Remember when worlds felt endless? Mojiworld is a 2D side-scrolling action-RPG with that early-2000s "one more map" magic. Pick a class, rise into one of 17 master classes, take on the 12 zodiac bosses and team up with up to 4 friends in online co-op. Your adventure starts now!

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Mojiworld is a fast, systems-heavy action RPG, and systems like these
only get properly tuned by watching a lot of people play them. The
content and the mechanics are in place, but the decisions that matter
now are ones we would rather make with players than in isolation:
which classes feel best to play, how fast progression should move,
which bosses are genuinely exciting versus merely difficult.
Early Access lets us put the game in your hands, see how it is actually
played, and rework the parts that are not fun yet. We would rather ship
something we are still improving alongside the community than a version
we guessed at on our own.”

Approximately how long will this game be in Early Access?

“We currently expect Mojiworld to be in Early Access for around three
months. That is an estimate rather than a commitment - if player
feedback points to work worth doing properly, we would rather take the
time to do it than cut the period short.”

How is the full version planned to differ from the Early Access version?

“Our plan is for the full version to be a deeper, better-tuned version
of what you can already play, shaped by what players tell us.
We plan to:
- Rework encounters and boss fights based on how players actually
approach them, including reworking any that do not land
- Continue polishing animation, visual effects and moment-to-moment
game feel across the board
- Add more endgame content and repeatable challenges for players who
finish the campaign
- Improve balance and progression pacing throughout
We treat this as our intent rather than a guarantee. Some of it will
change as we learn what players enjoy most, and we would rather follow
that than a plan written before anyone had played.”

What is the current state of the Early Access version?

“Mojiworld is playable from the opening through to endgame. This is not
a demo or a vertical slice - the full game is there today:
a complete skill system, a campaign that runs to its conclusion, boss
encounters, and endgame progression.
What we are looking for is not reports of missing content, but opinions
on the content that exists: what feels good, what feels flat, and what
you would change.”

Will the game be priced differently during and after Early Access?

“We plan to gradually raise the price as we add content and features
during Early Access. Players who buy during Early Access receive
everything we ship afterwards at no additional cost.”

How are you planning on involving the Community in your development process?

“Player feedback is the whole reason we are doing Early Access, so we
want it to be easy to give. We plan to read and reply in the Steam
Community discussions, and to talk directly with players about what is
and is not fun.
The questions we most want answered are the ones we cannot answer
ourselves: which class you enjoyed and why you stopped playing the
others, which fight you replayed and which you skipped, where
progression dragged. We plan to post about what we are working on and
what changed because of feedback, so you can see your input landing in
the build.”
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About This Game

Remember when worlds felt endless?

Mojiworld is a love letter to the golden age of side-scrolling MMOs — rebuilt as an action-RPG you can jump into tonight, solo or with friends. Pick your class, grab your party and chase that warm, early-2000s "one more map" feeling all over again.

⚔️ PICK YOUR PATH, MASTER YOUR CLASS
Start as a Warrior, Mage, Archer or Rogue, advance through your job and rise into one of 17 master classes. Swing, snipe, cast or strike from the shadows — then stack boons that pair into combos, forge and star-enhance your gear, and make the build unmistakably yours.

🤝 BETTER WITH FRIENDS
Share a party code or invite your Steam friends and adventure together in online co-op for up to 5 players. Same monsters, shared kills, big boss fights, a co-op party quest and a boss rush. Rather go solo? The full story is yours to play alone too.

⭐ FACE THE TWELVE STARS
Twelve zodiac bosses stand between you and what lies beyond — each with its own attacks to learn and dodge. And they are not the only ones waiting for you.

🐾 FIND YOUR MOJIMON
Find and bind MojiMon companions, summon them into battle and upgrade them as you grow.

💇 LOOK THE PART
Hairstyles, hair dye and a full wardrobe of outfits: your hero, your style.

🗺️ EXPLORE THE CONTINENT
Rolling meadows, buzzing towns and dungeons that reward the curious. Follow the story, take on class quests and bounties, and dive into expeditions whenever you crave one more run.

🌐 AND THIS IS ONLY CHAPTER ONE
Mojiworld is in Early Access, and the world is built for more. More continents are planned, and the full online MMORPG follows after a successful launch: stay tuned for guilds, raids and a living world shared with other players.

✨ FEATURES

  • 4 starting classes and 17 master classes

  • Online co-op for up to 5 players, with party codes and Steam invites

  • 12 zodiac boss fights, plus a boss rush and a co-op party quest

  • MojiMon companions to find, bind, summon and upgrade

  • Boons, combos, forging and star enhancement for deep builds

  • Story quests, class quests, bounties and expeditions

  • Cinematic cutscenes, 40 Steam achievements and Steam Cloud saves

  • Made with love by Moji Studios, an indie team devoted to the early-2000s era

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

During development we used generative AI tools to create the some of this game's assets. This includes 2D art and audios. All AI-generated assets were produced during development, reviewed by us, and ship as fixed files in the build. Some were hand-edited, recoloured, composited or retimed afterwards. Game code, design, writing and dialogue are authored by us.

System Requirements

    Minimum:
    • OS: 10 (64 bit)
    • Processor: Intel Core i3 (6th gen / 2015+) or AMD FX-6300 — any dual-core 2.0 GHz+
    • Memory: 8 GB RAM
    • Graphics: Integrated graphics — Intel HD Graphics 4000 / AMD Radeon equivalent (DX11-class, 512 MB). No dedicated GPU required
    • Storage: 2 GB available space
    • Sound Card: Any Windows-compatible audio device (integrated audio is fine)
    • VR Support: 64-bit OS required. Keyboard & mouse or a Steam-supported gamepad. Online co-op needs a broadband connection; single-player is fully offline after install.
    • Additional Notes: Broadband internet connection (online co-op only; solo play runs offline)