Product Update - Valve
Jan 20, 2010
Updates to SpaceForce™ Rogue Universe have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

FIXES
  • fixed bug with text,shield and armor overlapping on wingman list
  • fixed wrong text displaying locked ship's distance (near lock rectangle)
  • fixed crash when matching a speed with a building or a turret
  • fixed bug where second tutorial stage was accidentally skipped
  • fixed bug where materials were illegal goods on pirate stations
  • fixed crash caused by mine destruction
  • fixed bug with clearing the lower right corner of the mini map
  • fixed some bugs with overlappig text in few localisations
  • fixed bug with volumetric fog, shader 3.0, HDR and star effect where half
    of the screen become white
  • fixed bug with makkinist huge armor and shield
  • added few CPU and GPU optimisations
  • added few missing effect files that can cause a crash
  • fixed bug with effect that stay in space after object destruction
  • fixed bug with time device and normal fire rate (player will now fire in normal
    rate while in time device mode)
  • HUD now contains distance that tells you how far the closest enemy missle is

FEATURES


  • ship durability price is now 5% of ship full price

MODDING


  • added weapon heat time vars in GlobalData.cfg

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