Client Update - Valve
Nov 8
A new Steam client has been released and will be automatically downloaded.

This update has been re-released on November 12th with the following additional fixes
  • Fixed a regression in the initial release of this client causing zoomed HTML views for some users on certain Windows versions and high DPI configurations
  • Fixed a regression causing games to crash on launch for users running macOS versions 10.7-10.10
  • Fixed a case where the friends list position in the in-game overlay was not correctly saved

General
  • Fixed friends chat and other UI being visible when authorizing an in-game mictransaction

New Steam Chat
  • Unread messages or active voice chats will now update your Steam tray/taskbar icons to indicate these states
  • When displaying a Steam store link in a chat window, extra information about the game, such as screenshots, video and price, are now displayed in the chat history

Windows
  • Significantly improved performance and decreased memory usage for HTML based UI (Store, Community, etc) in the main Steam desktop window

Steam Input
  • Added the ability to change controller type in the “Define Layout” screen. This only affects the glyphs and configurations recommended for the device and the limits of whatever low-level API the controller is read through still apply. For example if a PS4 controller is currently treated as an Xbox controller because of a driver or non-Steam Input remapping software presenting the device over Xinput reclassifying it to a PS4 controller will only correct the glyphs and the gyro/trackpad will not work.
  • Fixed an issue with devices with digital triggers and buttons bound to trigger outputs
  • Added Steam Input per-game settings to the desktop client’s game properties page.

In-Home Streaming
  • Streaming from Mac OS X Mojave is currently disabled

Big Picture Mode
  • Added the new chat functionality to Big Picture Mode. If you’re using a custom Big Picture Mode controller configuration please update to the new recommended configuration under Settings->Base Configurations->Big Picture Mode. Hit X/Square to browse configurations and apply the recommended configuration.
  • Added "Invite to Game" action to Big Picture chat
  • Chat scaling is now done automatically based on whether Big Picture is running on a large monitor (>40" diagonal) or running in VR with the option to override regular and VR scaling settings individually
  • Default chat controller bindings for Steam Controller/Xbox are:
    • Left Trackpad/Stick: Scroll the UI, press to show/hide the friends list
    • Long press of joystick/D-pad press:
      • Up: Invite currently selected chat friend to game
      • Down: Close the current chat tab
      • Left/Right: Switch between chat tabs
    • Right Trackpad/Stick: Mouse cursor, press to show/hide the on-screen keyboard
    • X: Accept game invite from friend
    • Y: Start/end voice chat
    • B: Exit chat panel
    • A: Select item under cursor
    • Start: Submit entered text
    • Back: Open emoticon list
    • Left Bumper: Switch to web browser
    • Right Bumper: Return to main menu
    • Left Trigger: Open context menu under cursor
    • Right Trigger: Click/double click at cursor

VR
  • The VR overlay keyboard is now opened when the Show Keyboard button is activated
  • Added a Back button to the left of the Show Keyboard button that shows while running in VR

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