A relaxing 2D space-flight game with real gravity. Carry a whole people asleep on board through eighteen exoduses to a world to land on, or explore the open universe of the Drift. Beautiful suns best admired from afar, and not a single weapon: when trouble comes, you fly.

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Buy Crossing Space Zen

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About This Game

Your home is fading. One of those lights out there could be the next one.

Lift off from a world in ruins and look for somewhere to begin again. In Crossing Space, you fly a small ship past vast suns, frozen planets and unfamiliar skies. There’s water to keep you flying, a hull to look after, and a whole people counting on you to find a place to land.

A LITTLE THRUST. THEN GRAVITY TAKES OVER.

Turn, fire the engine, let go. Feel a planet pull you closer, watch a curve become an orbit, and discover how one last burst of thrust can save a landing. Getting a feel for the controls is part of the journey.

BEAUTIFUL, AND UP TO NO GOOD.

An orange sun fills the window. Beyond it, a ring of ice, a cloud of ash, the dark mouth of a black hole. Take a detour. Explore. Find a world where you can collect water or repair your ship. You choose the route; space has a say in how it goes.

THAT MOMENT WHEN YOU CUT THE ENGINE.

Slow down. Make a small correction. Ease towards the surface until you touch down. After all that sky, solid ground at last. Every habitable world is a new home… and the beginning of the next exodus.

Expect some commentary along the way: “Looks like ash. Pretty, yes, but the ship will not thank you for it.”

  • 18 handcrafted exoduses, following a people in search of somewhere to stay.
  • Flight shaped by inertia and gravity. Learning how to move matters more than moving fast.
  • Explore without weapons. When trouble finds you, flying is your way out.
  • Lose your ship and nobody scolds you: just try that exodus again. The ones you’ve completed stay with you.
  • Play the whole adventure offline, without creating an account.

Pick a light in the sky. With any luck, it won’t be a sun.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game began in 2017 as a very rough prototype in Unity and grew from there. Later I tried several proofs of concept with very different designs, and then rebuilt it in Godot. I made the planets from about twenty drawings I did in pencil and in Paint, and I laid out every map by hand in the game's editor. Part of the art was made with OpenAI's image tools under my direction: the player's ship, which I refined over several rounds; the game icon, which is also used for the store artwork; and the alien ships, buildings and defenses and some alien plants and rocks, which I then touched up. The five music tracks started from an AI model running locally (Stable Audio); I generated about sixty versions, editing and reworking them until I had the ones in the game. The translations from Spanish were made with AI, and an AI assistant helped me revise the story and the game and store text. No AI content is generated while you play, and the game doesn't connect to any AI service.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: 64-bit processor with SSE4.2 support
    • Memory: 4 GB RAM
    • Graphics: Graphics with OpenGL 3.3 support
    • Storage: 500 MB available space
    • Additional Notes: Full controller support. Internet connection only for online features.
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 11 (Big Sur) or later
    • Processor: Apple Silicon or 64-bit Intel
    • Memory: 4 GB RAM
    • Graphics: Any Mac that runs macOS 11
    • Storage: 500 MB available space
    • Additional Notes: Full controller support. Internet connection only for online features.
    Recommended:
      Minimum:
      • OS: Ubuntu 22.04, SteamOS 3 or similar (64-bit)
      • Processor: 64-bit processor with SSE4.2 support
      • Memory: 4 GB RAM
      • Graphics: Graphics with OpenGL 3.3 support
      • Storage: 500 MB available space
      • Additional Notes: Full controller support. Internet connection only for online features.
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