19 de mai.
- Added book categorization display in the Library. - Increased the Library's capacity to 5 times its original size. - You can now rename your farm even after it has been built (via the management ...
... support steam sdk now. Include cloud storage、achievement、rank(every level has a score rank)
18 de mai.
... post our sdk files on github rather than ship with the game. It's easier to find the files and you can use the source to modify the program to your needs. For the workshop tool there is a ./bin folder ...
18 de mai.
... post our sdk files on github rather than ship with the game. It's easier to find the files and you can use the source to modify the program to your needs. For the workshop tool there is a ./bin folder ...
... Now Galactic Civilizations IV is closing in on a large and important milestone in its development history with the imminent release of version 3.0, the Hyperlane Update, with a lot of work done ...
18 de mai.
... the NVIDIA SDK and now Metropolis 1998 will automatically create a NVIDIA profile that explicitly disables Thread Optimization just for my game. If you don't have an NVIDIA GPU, nothing will happen. ...
... Instrumental Departures (SIDs) + Add posibility to put ;NONE; in STR, TRAN and IAC files for ALT CST, ALT ASSIGNED and SPD CST + VNAV target altitude in STR files + Traffic schedule enhancements ...
18 de mai.
... of the sdk tools built, and other QOL issues. Thank you everyone for your support!
18 de mai.
... of the sdk tools and other QOL issues.
...

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