Head down to the mine and get away from it all. A calm pixel-art game: dig for gold and diamonds, rebuild a settlement at the edge of the desert, hire Workers and run a Shop that earns while you're underground. One more tunnel. Five more minutes.

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“The game is playable from start to finish. It is made by one person, so player feedback will help decide what to polish first: balance, comfort and bugs.”

Approximately how long will this game be in Early Access?

“About 12 months. That is a plan and it may change.”

How is the full version planned to differ from the Early Access version?

“It will be more polished and richer. What exactly gets added depends on player feedback. I will share specific plans in announcements once they are certain.”

What is the current state of the Early Access version?

“Everything described on this page is in the game: the mine down to the bottom, the settlement, Workers, the Shop and the Kitchen. The game runs on Windows. It has not been tested on Steam Deck or Linux. This is an early version, so bugs may happen.”

Will the game be priced differently during and after Early Access?

“The price may go up with larger updates. I will announce any change in advance.”

How are you planning on involving the Community in your development process?

“I read the Steam discussions and bug reports. Player feedback decides the order of work.”
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About This Game

Desert silence and a pickaxe in your hand. You head underground, and for a while the world above stops mattering.

Dust & Diamonds is a calm pixel-art game about digging, building and trading. You are a goblin with a handful of coins and a crumbling settlement at the edge of the desert. The rest you write yourself, one tile at a time.

Day and night over the desert

A day lasts half an hour: dawn, noon, a violet dusk, the moon over the rocks and lights in the windows. Sandstorms, vultures over the desert, caravans making camp in the distance. Sometimes a cat sleeps on the Shop roof. When it comes down, you can pet it.

A mine you'll want to come back to

Dig at your own pace. First dirt and coal, then gold, platinum, titanium and diamonds, all the way to the bottom, 100 metres below the surface. Place ladders, torches and support beams, pick up what you dig out, while your Workers carry goods from the chests back to the settlement. One more tunnel. Five more minutes.

The rock keeps its surprises

Behind the wall wait hidden pockets and caves, some with ore, some with water or lava. And water really flows. One swing of the pickaxe and the tunnel you dug so patiently has a river of its own.

The mountain likes to remind you it's there

No ceiling holds forever. You place your support beams with care, and when things start to crumble, you simply run. Then you come back with your pickaxe, one cave-in wiser.

A settlement that grows with you

Raise six buildings from the ruins: the Shop, Workshop, Warehouse, Greenhouse, Water Collector and Worker Hotel. Each has five levels and a rhythm of its own. The Workshop holds over 200 recipes, the Greenhouse its crops, and the Hotel Kitchen meals for your crew. Workers have names, skills and wages, and they'll let you know when they get hungry.

The Shop earns while you dig

Set your minimum prices, head underground, and the Shop keeps working. Customers come to the door, thirty of them by name, along with merchants and their own offers. Father has something to say about every one of them, in a voice of his own in every language of the game. The Business Chronicle remembers every product you've managed to sell.

Music to dig to

Dozens of music discs to collect. They play on the radio while you keep digging.

Play your way

Keyboard and mouse or gamepad. Three difficulty levels, a skippable tutorial, rebindable keys, colorblind mode, reduced effects and a larger interface. English, Polish, French, German, Spanish, Chinese and Russian.

Head down to the mine for a while. You'll see how quickly the evening goes.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

Dust & Diamonds is made by one person. I used AI tools while making the game. The game generates nothing during gameplay.

System Requirements

    Minimum:
    • OS: Windows 10 (64-bit)
    • Processor: Quad-core 2.5 GHz
    • Memory: 4 GB RAM
    • Graphics: DirectX 11 compatible graphics card
    • DirectX: Version 11
    • Storage: 1 GB available space
    Recommended:
    • OS: Windows 10/11 (64-bit)
    • Processor: Six-core 3 GHz
    • Memory: 8 GB RAM
    • Graphics: Any dedicated graphics card
    • DirectX: Version 11
    • Storage: 1 GB available space