Fast-paced action, tight controls, and instant replayability. Unlock over 200 levels with a variety of different enemies and scenarios. Play them by yourself or grab some friends and play locally with up to 4 players!
All Reviews:
2 user reviews - Need more user reviews to generate a score
Release Date:
Feb 6, 2019

Sign in to add this item to your wishlist, follow it, or mark it as not interested

Buy Definitely Sneaky But Not Sneaky


Recent updates View all (4)

April 22

Changelog for Definitely Sneaky But Not Sneaky 1.0.3

A new update was rolled out last night that should fix some issues you may or may not have noticed along with introducing a few new features! With this update comes a week-long sale of 30% on the Steam store from 4/22/19 - 4/29/19 so if you are looking to pick up the game, now is your chance.

  • The second difficulty has finally been completed; enjoy trying to beat those last few levels! The total level count is now at 288.
  • Added a laser sight toggle to all firearms for more accurate aiming. To enable, press 'TRIANGLE' or 'Y' on your controller or press the 'F' key on the keyboard.
  • A splash screen is now shown before the main menu that recommends using a controller.
  • Many levels were given another coat of polish; objects were moved slightly and some lights were removed. This was done for aesthetic and performance reasons.

Bugs fixed:
  • Different monitor refresh rates no longer affect gameplay. Before, the different refresh rates would affect character movement, rotation, and animation speeds.
  • The enemy that chases you with the bat no longer tries to infinitely chase your dead body after death. He now stands still and contemplates life as he should.
  • Bullets do not collide with doors when they are closing. Before, a second collider was present on the door that would remove bullets if you shot while the door was opening.
  • Raycasting for melee weapons has been tweaked so it should be easier to melee enemies. Before, it was harder to successfully melee an enemy.
  • The noise that plays when your gun is out of ammo has been slowed down. Before, if you were out of ammo and held down the trigger, the noise would play very quickly and would get annoying.
  • The Player UI (P1, P2, P3, P4) does not show itself until the main menu appears. Before, it would show itself during the splash screen.
  • The VFX flickering of candles/light sources has been lessened. Before, some people complained about the intensity of the light flickering.
  • The second main menu song's volume has been slightly lowered. It was slightly too loud before.

  • Enemy colliders are properly removed after death. Before, some colliders were not removed because of an indexing mistake. This should improve performance as fewer physics objects need to be updated.
  • Changed the mesh count of all characters from 11 to 1. This reduces the number of draw calls and should improve performance.
  • Enabled GPU skinning for supported hardware. This should take some strain off of the CPU.

Hopefully, those of you who have played the game enjoy and notice the new features! There are some more features currently in the works that will be coming out shortly such as:
  • Online P2P multiplayer (!).
  • A 'How to play' menu for better instructions.
  • A 'Social' menu for Twitter, Discord, and other social channels.

Remember, I am always looking for feedback or ideas. If you ever have any, do not hesitate to reach out to my Twitter or Gmail (! Keep your eyes out for the next update!
0 comments Read more

March 14

Changelog for Definitely Sneaky But Not Sneaky 1.0.2

Hello anyone and everyone! A new update was just pushed out to address some issues I have been thinking about since the last update which includes new features and minor bug fixes.

  • The silenced shotgun has been added and unlocks in the harder difficulty.
  • You can now select your character's color in the options menu between a selection of colors.
  • A small UI indicator when you die to remind newer players how to restart the game without using the pause menu.
Bugs fixed:
  • Unity's new Input System has been implemented, fixing most if not all of the controller issues in the previous version. Multiplayer should not have any issues concerning controllers.
  • Aiming has been improved significantly. Before, the character's arms were like 'jelly' and would bend; making it hard to aim. Now, your arms point perfectly straight, making aiming much easier and more precise.
  • Enemies with ranged weapons would shake violently when they were supposed to be standing still.
  • Barrels' heights were too tall and would cause a visual glitch when bullets passed over them.

I hope you enjoy these quality of life features and bug fixes! There are more updates in the works including new levels, player all-time stats, a better main menu, and more settings to change in the options menu. Please report any bugs or feedback to me via my Twitter!
0 comments Read more

About This Game

Definitely Sneaky But Not Sneaky is a top-down action-stealth game with arcade elements. Small yet difficult levels combined with the ability to instantly retry a level creates a fast-paced experience. In the end, it is your choice to be sneaky or not.

Action-Stealth gameplay

Most levels allow you to approach them in different ways. You can either sneak into each situation and slowly take out your opponents, or you can run in and try to beat the level as quickly as possible.

Controller support

With both keyboard/mouse and controller support, you can play the game whichever way is more comfortable. May it be keyboard and mouse, a PS4 controller, or an XBOX controller, all you have to do it plug-and-play (..and go into the options menu)!

Local multiplayer

4-person local multiplayer is also supported with the ability for mixing different control types (one player on a keyboard, another on a PS4 controller, and a third on an XBox controller, etc.) in order to get as many people playing as possible. Play the entirety of the game with some friends or just play solo, it's up to you!

Mature Content Description

The developers describe the content like this:

Blood/dismemberment upon player or enemy death along with cartoon violence.

System Requirements

    • Requires a 64-bit processor and operating system
    • OS: Windows 7
    • Memory: 4 GB RAM
    • Storage: 227 MB available space
    • Requires a 64-bit processor and operating system

What Curators Say

1 Curator has reviewed this product. Click here to see them.

Customer reviews

Review Type

Purchase Type


Date Range
To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph

Display As:
Show graph
Hide graph
Excluding Off-topic Review Activity
There are no more reviews that match the filters set above
Adjust the filters above to see other reviews
Loading reviews...