aventuras ejecutando todo en su conjunto bastante bien. Destaca en su temática ambiental, lo cual lo convierte en un imprescindible para aquellas personas que tengan su parte ecologista, aunque en realidad lo que podría buscar el juego es hacer pensar a los que habitualmente no se preocupan por el cambio climático y el futuro del planeta.


Valoración final: 8,5 Una aventura gráfica al estilo clásico que no se debe perder ningún aficionado al género. Es un gran juego en todos sus apartados que no destaca en nada, pero todo en su conjunto acaba resultando en un juego muy bien ejecutado y que enamorará a los amantes de las aventuras gráficas y a los amantes de la naturaleza.
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A 6 de 6 personas (100%) les ha sido útil este análisis
8.6 h registradas
Publicado: 28 de Octubre
Nota: 7'5/10

Una aventura gráfica notable, entretenida y atractiva. La historia es de corte serio, pero apta para todos los públicos, y el humor está siempre patente en los diálogos, descripciones y planteamiento de algunos puzzles.

El juego me ha resultado relativamente fácil de completar, con apenas un par de momentos de esos en los que te atascas durante largo rato sin saber muy bien qué más probar, tan comunes en otras aventuras del estilo. La mayoría de los puzzles se resuelven usando la lógica, sin elementos disparatados ni exageradamente rebuscados, pero no por ello dejan de ser ingeniosos y divertidos.

Los personajes protagonistas son lo suficientemente carismáticos como para mantenerte interesado por el "qué pasa después", y aunque el guión no sea una obra maestra no pierde fuelle en ningún momento. En cuanto al arte gráfico me parece sobresaliente en el diseño de los fondos y objetos, aunque a los personajes les falte algo más de detalle y sus animaciones sean demasiado repetitivas. Es una pena no poder disfrutar la belleza de muchos de los escenarios en formato panorámico, creo que el estilo cinematográfico del juego lo pedía a gritos.

En definitiva, un título totalmente recomendable si te gustan las aventuras gráficas (aunque seguramente no te supondrá un gran reto acabarla), y buena opción si quieres introducirte en el género.

¡El futuro del planeta está en tus manos!
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A 3 de 3 personas (100%) les ha sido útil este análisis
16.2 h registradas
Publicado: 4 de Julio
Si te gustan las aventuras gráficas clásicas, no hay razón para no disfrutar de este juego. Su punto fuerte es la historia, con un potente mensaje ecologista y un final atípico y que no deja indiferente, cumpliendo con el objetivo del mensaje que quiere transmitir. Tiene buenos diálogos, con personajes bien desarrollados y sobretodo muy humanos. Pero hay que matizar que, aunque tiene sus momentos, no se trata de un juego de humor como muchas otras aventiras gàficas.

Como punto negativo hay varios aspectos técnicos por pulir. Por ejemplo el manejo con el ratón a veces es poco preciso y puede resultar un tedioso al principio si no tenemos paciencia. Además, los subtítulos en español dan problemas en más de un momento y puede resultar molesto.

Los puzzles en general no són de lo más difícil del género (ni tampoco demasiado fáciles) pero són entretenidos y satisfactorios, e incluso te dan la opción de saltarte algunos de ellos si simplmente queremos seguir con la historia. Eso queda en manos del jugador.
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A 2 de 2 personas (100%) les ha sido útil este análisis
12.3 h registradas
Publicado: 19 de Julio
Es una aventura gráfica interesante. El argumento mezcla activismo ecológico y viajes en el tiempo. Lo peor seguramente es el nivel de dificultad, que en algunos momentos se hace realmente duro. Recomendable sólo para amantes del género.
¿Te ha sido útil este análisis? No
A 1 de 1 personas (100%) les ha sido útil este análisis
10.0 h registradas
Publicado: 10 de Diciembre
Genial aventura gráfica traducida al castellano (Solo textos). Buena trama y buena jugabilidad, toda una aventura gráfica oldschoool. No es muy larga, me la pasé en 4 noches. La recomiendo totalmente, tiene momentazos, aunque cierto es que en un par de ocasiones puede llegar a ser aburrida pero en cuanto pasas esos 10 minutos de angustia el juego vuelve a estar interesantísimo. Guardo grandes recuerdos. Un must!
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A 46 de 47 personas (98%) les ha sido útil este análisis
0.2 h registradas
Publicado: 7 de Diciembre
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Click for Gameplay Trailer
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-----------This is my review account, because the low playtime.
Graphics:
+ completely hand drawn
+ always consistent
- only horizontal movements convincing

Atmosphere:
+ melancholy, loosened with humor mood
+ that pulls the player into its spell
- some cutscenes unintentionally funny

Sound:
+ mostly very good speakers
+ very atmospheric music
- some characters fall off qualitatively

Balance:
+ tasks of different difficulty
- but does not increase linearly
- little evidence
- too difficult for beginners to some extent

Story:
+ exciting situations
+ various smaller topics
+ some exciting twists
- act overall foreseeable

Characters:
+ likeable, round protagonists
+ mostly succeeded caricatured minor characters
- the act but not always appropriate

Dialogs:
+ usually extremely entertaining, credible conversations
+ great emotional range
+ often humorous
- rarely overdrawn

Puzzles:
+ well integrated into the story combination puzzles
+ never a dull moment
+ mostly comprehensible
- but sometimes abstruse

Game Size:
+ solo playtime around 18 hours
+ over 100 backgrounds
+ different, varied locations
+ more than 50 characters and speaking roles

Multiplayer: No Multiplayer

A New Beginning is a successful adventure that makes a lot right. Thus the gloomy future is pleasantly alive because people do not just have a different technology and futuristic forms of communication, but also a special way of thinking, which is dominated by an experienced climate collapse.
A New Beginning exhilarated, stirs and entertains with its own unique atmosphere. Although zeitigt the unbridled creativity of the puzzle designer from time to thoroughly reaction-en à la "Then the world goes just below me does not matter!" But long does such anger not to. For me the detail in every aspect drawn characters are too close, the mood poignant. Daedalic has finally established itself in this work as an outstanding adventure game studio.

Score: 83 / 100
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¿Te ha sido útil este análisis? No
A 29 de 39 personas (74%) les ha sido útil este análisis
16.7 h registradas
Publicado: 7 de Noviembre
Overall - lacking.
The graphics are pleasing enough, and the music is nice. That said, the English voice acting is simply atrocious. A reader program is better to listen to, the intonation has nothing to do with the emotional content of the dialogue, and sometimes it's just plain wrong for English.
Oh, and the character design. Why does Fay have a uniform including a sweater that ends under her boobs? And does she have a back problem? She stands and walks with her spine bent in a highly unnatural shape, which is just painful to look at.
The characters themselves are also shallow, and even though in some reviews I've read about 'character development', that mostly means that they grow from one-dimensional to maybe two. And that's for the protagonists. About one of the main supporting characters, Duve, all I got to know was that a: he's upset with his father (understandably) for sacrificing their family for his work, yet b: he continues his father's work out of some sort of duty perhaps, though he claims to hate it, and c: he's gay. The latter had nothing whatsoever to do with anything, apart from mentioning that Bent "would have been okay with it", and providing a clue for solving a puzzle. Talk about token minority.
The plot seemed forced sometimes, and after the final plot twist, had motivation issues at some points in retrospect. All-in-all, it felt rather forced and didactic, and the conclusion really didn't make much sense to me.
Certainly not a game I will ever play again, and not one I could recommend, as much as I'd like to promote eco-conscious games. Only reason I played it through was that I hoped for satisfactory ending. I didn't get it.
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A 18 de 24 personas (75%) les ha sido útil este análisis
8.4 h registradas
Publicado: 6 de Noviembre
[WARNING. SPOILERS]

this is the first Daedalic Entertainment game i've finished and... actually regretted playing.

This game has the potential to be a fun, enjoyable game. Puzzles, tricky areas that would not be the automatic response and even an additional level of depth to point and click that allows for pop-up actions (more about that in the negatives.). As always with Daedalic Entertainment, it's beautiful to look at and tha characters are... more or less believable. They make sense and seem easy enough to relate to. Daedalic Entertainment have also coined a 'hold Space to show Items you can interact with', this has made me so much more likley to buy one of their games just for that aspect alone! the character animations, although simple and repetative, always seem mostly in place and with exception of a few moments (if you want to pick) usually look perfectly fine and don't break immersion at all.

However... the entire game paints the image of 'the world is ending, it's climate change but you can fix it'. at no point did I feel hopful for the characters.
We're dealing with an aeged man who has ruined his relationship with his family, estranged his son and apparently made very little effort to fix that. you're also playing as a person who, during the entire game I was expecting to turn out to be lying to me and was unfortunatley not dissapointed. The 'good guys' turn out to be... well... kind of pathetic, sad and myserable people that I didn't want to even think existed, let alone play them for the whole game. The antagonists were rather unbelievably over-evil (MWAHAHAHAA! I WILL PAVE OVER THE WORLD TO MAKE A GLORIOUS SEAL-SKIN CAR-PARK!) and the storyline rather felt overly preachy...
The entire cast were unpleasant in even degrees... in fact, the person I liked the most was a doorman with an anger problem and a complex about his baldness!

The general gameplay is point-and-click with the occasional puzzle. The puzzles were good and mostly self-explanatory, but the point-and-click was point-and-hold-aim-and-click for everytbing... that took extra time that was not needed when right-click-to-examine and left-click to walk to, pick up, adjust etc. would have sufficed.
The right-click for inventory was not actually needed at any point and could easily have been removed entirely and replaced by having the inventory there all the time. the only time it became needed to quickly open your inventory is if a game-event had closed it for you.

I did not feel like I had anyone on my side in the entire game. When i'm playing as him, i'm waiting for her to ♥♥♥♥ him over. When i'm playing as her, i'm waiting for us to do something strange and un-kocher.
The son, he was downright unpleasant. The old-friend from work was needlessly suspicious and came across as kaniving in places. The best-friend seemed... well... i don't know all that well beause i was honestly expecting him to mess us over too! he was too nice compared to the rather unpleasant crowd we were already in!
I can't complain enough about the worst of humanity in this. We have cheaters, liars, mercinaries, needless aggression, paranoia, disbelief, angst and all the other shades of things you don't want to spend an afternoon immersed in.

The storyline of 'time travlers come back to fix the world' is great. I was all for that! the idea of them coming back from a climate-desolate wasteland is a perfectly stable platform... what fails however is that they drop a plot-twist on us that... well, let's face it was rather un-needed!
"we came to this reactor to stop it blowin up!" becomes "we came here to blow it up"... umm... why?
Honestly, it boiled down to 'grab that stuff and run for it!'. the machevilian "let's tell the goodie all my plans" was old before this game was made and really made the ending of this... a total mess!
I've seen twist endings, back-track endings, not-as-you-expeted-it endings, the-goodie-is-the-baddie-is-the-goodie endings... but the sudden change of heart makes your one character seem totally heartless or a derranged sociopath, the baddie is... let's face it, totally insane for his plans and the other baddie is desperatley in need of a lead-lobotomy!
"it's ok, we reconciled this kid with his father and even managed to bring his sexuality into it almost out of the blue without any apparent reason"...
umm... yay?
what have we resolved here? One character we were really not that set up to like has got fame, another character we probably should not dislike this much is going back to killing himself with over-work and his son, who needs to get a grip for most the game, is all right now?
you might as well have written "and they all lived happily ever after"!
Oh, but it's ok, that person who let themselves get baked in radioactive steam instead of getting into one of the many easy-to-access doors on that level left you a picture to remember how she and all the other people you met from her time betrayed your trust, nearly got you and your family killed, killed off one of your oldest friends, destroyed most of your life's work and... should I go on?
The ending felt forced, bolted on and almost irrelevant to the rest of the game. The problem was that whole areas of the game had the same feeling.
"this is a great big conspiracy" why? everything points that way. Everyone says it's an accident and refuses to talk more about it... soooooooo? Why was everyone acting needlessly suspicious? No apparent reason. One person takes it to their grave and the other betrays you brutally without any kind of apology.

I actually felt miserable finishing this game. The gaming completionist in me refused to step away, but I was damn close! had the ending not appeared when it did, i would not have finished the game.
"No matter how beautiful the weapon is, it will hurt no less when turning against you"

Technical bugs were rife in the game. Many areas had options that were not translated. clicking on one item to examine blinked the subtitle and played no audio so if there was any useful information there, i missed that
There are parts where the subtitles run off in the FMV but the audio has not even started.
The dialogue overlaps itself, jumps pitch and volume mid-sentance, often lacks the correct inflection for the mood it's used and sometimes comes across as just plain wooden and eerie.
One moment, i'd be listening and the voice sounds warm and involving... while describing an inane object... then to describe something important, it sounds cold and emotionless? the mixed signals in this were easy enough to overlook, but when it changed pitch, volume and feel mid-sentance? split-personalities or bad dubbing...
There were miss-spelt subtitles, incorrect words and sometimes, the wrong used entirely.

Top it all off with the common feel of mid-eighties cartoons where the baddie just wants to make a new motorway or spill oil into the sea and realising that they might as well be brow-beating you for having the light on. Honestly, i would not have been surprised to find that this was endorsed by an extremist wing of a climate change activist group!
Yes, we get that nuclear power isn't the best, let's all feel damn sad for this. now, how dare you have multiple monitors on. We all poison every living thing in the woods for no particularly well-explained reason. Deforestation, fossil fuels, melting ice-caps... Anyone remember this from school?
I DO care about the environment, I'm happy to recycle, I proudly turn off lights and electrical devices not in use and rarely use more than what I need... I don't need a game to make me feel guilty for the environment change.


I would urge point-and-click enthusiasts to buy ANY Deponia title instead of this. If you want somethin a little more serious, buy 'night of the rabbit'. Daedalic Entertainment deserve all the support they can get, but this game is going to a special place in my "games I regretted playing" list.
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A 20 de 28 personas (71%) les ha sido útil este análisis
8.5 h registradas
Publicado: 27 de Agosto
The story is plain but good things are creative idea about climate change, challenging puzzles and good graphics in game. This game is good, just give it a try.
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A 11 de 13 personas (85%) les ha sido útil este análisis
28.9 h registradas
Publicado: 7 de Septiembre
I recommend this game, as it's like most Daedalic point & click games: the story is good, the characters are okay (In the english dubbed version they sound really annyoying - but the personalities are quite developed), and the comic-like parts looks really great.
But then the negatives:
As good Daedalic is at making a good story, they are so bad at adapting it to another languages. So far:
I've found a cyrillic alphabet (I think russian) option at one of the point of the oil rig
Got a male guard referenced as she
"Hier is it" (hier is german)
"Savie the world" in epilogue
There are options for modifying how loud are: speech, music, and sounds. But you can't modify the cutscenes, they will boom at you with your computer's currently set volume.
Also the game doesn't saves your volume settings, they are getting reseted by restarting the program.
Lastly: the game CONSTANTLY changes between alga and algae. The whole plot is centered around this organism yet they can't decide how to spell it.

The voice acting is just terrible. I mean the characters are speaking clear, they are easy to hear, but they sounds like somebody's reading a really boring book. At one point the main character burst out, saying I think "no" numerous times, because somebody just straight out accused him of not taking his experiments seriously, while his family and private life was non-existant, he was so dedicated to his work. Hell, I'm more angry about burning my hand like this guy was. They could have said "No, I don't want scrambled eggs", the emotions were just as "intense". The plot twist part's voice acting is just plain atrocious, no better word.
Epilogue's voice and subtitles are out of synchron, too.
At the end:
Well made story, poorly executed in english, but it doesn't hinder you in any ways in completing (and kinda, enjoying) the game. Full price is 10$/€, it's maybe a little too high considering there is no replay value. If you can get in a sale at/below 5$ or in a bundle, go for it!
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A 12 de 15 personas (80%) les ha sido útil este análisis
0.4 h registradas
Publicado: 18 de Agosto
I can honestly say that I hate this game, it doesnt have good voice acting and the point and click puzzles are.... mediocre at best.

I watch dubbed animes. I can handle bad dubs to a point. This is one of the worst I've ever seen as Its waay off, its awkward and it sounds like a guy just talking into a mic saying something on a paper, no emotion no nothing.

There is a whole thing about the the world ending due to climate change yadda yadda, but honestly I don't want to be lectured in a game about what people should be doing in real life, don't get me wrong, I try my best to save our planet and ♥♥♥♥ like that, but I don't want a game to try and tell me thats what I should do.


Story: 2/10 (boring and makes me dislike the game because it tries to convey a message.)
Gameplay: 1/10 (Bad. little interaction, little fun to it.)
Presentation: 2/10 (You tried with the artwork, but you should have tried with making everything look right, and interesting, and SOUND go)
Soundtrack: X ( Must be a repressed memory)
Replayability: X (I'm biased here.)
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A 9 de 10 personas (90%) les ha sido útil este análisis
11.2 h registradas
Publicado: 13 de Noviembre
You need a lot of patience to deal with the constant eco babble and the bad voice acting, as well as some small bugs; but if you stick with it you will be rewarded with around 10 hours of detailed art work and a good story. Buy it on sale.

+ Lots and lots of pictures. There's a lot of time that's gone into that.

+ The story gets really good from around chapter 4 onwards.

+ Around 10 hours of gameplay.

- Some bugs. The ones I got most were 1. that the game would sometimes think I was clicking my mouse when I wasn't, causing the text to skip (meaning that I missed some of the dialogue) and 2. that there was sometimes a Russian or German word to click on or sentence spoken by a character, even though I played the game in English.
The latter only happened two or three times and I always knew what to do, so it wasn't that big a deal. The former I solved by saving often (or just not caring what was said).

- "I'VE GOTTA SAVE THE PLANET. I'M GONNA CRY OVER THIS DEAD BIRD. WHY DOES THAT GUY DRIVE SUCH A WASTEFUL CAR? WHY DOES NO ONE LISTEN TO ME?" Every. Five. Minutes. If you're not necessarily into the whole "I must save the earth right now" thing, you'll need a LOT of patience to try and ignore Fay (and Bent)'s constant eco babble.

- Baaaad voice acting (especially main character Bent). But: either I got used it after a while or it just gets better towards the end.
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A 13 de 18 personas (72%) les ha sido útil este análisis
0.8 h registradas
Publicado: 9 de Agosto
So....this is a game I really wish I could enjoy. Conceptually, it is worth consideration even though the story is fairly cliche (world is mostly destroyed by nuclear disaster and the remnants of humanity travel back in time to try and stop it from happening). Outside of the obvious issues that the topic of time travel always carry with it (poorly thought out ramifications to actions being foremost on that list), the real issue with this game is that, since the sotry is so cliche, it really needs strong gameplay and voice acting to make it worth slogging though. The puzzles are in fact decent. Nothing too mind bending, but on the low end of Daedalic par for the course. The voice acting, however, is simply atrocious. If you are going to spend 10 or so hours with an adventure game, and the story is sub par, the voice acting better be on point. It isnt in this game, and as much as the completionist in me wants to retire this game under the "finished games" folder in my library, I cant bring myself to listen to the actors anymore.
IDK if you will enjoy the game, but me personally, it goes into the never finish files.
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A 7 de 8 personas (88%) les ha sido útil este análisis
8.6 h registradas
Publicado: 4 de Octubre
My Take: An okay point and click adventure with a nonsensical plot about climate change. It's fairly short, if you're dedicated to playing it, then it shouldn't take more than about 6 hours. The puzzles are dull and convoluted at times.

Graphics: The art is fairly well done, but the animations can be a little jittery at times. While the resolution can be set to widescreen, the game is played in 4:3; so you've got pillarboxing and unnecessary screen scrolling.

Sound: Voice acting is wooden and mostly boring. Not too much happening in the sound effects department. Prepare to hear a lot of clicks.

Music: Enjoyable enough to make this game a less arduous task.

Controls: Not really a fan of the “left click to bring up options wheel” scheme when left click is also move. Right click opens/closes your inventory.

Did I Finish It: Yes.

Will I Play it Again: If I really am bored and want to grab the four remaining achievements, maybe. I doubt that'll be any time soon though.

Should You Buy It: If you really wanted to play every point and click adventure on Steam, you could probably do worse than this.
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A 4 de 5 personas (80%) les ha sido útil este análisis
13.6 h registradas
Publicado: 4 de Agosto
A very nice point'n'click game with a decent story. If you can get it from a bundle or cheap somewhere else you should definitely buy it.

Personal rating: 8.0/10.0
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A 4 de 5 personas (80%) les ha sido útil este análisis
0.2 h registradas
Publicado: 21 de Agosto
I love this game. I have not played the steam version but I played the DRM free version and I love it. It has a nice story. Nice puzzles that I will admit I did get stuck on but still fun. There is like only one part that if you do thing in the worng order you have to load your last save. Glad that is only an issue once. Still love the game though. If you like point and click adventure games you will probably like this as well.
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A 4 de 5 personas (80%) les ha sido útil este análisis
10.6 h registradas
Publicado: 10 de Julio
The worst voice acting I have ever heard, a heavy-handed political agenda, and bugs galore. All puzzles are too easy to solve and entirely skippable, Daedalic's contribution to the decline of the point-and-click adventure game genre. The tool wheel is frustrating, and context-sensitive item text will randomly turn into Cyrillic script for no apparent reason. Characters will often become permenantly stuck at room exits, forcing you to reload a previous save: So save often. I'm just glad that I didn't pay full price for this incredible disappointment. "More than 20 hours' worth of game time" directly translates into approximately six hours and possibly seven if you've decided to solve the puzzles yourself. Do not buy this game.
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A 2 de 2 personas (100%) les ha sido útil este análisis
13.1 h registradas
Publicado: 19 de Noviembre
Despite flaws a captivating story about time travels, environment protection and friendship. Puzzles can get a bit dull at times, but dialogues are good.
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A 2 de 2 personas (100%) les ha sido útil este análisis
13.3 h registradas
Publicado: 28 de Noviembre
This game is fun, the story is engrossing and it is true to the genre. There are some spots where the text is not fully translated from Russian, but these are very few and never the main dialogue. I highly recommend this game for fans of point and click 90's style games. I will play this game again every so often. One of the best I've played in 33 years of gaming.
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A 3 de 4 personas (75%) les ha sido útil este análisis
16.2 h registradas
Publicado: 1 de Julio
My first thoughts?

This game is great!

The story is brilliant, the characters are very colorful and deep, the world is shown from the interesting perspective.

Daedalic Entertainment again showed us how to do a good game.

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