... transition from DirectX 9 to DirectX 12, and now we're happy to share the details! What's new: It's no secret that the project currently uses the rather old and outdated graphics API – DirectX ...
... SWTOR to DirectX 12. We’ve seen your questions and requests for updates on the progress we are making and now that we are nearing the end of the first quarter of the year, we thought this would be ...
... game with DirectX 12. Temporary Fix / Workaround: *) Open your Steam Library. Right-click the game and select Properties. Go to the General tab. At the bottom, locate the Launch Options box. Type ...
... Upgraded to DirectX 12 We have officially moved the game’s backbone from DX11 to DirectX 12. What this means for you: Improved CPU efficiency, better multi-threading, and a more stable foundation ...
Updated for win 10 and 11 and direct x 12
... will use DirectX as the default option. To ensure rendering and performance parity between the demo and the Early Access build, I am updating the demo to DirectX as well. In order to implement this ...
... (macOS) and DirectX (Windows) in addition to OpenGL, delivering significantly improved performance. Renderer selector - choose your preferred rendering backend (OpenGL, Metal, or DirectX) ...
... launch modes: DirectX 12 (default) and DirectX 11. It is strongly recommended to use DirectX 12 and set the upscaler to XeSS in Performance or Ultra Performance mode. Other settings can be adjusted ...
... game in DirectX 11 would display graphics options reserved for DirectX 12
Apr 11
增加了对windows平台中,DirectX 12和其他兼容渲染的支持
Apr 19
... game with DirectX 11. We recommend adjusting the Screen Percentage option when playing at high resolutions. Thanks!
Apr 18
... game with DirectX 11. We recommend adjusting the Screen Percentage option when playing at high resolutions. Thanks!
Apr 20
... game with DirectX 11. We recommend adjusting the Screen Percentage option when playing at high resolutions. Thanks!
Apr 17
... game with DirectX 11. We recommend adjusting the Screen Percentage option when playing at high resolutions. Thanks!
Apr 11
... game with DirectX 11. Thanks!
Apr 10
... game with DirectX 11. Thanks!
Apr 13
... switching between DirectX/WASAPI audio output modes Fixed the issue where WASAPI exclusive devices were not released after the audio engine was released Fixed the inability to resume playback ...
Apr 12
... game with DirectX 11. Thanks!
... game with DirectX 11. Thanks!
...

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