We've managed to introduce a crash earlier on ːsteamsadː, which is fixed with this patch! ːsteamthisː
... road! PhysX System Implementation In 1.54, we are adopting the NVIDIA PhysX physics engine as an alternative to the current Bullet physics engine for low-level simulation of physics in the game ...
... PhysX System ImplementationIn 1.54, we are adopting the NVIDIA PhysX physics engine as an alternative to the current Bullet physics engine for low-level simulation of physics in the game world ...
Mar 6
... - Updated PhysX Sleep Threshold on the coins to help slow jitter on contact. - Known bug with player avatars not clearing entirely, looking in to still.
... forum. PhysX System Implementation As part of the 1.54 Open Beta, we are adopting the NVIDIA PhysX physics engine as an alternative to our current Bullet physics engine for low-level simulation ...
... forum. PhysX System ImplementationAs part of the 1.54 Open Beta, we are adopting the NVIDIA PhysX physics engine as an alternative to our current Bullet physics engine for low-level simulation ...
Feb 15
... never touch physX) - fixed y axis override not running a physics collision pass - slightly increased base run speed - increased weapon spawnweight in low tier areas - added weapon spawns to farming ...
...

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