Product Update - Valve
Aug 21, 2012
Changelog Version 1.0.0.4066

- Fixed a problem that caused crashes after battles
- Fixed a problem with „selfrepair“ components on spaceships
- Fixed a crash after loading some campaign savegames
- Fixed wrong model on a laser weapon
- Changed cryptic shipnames in the campaign
- The armor type is no longer displayed in tooltips of buildable spaceships
inside the planet management
- The calculation of the planets‘ population now includes the buildings from
the extra technology trees correctly

Human Episode 3
- Fixed increase population goal


Changelog version 1.0.0.4063

- Fixed a problem with texture stages that caused crashes after changing
between galaxy map and starsystem view and after battles
- Winning conditions for a skirmish or multiplayer match are now saved and
loaded correctly
- Tooltips of buildings (planet management) and ship components (ship editor)
display if an item can only build once on the planet or ship

Human Episode 2
- Reduced the fleet size of X'or attacks

Human Episode 3
- Fixed a bug, so that the „increase population“ goal can now be accomplish


Changelog version 1.0.0.4056

-Fixed a crash when loading a savegame in skirmish/multiplayer
V 1.13g (BuildID 9690)

Fixed issues with mercs getting stuck on ladders
Fixed estimated damage not being displayed directly

Search news
Archive
2024
Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002