Client Update - Valve
Oct 6
A new Steam client has been released and will be automatically downloaded.

General

  • When Steam detects a game file has been corrupted, it will now try to reuse as much of the corrupted file as possible to save bandwidth when downloading correct data for that file
  • Fix bug causing slow reconnect to Steam after resuming from a system suspend

Remote Play

  • Automatically install the audio drivers on Windows when streaming starts if needed, pass -skipstreamingdrivers on the command line to disable them
  • Pipewire desktop capture available on Linux, launch Steam with the -pipewire command line option to enable
  • Fixed Linux games seeing multiple controllers when Steam controller configuration support is enabled
  • Fixed Linux clients not getting any controller input once streaming starts
  • Fixed using multiple PS5 controllers connected via the Steam Link app

Steam Cloud

  • Fix infinite retry loop for failed background file downloads
  • Increased the allowed upload time to enable transferring large save game files for users who have limited upload bandwidth

Linux

  • Reduced sizes of Vulkan pre-caching datasets by splitting and versioning them according to Proton versions and graphics driver capabilities. As a result, the datasets will start from scratch after updating.

macOS

  • Add OS support for macOS 12 “Monterey”
  • Fix browser user agent causing some web sites to misidentify Steam Overlay web browser

Search news
Archive
2021
Dec   Nov   Oct   Sep   Aug   Jul  
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2021   2020   2019   2018   2017  
2016   2015   2014   2013   2012  
2011   2010   2009   2008   2007  
2006   2005   2004   2003   2002