This update fixes some bugs - especially in the logic of the AI - and improves the balancing of the AI. The difficulty level of the AI now determines how effective the distribution of the AI's workers is - for example, how many residents are hired as lumberjacks - and thus ultimately determines the speed of the AI's city development. The most difficult AI opponent continues to challenge even experienced players, whereas the easier AI opponents now require more time to build. Furthermore, the movement speed of workers has been increased, which allows for faster construction of buildings, especially at the beginning of the game.
Your Empires and Tribes Team
Fixed:
- Fixed a bug that caused construction workers to run to the edge of the map when they were assigned to a construction site via the resident menu. - Fixed a bug that caused the message that indicates that monks or the king's messenger have arrived in the village to be mistakenly triggered multiple times - Fixed a bug that could cause monks and the king's messenger to run to the starting position at the edge of the map after loading and then return to the city. - Fixed a bug that could cause workers to freeze at campfire sites - Fixed a bug that caused the controls in the building menu to not respond when quickly changing the movement keys - Fixed a bug that caused residents to run off while talking to the player when a new job was being searched for them - Fixed a bug that caused the camera to move incorrectly when the player performed actions (such as cutting wood) one right after another - Fixed a bug that caused sleeping to be ended only by pressing Escape twice - Fixed a bug that caused the AI's building process to be too fast - Fixed a bug that could cause the AI not to start building at the beginning of the game - Fixed a bug that could cause the AI not to perform building upgrades and thus develop very slowly or not at all in higher expansion levels - Fixed a bug that could lead to a crash when AI workers searched for a building that was already destroyed - Fixed a bug that led to an incorrect calculation of the AI's manpower and thus to an inefficient distribution of the AI's work after loading - Fixed a bug that resulted in not removing the grass from the AI's marketplace area - Fixed a bug that caused the AI to produce too little food and thus needed all resources for trading later in the game and could not use them for the further development of their city - Increased the movement speed of the workers
New build is up! Right now before we continue adding more features we are focused on fixing and adjusting the core experience we have, as well as making sure that it's nice and solid before we continue with more complex mechanics.
Thanks to the excellent feedback we have received we've moved on to fixing some of the reported issues. We still have a lot of work to do, but the new tutorial we provided gives you guys a more comprehensive experience on what we are trying to accomplish and how the game is played.
No more black screen glitch when switching into Japanese language.
Ava sex scenes no longer cause the body to disappear.
Ava now has her phone! (All the time...)
Ava's position on the sofa has been fixed.
Valerie's handcuffs on the orc no longer disappear.
Valerie will no longer "yeet" herself randomly from the massage table.
Fixed languages appearing in other language settings.
Fixed interface when money is not enough.
Fixed several incorrect displays of some transitions in-game and in cutscenes.
The names of the characters now appear correctly in the phone list.
As well as miscellaneous fixes you guys helped us spot.
A NEW TUTORIAL HAS BEEN ADDED!
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Gallery mode has been added! You can now revisit previous scenes with the characters once you unlock them. Load into the parlor and call a client, then talk to them to engage in their individual scene menu!
You will be able to change the girls' costumes inside the gallery mode.
You can now adjust the speed of movement in "happy ending" activities.
Multi-camera system is now added to "happy endings".
Takara Cards is a tactical Deck Builder with light RPG elements. It takes place in the same universe as our first game, NEXT JUMP: Shmup Tactics and is being made on the Godot Engine!
As some players have kindly pointed out to us here on Steam and other platforms, we've been having issues recently with returning users logging into accounts, and in particular with new users creating accounts, which can softlock the game. I'd like to apologize for these problems, and we're taking some steps to address them.
We are working on what should be a long term solution for this issue, however it is part of a much larger update and cannot be deployed until the rest is ready. As we do not have a date for this update yet, a short term solution has just been enacted and will be in use until then.
In short, a reboot of our servers seems to temporarily fix this problem for upwards of a few days. I have been doing this manually so far, checking occasionally and whenever a user reports the bug in question. As this is obviously not ideal, server restarts will now automatically occur daily. These will take place at 12:00AM EST and should not last more than a few minutes each time.
Again, I apologize for this issue, and hopefully soon will bring news of the forthcoming update that should fix the need for these restarts.
Takara Cards is a tactical Deck Builder with light RPG elements. It takes place in the same universe as our first game, NEXT JUMP: Shmup Tactics and is being made on the Godot Engine!
Happy Pi Day! To kick things off right we are here to announce that Pizza Delivery 3000 - a game about delivering pizza pies - is now available on Steam Early Access. We are excited to share this game with the world. If you download a copy - first off, thank you for your support! Afterwards please head over to the community discussion board to ask questions, provide feedback or thoughts, and report any bugs you happen to discover.
The Steam JRPG Sale is live and you'll find up to 60% off most of our games! This is a great opportunity to try our wide selection of games, so don't miss this chance! The full list of our games that are on sale can be viewed on our Steam Publisher page here. The Steam JRPG Sale will run until March 21! We're also hosting a giveaway on our website, more info can be found by clicking here.
Here are a few selected titles that we recommend to pick up during the Steam JRPG Sale: