Step into this world of beautiful stylised graphics and explore striking, handcrafted environments - torch in one hand, big axe in the other. Built exclusively for VR.
All Reviews:
Positive (41) - 87% of the 41 user reviews for this game are positive.
Release Date:
Mar 29, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With the game now at a playable beta stage of development, we are keen to garner feedback from the community. Our aim is to finish off the game equipped with greater understanding of what the players would like it to be.”

Approximately how long will this game be in Early Access?

“Roughly six months, but this is dependent on feedback.”

How is the full version planned to differ from the Early Access version?

“The full version will have more levels and we’re hoping the feedback we receive in Early Access will help answer this question.”

What is the current state of the Early Access version?

“Currently the game is fully playable. All of the features listed for this game are implemented, as well as 7 levels of the dungeon (not including hub world levels).”

Will the game be priced differently during and after Early Access?

“Price may increase moderately when we release.”

How are you planning on involving the Community in your development process?

“We want to know what bits they particularly enjoyed and what bits they could have done without, and use that knowledge to direct the game towards being the best it can be. Feel free to send suggestions about features - those are valuable too. We will be using the Steam Discussion boards as a hub for this conversation, as well as Discord.”
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Notice: Requires a virtual reality headset. See the VR Support section for more info.
VR Only

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Recent updates View all (9)

June 12

Update 1.6 Difficulty levels now on Default branch

Update time again. As usual we will stick this on Beta before it’s pushed through to live. This update is now live on the Default branch. Here’s a list of some of the main changes:

  • Difficulty levels have been added. Two harder versions of the base game are included. Difficulty levels modify many different elements to increase the challenge. Let us know what you think of the changes.
  • Enemies now have a knockback chance on hits and can even fall over if knocked back into something.
  • New enemy added: Flaming Skull.
  • Level stats and rankings are available at the end of a level.
  • Trophies to record your best rank are now in the Guildhall area.
  • There is a secret area to find on each level.
  • The bow now has a hip quiver to supply it with arrows (previous version was a little overpowered and this should dial that back a bit).
  • * The heavy knight is now immune to arrows as he could very easily be killed by kiting.
  • * Heavy knight axe damage has been pulled down to balance this out.
  • * Weapon damage has been reworked to add more variation to the weapons.
  • Smooth Movement speed has been equalised between forward and backward movement.
  • Smooth Movement speed has been increased slightly.
  • Zombie attack range reduced and can now be blocked with shields. Attack damage increased to counter that.
  • Reworked player collision area to make dodging arrows feel more fair (no more hits a foot from your head).
  • Added a sign for the town area in case people don’t try that door.
  • Extra sound effects added.
  • Updated to Unreal Engine 4.22.
  • Plus the usual slew of small bugfixes.
5 comments Read more

April 29

Update 1.5 - Boss battles now on Live branch

A new level has been added: ‘The Gates’ features two new enemy types, one of which is now added to the arena. The other being slightly too large...

As usual this will be live on the default branch in a few days if no showstopper bugs are found.
A few days have passed so this has been promoted to live.

  • Hand interaction now a hybrid of 1.4 and 1.3 - should be easier to open doors but still have physical interaction
  • Smooth movement speed increased
  • Archers no longer backtrack when you’re attacking them (as it was rather annoying)
  • Hit numbers displayed for arrow impacts
  • Arrow damage adjusted to boost headshots but lower body shots.

  • Bow aiming back to 1:1 after a bug in last update
  • Getting stuck in walls should now be detected and teleport to the nearest valid surface
  • Better CPU usage at times when multiple characters spawn
  • Enemies attack more consistently on stairs
  • Arena nav tweaks to remove a few points where AI can get stuck.
0 comments Read more
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“The graphical style and atmosphere, puzzles and combat combine to make this one of the most enjoyable games I’ve played in recent months”
VR Fitness Insider

About This Game

Step into this world of beautiful stylised graphics and explore striking, handcrafted environments - torch in one hand, big axe in the other. Gameplay is a rich, multi-layered experience, with surprising charm and heart.


Dramatic combat system:
This is what VR swordplay should be: free-flowing attacks and blocks that allow you to feel the rhythm of combat. Dynamic physics-based melee combat delivers a reaction to every hit.

Can it still be bullet time if it’s with arrows?
Bend time to dodge arrows or strike them out of the air - if you’re fast enough.

Swordplay that’s easy to learn yet challenging to master
Chain blocks and attacks unleash devastating counter attacks that can turn the tide of battle in your favour. Five different enemy attack styles to get your teeth into.

And what would a dungeon be without puzzles?
This new game has got you covered. Keys, switches, hidden rooms - the whole enchilada.

And if heart-stopping peril is your thing...

This game will have you dodging terrifying traps (that you can then use against your enemies) and climbing across death-defying drops.

No time for questing?
Drop into the arena and enjoy wave after wave of enemies - and unlock weapons to use in the main campaign or arena.

Looking for story?

The basics: a desperate king strikes a deal with the Morrigan to get him out of a tight spot, sacrificing his (unborn) daughter’s freedom. Time passes, and the daughter eventually succeeds the throne. The Morrigan returns to call in the debt… unless you can stop her, that is. But she is a god, so good luck with that!

A whole armoury of weapons

Tool up with swords, axes, shields, bows - play in whatever style you like, with over 20 weapons to choose from.

A range of locomotion options
Free locomotion, teleport or both supported. Left- or right-handed? Not a problem.

System Requirements

    • OS: Windows 10
    • Processor: Intel i5
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 970, AMD Radeon R9 290 or greater
    • DirectX: Version 10
    • Storage: 6 GB available space
    • OS: Windows 10
    • Processor: Intel i7
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GTX 1080/AMD Radeon RX 480 or greater
    • DirectX: Version 11
    • Storage: 6 GB available space

What Curators Say

14 Curators have reviewed this product. Click here to see them.

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