Rock, Paper, Shotgun

Now that we’re about, ooh, six decades into the existence of PC mice, it’s become apparent that they don’t need> a dedicated little screen to feed us stats about them, at all times. Nevertheless, I’m quite fond of the baby display that comes with the QPAD Mark Model 3. Just because it won’t actively help me click on xenobugs in Deep Rock Galactic doesn’t mean I’d rather stay ignorant of how much battery I’ve got left, or that mashing the DPI button and eyeballing cursor speed is somehow preferable to just having that sensitivity setting on a readout. Given the closest thing that most mice have to an interface is a single flashing LED, the Model 3’s screen – which also acts as its wireless dongle – is bordering on futuristic. Almost.

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Rock, Paper, Shotgun

Rhell: Warped Worlds & Troubled Times is a colourful puzzle RPG that boasts of over 102,400,000 possible spells, each glued together from 40 collectible magical runes. As ever with such marketing beats, the big number is kind of a lie: the majority of those spells will be functionally indistinguishable, and in any case, you do not need 102,400,000 spells.

No, don't spray your Vimto in outrage. You do not need over a hundred million spells.> Say it with me: "I did not have 102,400,000 spells before, and was perfectly fulfilled. I am whole. I am enough. I will conquer my base insecurities." There, you are sufficiently composed to watch Rhell's trailer, in which there is sass, sarcasm and some lovely, 4:3 ratio landscapes. 4:3! Now those are numbers you can trust.

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Rock, Paper, Shotgun

Shhhhhhh. I'm trying to sneak into this poor bloke's castle. I'm doing it all stealthy, sneaky, and shadowy-like. I'm climbing in windows, jumping across rooftops, bamboozling guards. I'm taking the gold and gems while letting out a cackle deliberately stifled enough that no one can hear it but m-. Oh, bollocks. Hello, owner of these valuables. I hadn't counted on you walking in at this very second.

That's the sort of thing pixel art immersive heist sim Project Shadowglass will have in store when it releases in demo form at some point this year. Until then, there's a fresh trailer which goes beyond the admirable dunking on GenAI that defined the game's initial teasers.

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Rock, Paper, Shotgun

There's nothing more annoying than watching a mouse snack away on an apple in the warehouse when you explicitly built them a charming little bistro just down the street. Literally nothing. I don't want to hear about your neighbour who puts the bins out before the sun's up, nor your colleague who microwaves fish in the office, or the pimple on your bum that flares up whenever you've a week of working late and having to sit in that horribly hard and uncomfortable office chair. It's the mice in Whiskerwood eating in the warehouse thing, that's got top billing on the list of annoying things.

Well, good news for your grievance rankings, because the latest Whiskerwood update gives you the option of banning mice from eating in the warehouse. Finally, your bum spot can get a look-in at number one.

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Rock, Paper, Shotgun

All right, my old chuckaboo, it's time to shake daddles and go mafficking. The toffs want us to pluck a few April showers from the insides of yon Ken Bowman. Cheese and crust! Now that's a fancy crib. Look at the shine on these hardwood floors. Still, I don't trust these shadows. Let's step lively now and draw latches so we can shove off and powder our hair down the Bohemian Bungery.

...Cordura is a one-to-four player horror game in which you play a Dishonored extra stealing magic roses from the bellies of shapeshifting mansions. "Science once dared to blur the boundaries of the Night, and now the darkness has returned to reclaim its own," explains the Steam page. "Victorian buildings awaken corrupted by a primal influence, twisting their halls into procedural labyrinths and reducing inhabitants to empty shells that now stalk from the shadows.

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Rock, Paper, Shotgun

In today’s dwarf news, both Deep Rock Galactic spinoffs had announcements to make at the Future Games Show Spring Showcase. Loudest and crunchiest of the two was autoshooter Deep Rock Galactic: Survivor revealing its first new class, the bulldozer-riding Demolisher, who’ll get to work shifting shale on April 30th. Also approaching is co-op roguelike shooter Deep Rock Galactic: Rogue Core, which is launching into early access on May 20th.

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Rock, Paper, Shotgun

The creators of gloriously unearthly anti-capitalist deckbuilder All Will Rise have announced that they're joining the No Games For Genocide boycott against Microsoft's business links with the Israeli military. As such, developers Speculative Agency will be returning funds provided by Microsoft as part of a "developer acceleration programme deal" in 2025. They also won't be releasing the game on Microsoft platforms.

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Rock, Paper, Shotgun

AP Thomson, developer of surreal strategy game Titanium Court, has expressed solidarity with those affected by the litany of "cruel and unnecessary" practices currently being employed by the Trump-led US government. Taking to the stage to give an acceptance speech after Titanium Court was awarded the Independent Game Festival (IGF)'s Seumas McNally Grand Prize for the Best Independent Game, Thomson shared a message that ended in hope future awards shows will be able to see everyone come together "safe and thriving".

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