Build a global airline empire from the dawn of the Jet Age into the future. Connect 120+ cities on an interactive world map, command iconic aircraft, and outsmart rivals in this turn-based strategy sim. Features solo campaigns, an Open Skies sandbox, and 2–4 player local hot-seat multiplayer.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We’re launching in Early Access to build the game alongside our community and shape it through real player feedback.
Your ideas and experiences will help us refine the systems, balance the gameplay and make the final release stronger.
”

Approximately how long will this game be in Early Access?

“We expect the game to remain in Early Access for approximately 10 months.
”

How is the full version planned to differ from the Early Access version?

“During Early Access, we plan to add more scenarios and game modes, broaden the range of aircraft eras, and grow the Open Skies sandbox with a larger world and more ways to configure your own scenarios. We also plan to deepen local multiplayer options. Community feedback will help shape development.”

What is the current state of the Early Access version?

“Aviator: Airline Empire takes off in Early Access with a Flight School tutorial and three single-player scenarios spanning 1950–1990: six to ten hours of building an airline, reading the market and outmaneuvering your rivals.

Open Skies sandbox mode lets you create your own scenarios by choosing the era and AI rivals, then build your airline network across 120+ cities.

Steam Achievements record the milestones along the way. For a different kind of competition, local hot-seat multiplayer seats 2–4 players at one machine.

The full game also supports controllers, plus an experimental TV Mode designed for couch play. We will continue to refine, balance and expand Aviator: Airline Empire throughout Early Access with player feedback in the cockpit.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we ship new content and features.”

How are you planning on involving the Community in your development process?

“We plan to involve the community through the Steam Community page, social media and direct player comments. Feedback and discussions will help inform our priorities and guide the game’s development during Early Access.
”
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About This Game

BUILD AN AIRLINE EMPIRE

Turn-based airline strategy from the dawn of the Jet Age into the future.

Choose your home city, create your airline and start connecting the world.

Build new routes, expand your fleet and make the decisions that turn a small regional carrier into a global airline empire. As aviation advances through the decades, new aircraft, destinations, opportunities and challenges will reshape the world around you.

EARLY ACCESS AVAILABLE NOW

Aviator: Airline Empire is available now in Steam Early Access. Here's what you can play:

WHAT'S INCLUDED AT LAUNCH
• 3 Single-Player Scenarios (1950–1990): Build an airline across four decades of commercial aviation, with around 6–10 hours of strategy gameplay.
• Open Skies Sandbox Mode: Create your own scenarios by setting the rules and AI rivals, then connect routes between 120+ cities across a huge world map.
• Local Hot-Seat Multiplayer: Pass the controls and compete in airline rivalries for 2–4 players on one screen.
• Flight School: Learn the essentials with an approachable tutorial.
• Steam Achievements & Controller Support: Track your progress and play with a controller. Try the experimental TV Mode for couch play.

PLANNED DURING EARLY ACCESS
We plan to add more scenarios and game modes, introduce aircraft from additional eras, expand Open Skies with a larger world and more ways to configure your own scenarios, and deepen local multiplayer options. Community feedback will help shape development.

BUILD YOUR DREAM FLEET

Your airline grows alongside the history of commercial aviation.

Buy the aircraft that fit your strategy, give them your airline's identity and retire ageing models as newer generations arrive. A great aircraft can transform a route — but every aircraft is an investment.

YOUR SKIES. YOUR RULES.

Choose your era and AI rivals, then build your network and develop your airports. Open Skies gives you room to try a different airline strategy every time.

SHAPE A CENTURY OF AVIATION — 1950–2047

Running an airline is more than choosing where to fly.

Manage staff, fuel reserves, finances, alliances and reputation while adapting to changing markets and events around the world.

History can create unexpected challenges — or the opportunity that takes your airline to the next level.

A localized Sky Bulletin shows a travel-demand event and its effect on your airline.

OUTMANEUVER YOUR RIVALS

You are not building your empire alone.

Rival airlines are expanding their own networks, competing for attractive routes, passengers and prestige. Decide when to compete directly, when to find another opportunity and how aggressively you want your airline to grow.

Quarterly rankings compare airlines by passengers and financial performance.

SHARE THE COCKPIT

Pass the controls around and build rival airlines in local hot-seat multiplayer for 2–4 players. Each player runs their own carrier in the same changing world—then sees who can build the strongest network.

START IN FLIGHT SCHOOL

Flight School introduces airline management with guided steps on the world map.

Easy to learn. Plenty to master.

CLASSIC STRATEGY. MODERN PRESENTATION.

Aviator: Airline Empire combines the romance of commercial aviation with the thoughtful decisions of classic strategy games.

Inspired by SNES-era strategy classics such as Aerobiz Supersonic, Aviator: Airline Empire brings classic airline strategy into a colourful, approachable modern experience.

HOW FAR CAN YOUR AIRLINE GO?

Turn your airline into a name recognised around the globe.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

AI-assisted tools are becoming part of modern game development, and we believe in being transparent about how we use them. Aviator combines AI-assisted workflows with human creative direction, design, review, and final decision-making throughout development. Some in-game event illustrations and background artwork were created with the help of generative AI tools during development. These are pre-generated assets; the game does not generate AI content during gameplay.

System Requirements

Windows
macOS
SteamOS + Linux
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 64-bit
    • Processor: x86-64, dual-core ~2 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 3.3-capable (Intel HD 4000 / 2012-era or newer)
    • Storage: 3 GB available space
    • Additional Notes: Not tested on Windows 7, but should technically work
    Recommended:
    • Requires a 64-bit processor and operating system
    Minimum:
    • OS: macOS 11 Big Sur+
    • Processor: Intel or Apple Silicon (M1+)
    • Memory: 4 GB RAM
    • Graphics: Metal-capable Mac (OpenGL 3.3 via Godot's ANGLE/Metal path)
    • Storage: 3 GB available space
    Recommended:
      Minimum:
      • OS: Any modern 64-bit distro (glibc 2.31+, e.g. Ubuntu 20.04+)
      • Processor: x86-64 dual-core
      • Memory: 4 GB RAM
      • Graphics: OpenGL 3.3 with mesa drivers
      • Storage: 3 GB available space
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