Saleblazers - DraconianStatue

Hello shopkeepers!

This is a small stability patch to fix a few bugs, adjust some loading logic so that clients joining a server will automatically load their latest autosave character, and improve the UI for saving and loading.

Some of this may look familiar to you as this patch has been live on the experimental branch for the last week to gather extra feedback and testing from you all, following a small issue we had with it on its initial release.

This allowed us to really fine-tune the system we changed and hopefully make the save system as frictionless as possible.

Save Menu UI Upgrade

This patch moves the save tab from inside the settings to its own tab in the ESC UI. We hope that this makes the save menu a little easier to find and use so you can more easily access your autosave or back things up with your manual save slots.

This menu will now also show you which save file you loaded most recently to help inform your save and loading decisions.

Better Alt+F4 Protection

If the host of the world has to or prefers to alt+f4 from the game when exiting, client progress should load automatically the next time you join.

Previously, the client would often have to manually load their autosave if they noticed their character progress was behind, but now it all happens automatically, improving this flow.

We still recommend closing the game through the Exit menu, but this should help in a lot of cases where you're not able to!

Load Game UI Upgrade

The Load Game menu has also received an overhaul!

It now prompts you to select your world, and when you do, it will show you all of your available save files associated with that world so that you can accurately and intentionally load the file you need, whether that be the most up-to-date save or a rollback for whatever reason.

We know some of you have had difficulty understanding that you previously had to access the in-game save menu to get to some of these load options, so now they should be exposed directly from the main menu.

The lobby menu also joins in on the upgrades as the toggle we added previously to load your last autosave has been replaced by the ability to select your save icon and choose any of your associated save files, much like on the load game menu.

Automatic Shop Hour Notifications and QoL

In addition to system improvements, we've also introduced some minor quality-of-life enhancements for using automatic shop opening and closing hours.

Now, if you manually shut down or open your shop, it will wait until the next defined hour to open or close automatically. So, if your shop is open from 9 AM to 5 PM and you close it at 3 PM, it won't reopen on its own until 9 AM the next day. Previously, the automatic hours would check every hour to see if the condition was met, so your shop would open again at 4 PM, which isn't usually what you want.

Additionally, when your shop opens and closes automatically, it now sends a clearer notification so you know what happened. Previously, it sent a message in the chat saying that the host opened the shop, which was a bit confusing.

Art Upgrades Coming Soon

We're hard at work on our next larger patch where we plan to introduce some significant visual upgrades to make the world more beautiful to adventure in.

One aspect of that is increasing the render distance and making distant trees look better. Here's a sneak peek at our progress so far.

v0.14.9.75 Patch Notes

➡️ Changes
  • Clients will now automatically load their character autosaves when joining a server

  • Moved the Save menu from the Gear icon menu to its own menu in the ESC UI. Now you should be able to access the save menu more easily without having to go another layer deep in the UI

  • When using automatic shop hours, manually closing or opening the shop will now wait until the next defined hour to reopen or close automatically instead of checking every hour like before. This should reduce cases where it feels like your shop keeps opening on its own

  • Added a new notification when the shop is opened or closed automatically from the defined hours instead of logging that the host opened it

  • When haggling, the upsell percentage will now display the increase in price over the base price of the item, accounting for the modifiers in the receipt instead of starting from the new adjusted price

  • Improved the revive player prompt for controller players in multiplayer

  • Changed the wording of the Con Artist achievement to be a little clearer that you need to sell an item for 3 times its base price using the silver tongue minigame

  • Autosaves now trigger more frequently and safely

  • The save menu UI now displays which save file you loaded most recently

  • Adjusted the default fix weapon collider so punches land more accurately

  • The Experimental Katana now only plays a whirring sound when you first equip it each time instead of always while you hold it

🛠️ General Fixes
  • Fixed an issue that could cause the wrong character to try and load when joining another player's server if the latest save was made on a different character in your list

  • Fixed an issue causing Bazaar shops not to spawn properly for some players

  • Fixed an issue causing iron and copper deposits not to spawn properly for some players

  • Fixed an issue with save data that could result in a world not loading properly after an invasion ends

  • Fixed an issue that could cause doors not to block enemy pathing properly

  • Fixed an invisible wall in Kazai Castle

  • Fixed an issue that could impact the safety of save data when swapping system locales

  • Added an additional fallback and save data call for clients unlocking the glider to prevent cases where it is no longer unlocked for them on rejoin

  • The save file thumbnails now update correctly for clients

  • Character autosaves should now correctly display the level of clients when they are made

  • The game will now respawn you at your last grounded location when loading a save to prevent an autosave from failing if your character was flung far away

  • Clients should no longer experience invisible death boxes when recovering them from Burke O'Hare

  • Clients should again receive the correct price adjustments based on beauty and patience when checking out customers

  • Improved the frequency and validity of when we display the warning message letting you know your game did not exit properly the last time you played

  • Getting slammed into a sloped surface should no longer cause the player to get stuck on the ground

  • Fixed an issue where initiating dialogue after teleporting could result in the removal of the invincibility from the dialogue, causing issues if the player is attacked

  • Catching a friend quest should now display in the UI properly

  • Adjusted Laurence and Anna's overhead quest markers to be more clear for the Bizarre Bazaar quest

  • Added a line of dialogue to Laurence to help explain when to speak to Anna

  • Fixed various disconnect exceptions

🗣️ Localization
  • Localized the Steam Achievement text into all languages

🖥️Dedicated Server
  • Fixed some players unable to save properly when using a newly created GSLT

RISK: Global Domination - Nick@SMG

Season 24 is here and the Risk Leaderboards have been reset. You'll temporarily see '0' for your profile rank (this is your position on the Global Seasonal Leaderboard).

Complete one ranked Global Domination game to see your updated profile rank. You'll be placed back on the Global Leaderboard as soon as that game is finished by all players. The new season ends August 16th.

Click here to see our official RISK Leaderboards:

Curious about how your RISK rank is calculated? Check it out here

Over and Out, Team RISK@SMG.

4STORY : The Original - 4Story Origin

🔧 Maintenance Notice – June 17, 2025 🔧

We will be performing a short maintenance on June 17, 2025, from 10:00 PM to 11:00 PM (PDT) to address the following issues:

  • 🛠️ Saddle disappearing bug

We will be deleting all saddles and replacing them with cash points.

We apologize for the inconvenience and appreciate your continued support!

Gorilla Vs 100 Men - GROD GAMES

EA SPORTS™ Madden NFL 26 - ssaufer

Powered by nearly a decade of NFL data, Madden NFL 26 takes gameplay to new heights with new features across game modes. Watch our Deep Dive video to get all the details on each new feature.

QB DNA

Star NFL quarterbacks move, look, and feel more like the superstars they are.

Football Weather

Navigate severe conditions – or see your game plan fall apart.

Coach DNA

Adaptive counters informed by real NFL coaching trends.

Defensive Control & Strategy

Control your pass-coverage depth with new custom zones, and perfect your pass rush strategy with new stunts and twist options at the line.

Explosive NFL Gameplay

Burst upfield like Saquon with updated player movement to reflect the explosive athleticism only the NFL can deliver.

Roster Management

Modernized depth charts, new positional roles, and the Wear & Tear system add strategy and experimentation to roster management and game-planning.

Read more on Gridiron Notes.

[dynamiclink href="https://store.steampowered.com/app/3230400/EA_SPORTS_Madden_NFL_26/"][/dynamiclink]

Solo Leveling: ARISE OVERDRIVE - netopi

Greetings Hunters. Level Up the Action.

This is Solo Leveling: ARISE OVERDRIVE team.

A patch is scheduled for 6/18 (Wed) to fix issues and improve service stability.

The matchmaking for multiplay mode may be unstable during the patch and you can enjoy the game with the new patch applied by logging back in once the patch is complete.


📌 Patch Schedule

- 6/18 (Wed) 01:55 (UTC+0)

📌 Patch Details

- Fixed the issue where Sung Jinwoo would start moving from a standing position when holding the movement key on the first stage.

- Fixed the issue where changing the voice language to Japanese did not apply the correct voice lines.

- Fixed the occasional issue where an "Easy Anti-Cheat not installed" error popup would appear when launching the game.  

- Added a new “Accounts” tab in the in-game Options menu.

- Fixed the issue in Dungeon Break where rewards were not granted after defeating certain monsters.

- Fixed the issue where the shortcut could be used on Design/Precision Design even when the "use" button was disabled.

- Fixed the frame drop issue occurring under certain conditions.

- Fixed the issue where an error code was displayed when upgrading weapons.

- Fixed the issue where certain skill effects for Alicia Blanche were displayed abnormally.

- Fixed the issue where stat points were not distributed when selecting combat style.

- Fixed the issue where the stat points were reduced when resetting stats.

* The stat points will be applied normally when restarting the game after the patch.

📌 Notes

* Please completely close and restart the game to apply the patch.

* Certain content features may not be available while the patch is being applied.


Thank you.

WorldNeverland - Daily Life in the Elnea Kingdom - Another Life Adventure - althi_staff

Additional Content #6 "Town Outfits," was released on June 18, 2025.

Live your Elnea life more like yourself. 👗✨ Enjoy fashion freely with "Town Outfits"!
You can purchase urban casual outfits and fashion accessories at the "Matsuri Apparel" and "Kagari Accouterments" on Castle St.
Color your Elnea life more freely with new fashion items that both adults and children can enjoy!

\[Town Outfits]
・Outfits
 ・Town-Wear: Common
 ・Town Kid: Common
 ・Town-Wear: Royal
 ・Town Kid: Royal
 ・Town-Wear: Sunny
 ・Town Kid: Sunny
 The above outfits will be available at Matsuri Apparel on Castle St.

・Equipment
 ・Fashion-Statement Hat: Sunny
 ・Backpack: Sunny
 ・Waist Bag: Sunny
 The above equipment will be available at Kagari Accouterments on Castle St.

DLC#6 - Town Outfits

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RPG Developer Bakin - SmileBoom_AT
Store pages for three new DLCs, scheduled for release on June 26, 2025, have been revealed in advance.
Here’s a quick overview of the three newly revealed DLCs: "Mokemo Factory MONSTER PIXEL PACK Vol.4", a pixel art asset pack featuring a variety of unique battle monsters; "Classic RPG Music Pack", a BGM collection that recreates the nostalgic atmosphere of classic RPGs; and "House Builder Pack Asian Style", a 3D model pack that lets you freely build medieval Asian-style houses.
A 10% launch discount will be available for 14 days after release, so don’t forget to add them to your wishlist!


Scheduled for Release on June 26, 2025 - DLC Overview

RPG Developer Bakin Mokemo Factory MONSTER PIXEL PACK Vol.4

https://store.steampowered.com/app/3748420/
The fourth installment in the battle monster sprite series by pixel artist Mokemo. This collection features 20 uniquely designed monsters, each with its own intriguing backstory—from otherworldly abominations and emotion-infused fruits, to thunder-dancing birds and love-cursed shadows. Whether as formidable foes to challenge the player or mysterious beings that guide the story, these distinctive pixel art monsters will bring greater depth and vivid color to your game world. Let your imagination run wild and enhance your game's atmosphere with these captivating characters.


RPG Developer Bakin Classic RPG Music Pack

https://store.steampowered.com/app/3792100/
This is a collection of BGM tracks that recreate the atmosphere of the 16-bit and early 32-bit RPG era, evoking nostalgia for classic role-playing games.
From the melancholic theme of a quiet village, ominous dungeon tunes, and environmental music for snowy fields and volcanoes, to intense boss battle tracks — this pack includes a wide range of sounds to accompany your game from its beginning, through climactic moments, all the way to the ending.
With memorable melodies and nostalgic tones, these tracks provide a deep sense of immersion and emotion, enhancing the atmosphere of your game world.
While especially well-suited for RPGs, this music pack is also ideal for adventure, simulation, and many other genres. Highly recommended for creators looking to infuse their projects with the spirit of "those days."


RPG Developer Bakin House Builder Pack Asian Style

https://store.steampowered.com/app/3792080/
This product is a modular 3D resource pack that allows you to freely combine parts to create a wide variety of medieval Asian-style houses.
The included parts are finely categorized—walls, floors, roofs, pillars, windows, doors, and more—giving you the flexibility to build anything from simple homes to large residences and two-story buildings by utilizing the "subgraphic" feature.
Additionally, the pack includes prefabricated structures made by combining multiple parts, enabling you to easily start building houses using them as a base.
Ethel - TSGAMESLLC

In this update, I've focused on polishing the moment-to-moment experience without softening the edge that makes this game.. Here's what's new:

  • Key Item Notifications
    No more guessing what you just picked up! Whenever you acquire a key item, an on-screen prompt will now briefly describe it, helping you stay oriented and focused on your next task.

  • Dynamic Puzzle Hints
    Your character will now offer subtle, context-sensitive hints if you spend time trying to solve a puzzle. These hints are natural and immersive, woven into the character’s thoughts, and never give away the solution outright. They simply nudge you in the right direction, preserving the game’s challenge while cutting down on frustration.

  • Improved Note Logic
    Notes and clues remain a core part of the puzzle-solving experience. I’ve refined their presentation and reinforced their logic, so solutions feel earned, not cryptic.

This update keeps the difficulty intact, but removes the pain points. Whether you're playing for the first time or diving back in, I hope these changes make the experience even more engaging. ːsteamhappyː

Gunship Battle Total Warfare - hooshdin
Evade, fight, and conquer!
Alliance APEX Arena opens the ultimate battlefield.
Seize victory with one decisive moment.
Honor and rewards await the true champions!

◈ New Carrier 'John F. Kennedy' Added
◈ Special Missile System Added
◈ New Carrier Group Added
◈ Bug Fixes and User Convenience Improvements
...

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