Product Update - Valve
Aug 3, 2010
Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Garry's Mod
  • Fixed rare crash when downloading cloudscript entities
  • Fixed cloudscript entities not working after map restart
  • Prevented common SuperDOF crash
  • Fixed ammo count displaying wrong if too high
  • Fixed DColorCircle spamming the console
  • Updated Trouble In Terrorist Town gamemode
  • Updated Dog Fight Arcade gamemode
  • Removed "changed name" message
  • Added render.Spin()
  • Added DComboBox:GetSelectedValues()
  • Fixed Player:IsBot() clientside
  • Shared Player.SetWalkSpeed( f )
  • Shared Player.GetWalkSpeed()
  • Shared Player.SetRunSpeed( f )
  • Shared Player.GetRunSpeed()
  • Shared Player.SetCrouchedWalkSpeed( f)
  • Shared Player.GetCrouchedWalkSpeed()
  • Shared Player.SetDuckSpeed( f )
  • Shared Player.GetDuckSpeed()
  • Shared Player.SetUnDuckSpeed( f )
  • Shared Player.GetUnDuckSpeed()
  • Shared Player:SetNoCollideWithTeammates( b )
  • Shared Player:GetNoCollideWithTeammates()
  • Shared Player:SetAvoidPlayers( b )
  • Shared Player:GetAvoidPlayers()
  • Shared Player:SetAllowFullRotation( b )
  • Shared Player:GetAllowFullRotation()
  • Shared Entity:SetGravity()
  • Shared ents.FindByModel()
  • Added Entity:GetGravity()
  • Added Entity:GetFriction()
  • Added Entity:GetElasticity()

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002