Build a factory in an infinite simulated voxel world. Mine resources, craft machinery and automate your research to progress. Face logistic challenges by planning and building a conveyor belt and pipe network. Manage a complex power system and expand your constantly growing production lines.
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Curator Review

By Indiegames Inside May 26, 2022

“Von Factorio inspirierte Fabriksimulation mit Koop-Modus. In Egoperspektive kümmert man sich in einer endlosen, prozedural generierten Voxelwelt auf einem fremden Planeten um den Aufbau einer Fabrik.”

Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“With Early Access the community will help us to create a better game since player feedback is crucial for complex simulation games. We will listen to your feedback and you may influence the development. Additionally your early support helps us to make the most of the potential we see in FOUNDRY.”

Approximately how long will this game be in Early Access?

“We don't know yet, we don't want to commit to a certain date. The game will leave Early Access when the game has satisfied our high expectations for quality and amount of content. We expect to stay in Early Access for more than a year.”

How is the full version planned to differ from the Early Access version?

“We plan to release the full version with more content, more distinguishable mechanics, more polishing and comfort features. In detail: We want to bind the voxel world closer to the core gameplay, by adding more underground-mechanics like deep mining and all the things you might expect to discover buried in the depths of a planet. Our team intends to add more complex options to customize and control how your factory operates, like logic gates to create custom machine behavior. According to our plans, the game's content will be expanded with more crafting recipes, research and machines.
We want to gradually introduce mod-support on the way to the full release. We plan to add support for minor modding (e.g. change recipes, add new machines) and scale it up to allow in-depth modding.”

What is the current state of the Early Access version?

“The game has most of its core gameplay mechanics implemented and we're mostly adding new content and in-depth gameplay mechanics on top. It currently provides about 15-25 hours of playtime, depending on your pacing and experience. Everything shown in our trailer and Steam store description is already implemented, explicitly: base building, conveyor belts, pipes, modifiable voxel world, research, crafting, a complex power grid system and various other smaller features.
Singleplayer is very stable, multiplayer is a bit less stable, but most issues are minor and almost everything can be fixed by re-connecting to the server or re-hosting the game. Bug fixing has always priority over new features. At the time we launch on Steam we expect to have a bug-free and very stable version for both Single and Multiplayer.”

Will the game be priced differently during and after Early Access?

“The price will increase when we feel that the changed amount of content justifies a price increase. This might be at the final release but may also happen during the course of Early Access. We will notify the community before we increase the price.”

How are you planning on involving the Community in your development process?

“One of the main reasons for Early Access is to get feedback from the community. We will always consider your input to shape a great game together. The best way to get in touch with us and the community is to join our Discord server, called "Foundry" (click link to join). Our team has a strong presence there and we're looking forward to have interesting and constructive discussions about the future of FOUNDRY.”
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About This Game

FOUNDRY is a first-person factory building simulation set in an endless procedurally generated voxel world. Mine resources, craft machinery and automate your research to progress through the game. Face logistic challenges by planning and building a conveyor belt and pipe network. Manage a complex power system and expand your constantly growing production lines.

Automate Everything

While you start small by crafting your first items and machines by hand, you will soon find yourself surrounded by a large sci-fi factory doing the work for you. You need to expand your factory by building more production lines, conveyor belts and pipes while keeping a stable power supply for your growing energy demands. By conducting research, you will unlock more advanced, complex and faster technology to optimize the design and maximize the output of your factory.

Expand Worldwide

Every new game starts with a different procedurally generated voxel world. Each block can be destroyed and new blocks (terrain or buildings) can be placed to shape the worlds to fit your desires. Build your sprawling factory on a mountain, in the jungle or inside the deepest mine - everything is possible!

Play Together

FOUNDRY can be played alone or cooperatively with friends. The multiplayer mode works over the internet as well as offline through LAN networking. There are currently no player limits for multiplayer, but we think the game is best played with 2-4 players.

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System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 64bit
    • Processor: Quad Core 2.3GHz+ processor
    • Memory: 8 GB RAM
    • Graphics: GPU with 2GB VRAM - GeForce GTX 750TI or equivalent
    • DirectX: Version 11
    • Storage: 4 GB available space
    • Requires a 64-bit processor and operating system
    • OS: Windows 10, 64bit
    • Processor: TBD
    • Memory: TBD GB RAM
    • Graphics: TBD
    • DirectX: Version 11
    • Storage: 4 GB available space

What Curators Say

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