Build your own dice in this turn-based roguelike! Customize individual faces, combine powerful abilities, hunt dangerous bounties, and collect new dice and relics to create devastating builds. Every face matters. Every roll counts.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“You Must Die is a dice-based roguelike built around experimentation, strategic combat, and discovering powerful combinations of dice, relics, and abilities.

Early Access will allow me to continue expanding the game while gathering feedback from players. Rather than rushing to release all three acts at once, I want to take the time to refine existing mechanics, introduce meaningful new content, and ensure that each addition improves the overall experience.

Player feedback will be especially valuable for balancing combat, identifying interesting strategies, and shaping the game's future development.”

Approximately how long will this game be in Early Access?

“I currently anticipate that You Must Die will remain in Early Access for approximately 6–12 months.

The game's core systems are already in place, and Early Access development will primarily focus on expanding content, refining gameplay, and completing the remaining acts.

This timeline is an estimate rather than a firm deadline. As a solo developer, I want to leave room for player feedback and unexpected challenges while working toward a complete release within a reasonable timeframe.”

How is the full version planned to differ from the Early Access version?

“The full version of You Must Die is planned to feature three complete acts, expanding the adventure with new bounties, enemies, bosses, dice, relics, and gameplay mechanics.

Early Access will initially focus on Act 1, with subsequent updates planned to introduce Acts 2 and 3. I may also expand the number of bounties within each act to provide more variety and replayability.

Throughout Early Access, I also plan to continue improving balance, expanding build variety, refining existing systems, and incorporating community feedback. The exact scope and order of these additions may evolve during development.”

What is the current state of the Early Access version?

“The initial Early Access version of You Must Die will feature a playable first act consisting of three bounties, each culminating in a unique boss encounter.

Players can experience the core dice-based combat system, collect and customize dice, discover relics, purchase consumables, and develop different strategies as they progress through increasingly challenging encounters.

The game features roguelike progression, meaning that death ends the current run and players must begin again. Success depends on learning enemy behaviors, making strategic decisions, and adapting to the resources available during each attempt.

While the core gameplay systems and Act 1 content are being developed toward a polished, replayable experience, additional acts and other planned features will not be available at the initial Early Access launch.”

Will the game be priced differently during and after Early Access?

“I plan to evaluate the game's price as development progresses. The price may increase as significant new content and features are introduced, particularly as the game approaches its full release.

Any planned price changes will be communicated to players in advance.”

How are you planning on involving the Community in your development process?

“Community feedback will play an important role in the development of You Must Die.

I plan to gather feedback through Steam Discussions, reviews, and player reports, with particular attention to combat balance, difficulty, build variety, bugs, and overall gameplay experience.

As a solo developer, I'll be directly involved in reviewing feedback, communicating development progress, and identifying opportunities to improve the game.

While not every suggestion will necessarily be implemented, I want players to feel that their experiences and ideas are being heard and considered as You Must Die grows throughout Early Access.”
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About This Game

YOU MUST DIE

Build your dice. Choose your path. Hunt dangerous enemies. Survive the next bounty.

You Must Die is a dice-building roguelike where every face matters. Customize your dice, discover powerful abilities, collect game-changing relics, and fight your way through increasingly dangerous bounties in turn-based combat where every roll can change the fight.

BUILD YOUR OWN DICE

Why settle for the dice you're given?

Replace individual faces, combine them into stronger abilities, and transform ordinary dice into powerful weapons.

Build around devastating critical hits, impenetrable defenses, magical attacks, debilitating status effects, or unusual combinations of abilities.

Every face you collect opens up new possibilities.

ROLL THE DICE. FACE THE CONSEQUENCES.

Take your customized dice into turn-based battles against groups of enemies, each with their own abilities, traits, and combat strategies.

Balance offense and defense, assign your attacks to different targets, and reserve dice for future turns when the odds aren't in your favor.

Freeze enemy dice, inflict bleeding, unleash magical attacks, and combine abilities to overcome increasingly dangerous encounters.

A powerful build can turn the odds in your favor, but even the strongest dice won't guarantee victory.

CHOOSE YOUR CHARACTER. FORGE YOUR STRATEGY.

Different adventurers bring different strengths to the battlefield.

Unlock playable characters with their own starting dice, unique relics, and combat styles.

Whether you prefer a defensive approach or an aggressive strategy, your character is only the beginning. The dice you collect and the choices you make will determine how your build develops.

HUNT DANGEROUS BOUNTIES

Set out on expeditions filled with enemies, rewards, unpredictable events, and challenging bosses.

Navigate branching bounty maps and choose your route through combat encounters, mysterious shrines, merchants, and opportunities to recover.

Defeat enemies to claim new die faces, equipment, food, and relics that can reshape your strategy.

Complete bounties to unlock new rewards, expand your options, and prepare for even greater challenges.

Every expedition is another chance to strengthen your arsenal—or lose everything.

PREPARE FOR THE NEXT EXPEDITION

Between bounties, return to town to improve your chances of survival.

Visit merchants, customize your dice, cook meals, discover new recipes, and prepare your next build.

Earn permanent unlocks through your victories, giving you more options for future adventures.

Your dice are only as good as the decisions behind them.

Your dice. Your build. Your fate.

System Requirements

    Minimum:
    • OS: Windows 98 or later
    • Processor: Yes
    • Graphics: Yes
    • Storage: 100 MB available space