Product Update - Valve
21 aout 2012
Changelog Version 1.0.0.4066

- Fixed a problem that caused crashes after battles
- Fixed a problem with „selfrepair“ components on spaceships
- Fixed a crash after loading some campaign savegames
- Fixed wrong model on a laser weapon
- Changed cryptic shipnames in the campaign
- The armor type is no longer displayed in tooltips of buildable spaceships
inside the planet management
- The calculation of the planets‘ population now includes the buildings from
the extra technology trees correctly

Human Episode 3
- Fixed increase population goal


Changelog version 1.0.0.4063

- Fixed a problem with texture stages that caused crashes after changing
between galaxy map and starsystem view and after battles
- Winning conditions for a skirmish or multiplayer match are now saved and
loaded correctly
- Tooltips of buildings (planet management) and ship components (ship editor)
display if an item can only build once on the planet or ship

Human Episode 2
- Reduced the fleet size of X'or attacks

Human Episode 3
- Fixed a bug, so that the „increase population“ goal can now be accomplish


Changelog version 1.0.0.4056

-Fixed a crash when loading a savegame in skirmish/multiplayer
V 1.13g (BuildID 9690)

Fixed issues with mercs getting stuck on ladders
Fixed estimated damage not being displayed directly

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