Lead a meerkat caravan across a living desert. Choose your route mid-battle: a safe oasis or dangerous ruins. Auto-firing weapons, hordes of enemies, bosses and caravan laws — every run writes its own trail.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The main campaign of Tail and Chaos is already playable from beginning to end, but we want to improve the game together with the community before version 1.0. Player feedback will help us refine build variety, balance, routes, Expedition mode, controls, accessibility, performance, and long-term caravan progression.”

Approximately how long will this game be in Early Access?

“We currently expect the Early Access period to last approximately 6–12 months. This estimate may change depending on player feedback, the scope of required improvements, and the time needed to reach the desired quality for version 1.0.”

How is the full version planned to differ from the Early Access version?

“We plan to improve balance, interface clarity, accessibility features, performance, localization, and overall presentation. We also intend to further develop Expedition mode, the caravan, and post-campaign progression. Available content may expand based on community feedback, and specific plans may change during development.”

What is the current state of the Early Access version?

“The current version is playable from beginning to end. It includes three acts, each available in a full 30-minute or short 15-minute format, four heroes, 15 weapons, 19 upgrades, synergies, evolutions, routes, events, elite enemies, and three bosses in each act.

Expedition is also available, linking all three acts into a single journey at the standard pace. Players choose a Caravan Law and a rescued specialist, carry one item between acts, and receive a combined final result.

The game features permanent progression, 60 achievements, an encyclopedia, and interfaces in Russian, English, Spanish (Spain), Brazilian Portuguese, French, German, and Simplified Chinese. Keyboard, controller, and mouse are supported, along with interface scaling and adaptation for 16:10 displays.

The game is still being refined, so players may encounter balance, presentation, or technical issues.”

Will the game be priced differently during and after Early Access?

“Yes. The Early Access price is lower than the planned price of the full version. We plan to increase the price when the game leaves Early Access and reaches version 1.0. We do not currently plan to increase the base price during Early Access. Any price change will be announced in advance.”

How are you planning on involving the Community in your development process?

“We monitor Steam Discussions, reviews, and bug reports, and publish development news and update notes. Recurring feedback influences our priorities for balance, interface design, accessibility, controls, performance, and technical fixes leading up to version 1.0.”
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About This Game

You are the pack's scout. The caravan follows you.

Tail and Chaos is a bullet heaven roguelite about meerkats clearing a path for their caravan through the desert. Your weapons fire on their own — your job is to move, survive and decide where to lead the pack.

Pick your route in the middle of the fight

A fork appears on the sand mid-battle. Step into the Oasis to heal and catch your breath. Turn into the Ruins for elites, hazards and richer loot. No pause, no menu — you choose with your feet and live with it for the next few minutes.

Caravan Laws

Before a run, accept a Law — a rule that changes the whole game. Take the risk for bigger rewards, or play it safe.

Bring everyone home

Lost meerkat specialists wait along the way. Clear their path and they'll help the caravan.

Already in Early Access

  • 4 heroes with distinct playstyles: Milo, Zara, Tik and Naya
  • 15 weapons with evolutions and synergies, 19 passives
  • 3 acts of 30 minutes, 9 bosses
  • Short 15-minute Campaign for quick sessions
  • Expedition: a long trek through every act with scoring
  • Camp meta-progression between runs
  • 60 achievements
  • Full controller and Steam Deck support
  • 7 languages: English, Russian, Simplified Chinese, German, French, Spanish, Brazilian Portuguese

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Generative tools were used to create and refine selected 2D illustrations, music, sound effects, localization, and store text. All materials were reviewed and edited by the developer. The game does not generate content using AI or connect to generative AI services during gameplay.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 360 or better
    • Storage: 1 GB available space
    • Sound Card: Windows-compatible audio device
    • Additional Notes: Low quality, 1280×720 resolution, targeting 30 FPS
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10 (64-bit)
    • Processor: Intel Core i5-6600K / AMD Ryzen 5 1600 or better
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 460 / Intel Iris Xe or better
    • Storage: 1 GB available space
    • Sound Card: Windows-compatible audio device
    • Additional Notes: High quality, 1920×1080 resolution, targeting 60 FPS