Client Update - Valve
Dec 21, 2020
A new Steam client has been released and will be automatically downloaded.

Library
  • Added a new game properties dialog, which replaces the old dialog for all Steam games.
  • Fixed displaying the coming soon date for a pre-loaded game

Steam Input
  • Added support for software calibration of the PS5 controller gyro
  • Fix issue with Dpad emulation in games using the joyGetPosEx Windows API, ex: Shiren the Wanderer
  • Fix Nintendo Switch origins in Steam Input API not reflecting the current Nintendo/Xbox layout setting

Steam Cloud
  • Fixed an issue causing files to swap between users under separate Windows user IDs, and also with some file stored in paths with embedded 64-bit SteamIDs

SteamNetworkingSockets
  • P2P connections now may attempt to negotiate a direct connection (punch NAT), if needed, to prevent connections from having very high latency. Added an option in the In-Game settings panel to control when your IP address is shared.

Server Browser
  • Fix bug causing LAN server browser search to not show any servers

Linux
  • Improved performance of processing incremental Vulkan shader database updates
  • Fixed several issues around skipped Vulkan shader processing continuing in the background after a game has started
  • Disabled shader processing on NVIDIA while driver issues are being looked into
  • Fixed long delay in UI response when hot-plugging a controller

macOS
  • Disabled “Enable GPU accelerated rendering in web views” and “Enable hardware video decoding” settings on Apple M1 devices due to poor HW-accelerated performance currently through Rosetta.

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002