Product Update - Valve
11. dec.
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed minor z-fighting issue with the Wrap Assassin Festivizer
  • Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic
  • Updated the Hard Carry Unusual effect to fix detachment issues when using the "adjust unusual" slider
  • Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas
  • Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system
  • Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness
  • Updated the Cryogenic Unusual effect to fix obscuring parts of the characters
  • Updated the Air Head to fix a problem with mipmapping
  • Updated 2koth_abbey
    • Fixed broken cliff displacements
    • Swapped expensive water for cheap water to improve FPS
    • Various fixes and improvements
  • Updated plr_matterhorn
    • Fixed hole in spawn barrier (thanks Ctena!)
    • Fixed a desync issue with lifts (thanks Skin King!)
    • Disabled team swap on new round
    • Clipping improvements
    • Bread optimization

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