Auto Ball is an auto-battler where the battle is a soccer match. Draft animal characters and items from a shared shop, arrange your formation, then watch your team play entirely on its own. Ranked, private lobbies and solo play against bots. Up to 8-player lobbies. Do you have what it takes to win?

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Auto Ball's core game loop of draft, place, and seems to be playing really well, but the roster, synergies, game constants and economy will likely be balanced and improved from tuning. Feedback from the community on the current state will be very helpful to making this game great.

Early Access will also give me immediate feedback on new characters and synergies based on real matches from a wider audience.”

Approximately how long will this game be in Early Access?

“The goal is 6-12 months.”

How is the full version planned to differ from the Early Access version?

“The full release will have a larger roster, a complete set of trait synergies, a finalized ranked ladder with seasons, and optimized matchmaking. Improvements to the online game modes (possible other variations of the scoring system + game length). On the local/offline side, I want to create additional mode(s) (i.e. campaign or possible) other than the basic local play that exists now.”

What is the current state of the Early Access version?

“All features described in the "About This Game" section are fully implemented and playable in the current Early Access build. Please refer to that section for a complete description of the gameplay.”

Will the game be priced differently during and after Early Access?

“The plan is to gradually raise the price as we improve the game and add features.”

How are you planning on involving the Community in your development process?

“Constantly updating the auto-generated wiki that can be viewed and studied by the community for improvements / ideas. Discord for communication and setting up early play testing before new releases. Transparent patch notes on each new update.”
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About This Game

Pick your team. Watch them play.

Auto Ball is a soccer auto-battler game. Draft a roster of animal characters, arrange them on the pitch, then take your hands off of the controls. Every match plays out entirely on its own, with each animal following fixed movement AI and abilities. All of the strategy happens beforehand with who you buy, who you merge, what they carry, and where they stand.

How a round goes

Shop - The shop deals you characters out of a pool shared with every other player in the lobby. Buy three copies of a 1-star character to combine them into 2-star. Combine two 2-star characters to make a 3-star. More stars mean better stats and abilities. Items and synergies make your roster stronger every round.

Place - Placement matters. A striker parked in your own goal is slow to the ball. A defender pushed up front leaves the net open. Drag your squad onto the field and build the perfect formation.

Watch - Once the whistle blows you can't touch anything. Characters chase, tackle, dash, shield and ignite on their own. Stamina drains, stuns land and knockbacks send players flying, so the match is decided by the team you've built.

Features

  • Synergies - Every character carries traits - Predator, Herd, Arctic, Fire, and more. Stack enough of the same trait and your whole team gets a bonus. Sometimes one more synergy beats one more body on the field.

  • Strategy - Roles matter. A defensive wall, an all-out offense, a balanced split - figure out which shape wins against the lobby you're actually playing.

  • Shared unit pools - Every team shops from the same pool of characters. What you buy is what someone else can't. Reading other players units matters as much as strategizing your own.

  • Items - Items drop between rounds and merge into stronger versions. Equip one to sharpen what a character already does best.

  • 32 characters and counting - From a sniper mole that tunnels underground to a ball-chasing lion that sets the ball on fire, every character has its own stats, movement AI, and ability.

  • Online - Play ranked and climb a ladder, drop into an unranked lobby padded with bots, host a private match with friends, or just play solo against bots offline. 8-player lobbies run a round-robin tournament - face every opponent once, most points wins.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

The game includes two AI generated music tracks and all Non-English text was translated using AI translation tools.

System Requirements

Windows
macOS
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: Dual-core 2.0 GHz
    • Memory: 2048 MB RAM
    • Graphics: DX11 / Vulkan 1.1 compatible
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 12 Monterey
    • Processor: Apple Silicon or Intel
    • Memory: 2048 MB RAM
    • Graphics: Metal-compatible
    • Network: Broadband Internet connection
    • Storage: 250 MB available space
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