Roguelike flavour, card game pacing. Randomised, chaos embracing. Dungeon crawl in a card game, no walking required! No empty tiles, nowhere to hide. Manage inventory, strategise. Learn, adapt or face demise...
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Release Date:
Q2 2020
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Planned Release Date: Q2 2020

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About This Game

A new breed of card dungeon crawler!

Ring of Pain is a roguelike / card game / dungeon crawler mashup.
Levels are generated randomly from decks of cards, and arranged in a format (like a ring) which lets you observe the level and strategise.
As you interact with cards the dungeon dynamically adjusts based on what you're doing.

Dungeon crawl in a card game, no walking required! No empty tiles, and nowhere to hide.
Move through the Ring interacting or sneaking. When fighting is futile, it’s stealth you are seeking.


Ring of Pain blends elements of modern roguelike/roguelite dungeon crawlers (Binding of Isaac, Enter the Gungeon etc) with a turn-based card game, set in a world distorted by your mind. A cryptic world of fear and delusion.
A challenge distilled, hard due to choice not mechanical skill.

Seek power - Find treasures with passive effects

Adapt your strategy with items collected, use mobility effects to explore the Ring.

Light deck building elements - Manage your inventory

Choose wisely, as each inventory slot can only hold one of that item type.

Strategy comes with inventory limits. What you can hold is a means to inhibit.
Mix and match items within confines, of item types and slots defined.

Stack item effects

Collect items that work together to increase your chance of survival.

Learn and adapt to a hostile world

Each dungeon is randomly dealt from a deck of cards, and arranged for you to see. See what creatures are about to do, and strategise based on the position of cards.
Observe the ring and plan your action, creatures broadcast their reaction.

Unravel a dark mystery, one choice at a time

You find yourself broken and frail, scavenged by a creature who calls itself Owl.
Owl is your caretaker and guide in this dark place. Your saviour, and protection from a creeping curse.
Now you must discover your origin to decide on your future...

Your mind is a lens distorting the world, a cryptic delusion for you to unfurl.
When death approaches, readjust. Your final choice is... who to trust?



Shadows cast a truth to see,
In darkness you can visit me.



Note: The screenshots are from a pre-release version, this game is still in development and will change over time.

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows Vista/7/10
    • Processor: 2 GHz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • Storage: 1 GB available space
    Minimum:
    • OS: OSX 10.9.5 - 10.11.6
    • Processor: 2 Ghz
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 compatible with 512 MB RAM (Shared Memory is not recommended)
    • Storage: 1 GB available space

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