TINY ATOLLS is a minimalist island auto-battler. Discover new combinations to build a civilization from nothing, and watch your island go to war with others.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Tiny Atolls is a game that took a lot of time to merge many interesting game mechanics, it took around 3 years of hobby time to get where it is currently, with a new direction that combines element merging, civilization building and island auto-battles. This is a substantial change from the original game, and Early Access gives me room to develop these ideas with player feedback.”

Approximately how long will this game be in Early Access?

“I don't have a reliable estimate yet. The previous “less than a year” estimate clearly didn't hold up, and I don't want to replace it with another guess. I plan to share progress through development updates in the steam forum as the new direction takes shape.”

How is the full version planned to differ from the Early Access version?

“I plan to expand the combinations you can discover and the civilizations you can build, with more tiles, buildings, starting decks and opponents.

I'd also like to develop the route through battles, treasures and bosses, giving each run more variety. Balance, performance and quality-of-life improvements are part of those plans too. The scope may change as I see what works and hear from players.

There is an official road map on the steam page.”

What is the current state of the Early Access version?

“Tiny Atolls is playable, but it is still being developed and has changed considerably from its original focus on peaceful building and scoring points.

The current direction centers on combining elements to discover tiles, growing your island and battling other islands. Content, balance and progression are still being worked on. Please check the latest development updates for the current state of the game before deciding whether to buy.”

Will the game be priced differently during and after Early Access?

“Any change would depend on the content and overall scope of the game.”

How are you planning on involving the Community in your development process?

“You can share feedback, report bugs and discuss the new direction on the Steam forums or Twitter. I'm particularly interested in hearing how the combinations, island building and battles feel together, including from players who bought Tiny Atolls for its original gameplay.

I plan to share development updates so you can follow what's changing and give feedback along the way.”
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Roadmap

About This Game

TINY ATOLLS is a minimalist island auto-battler.

Discover new combinations to build your civilization from nothing, and watch your island go to war with others.

Combine elements to create new tiles. Each discovery opens up more combinations, from your first plants and rocks to castles and houses that change how your island grows and fights.

Expand your island and choose what to build. Put your civilization to the test against other players and challenges.

  • Little Alchemy mechanic meets auto-battler city builder

  • Build a civilization from just water and earth

  • Battle other players islands in asynchronous combat

  • Choose your route through battles, treasures and bosses

  • Unlock new starting decks

  • Modular buildings, secret merges, very secret combo patterns and more

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS *: Windows 7
    • Processor: 2Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 2000 / NVIDIA GeForce 510
    • DirectX: Version 10
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: 3.2Ghz Dual Core or greater
    • Memory: 8 GB RAM
    • Graphics: Dedicated recommended
    • DirectX: Version 11
    • Storage: 500 MB available space
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: macOs 10.15 Catalina
    • Processor: 2Ghz
    • Memory: 4 GB RAM
    • Graphics: Integrated
    • Storage: 500 MB available space
    Recommended:
    • OS: Latest OSX (11.6+ M1)
    • Processor: 3Ghz
    • Memory: 8 GB RAM
    • Graphics: Integrated
    • Storage: 500 MB available space
    Minimum:
    • OS: Ubuntu 12.04+
    • Processor: 2Ghz Dual Core
    • Memory: 4 GB RAM
    • Graphics: Radeon HD 2000 / NVIDIA GeForce 510
    • Storage: 500 MB available space
    Recommended:
    • OS: Ubuntu 12.04+
    • Processor: 3.2Ghz Dual Core or greater
    • Memory: 8 GB RAM
    • Graphics: Dedicated recommended
    • Storage: 500 MB available space