Werewolf Hunter X is a retro style 2d crafting and survival sandbox game that is currently in development by SeaCreatureSandwich, and boasts unique item building, procedural generation, rogue-like resource scarcity, mythical monsters, static and procedural world design, and much more.
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Release Date:
Dec 28, 2018

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We are releasing Werewolf Hunter X in early access during development to advance the mechanics of our game with the guidance of the Steam Community.

Though still in development the game is already playable, and generally bug free. We are looking for feedback from users on the Item Design mechanic of the game before going forward with further content, story, and level design.

During the Early Access period we plan to release new mechanics for easier and faster crafting in battle, that will need to be tested and fine tuned before the full game release.”

Approximately how long will this game be in Early Access?

“Our team typically works in two week sprints, which is based on our game’s current development road map as well as community requests over the course of the Early Access period.

Bug fixes and minor patching will occur weekly to address game issues.

We plan to release the full version of the game in the Fall of 2020.”

How is the full version planned to differ from the Early Access version?

“The full version will have a polished GUI, multiplayer servers, feature rich and robust in-game modding, and several other finishing touches and additions to the core game that will be decided in part by the Early Access community.

We are planning several new features to be developed into the game during the Early Access period, including (but not limited to):

• Smoother and more robust recipe creation process based on user feedback from the Early Access community
• Support for multiple languages and keyboard layouts
• Online content store to allow players to share recipes
• Better character creation to start your journey as uniquely as possible
• Steam trading cards
• Additional character save slots
• Leader boards
• Additional music tracks
• Mini games and quests
• More perks
• Improved artwork and animations
• Color Blindness game play compatibility
• Accessibility for the hearing impaired
• And bug fixes”

What is the current state of the Early Access version?

“Werewolf Hunter X is currently playable, but there is still a lot of placeholder art and unfinished content that is important to the main story and play of the game. This leaves the game a little rough around the edges, but playable and mostly bug free. Game progress is hurtling rapidly forward, and content updates are planned to be pushed at the end of two-week sprints throughout Early Access with input from the community.”

Will the game be priced differently during and after Early Access?

“Werewolf Hunter X is planned to remain at the current price during Early Access to reward community involvement in the game. After Early Access the price of Werewolf Hunter X is planned to be raised to reflect the finished quality of the game.”

How are you planning on involving the Community in your development process?

“We plan to engage the Steam community regularly through user feedback on the community pages. Votes are planned to be taken on what we add in the coming updates, and contests will be held with in-game rewards. We plan to actively communicate with the players, and use that feedback to help us make the best finished game we can.”
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About This Game

The Rundown:
Werewolf Hunter X is a retro style 2d crafting survival and sandbox game that is currently in development by SeaCreatureSandwich, and boasts unique item building, procedural generation, rogue-like resource scarcity, mythical monsters, and much more.

The unique Item Design mechanic allows the player to create, and share custom items in game time.
This can be handy for getting out of sticky situations. Stuck in a pit? Build a ladder! About to go into battle? Build a sword!
Want that sword to be made of Spaghetti noodles? That’s up to you. Material properties directly affect the player and the game world around them, so building armor out of lava is not recommended. There is no limit to what you can create when you design the items yourself!

Werewolf Hunter X also boasts Procedural world generation, random events, and rogue-like resource scarcity/trade-offs

Day and night cycle mechanics are also featured with persistent time, as well as weather mechanics, and player stats and buffs such as: Energy, speed and health.

​The Recipe Design Mechanic:
The Item design tool can be accessed at any point during the game. This is where the player will pick ingredients, shapes, colors, review the potential item stats, give the item a name and create the recipe. Save your design and then return to your adventure to create it, all in real time.

A long time ago the planet called Earth was destroyed. The final act of the human race as Earthlings was to build four massive ships that would hold the sum of our kind. The ships were sent out into the far reaches of the universe in hopes that we might find a new home for mankind.

Roughly twenty two hundred years later one did! The planet was 98% compatible. Off the charts. The planet's original inhabitants seemed to have suffered a species ending event that left the planet more or less intact.

After a thorough assessment while in orbit we landed and began to colonize. Our disassembled ship became strong walls around the colony, keeping out the wandering, ruthless monsters that were the shadows of the planet's previous tenants.

A message was sent to the other three ships so that they could make their way to Humanity's new home, as they had all planned so long ago.

Now, we are left to prepare for their arrival. We must build our small colony into a great empire, fight off the demons of the new world, and conquer the unruly landscape of our new home.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Microsoft Windows 7 or greater
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory
    • Storage: 500 MB available space
    • OS: Mac OSX 10.10+
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory, OpenGL 2
    • Storage: 500 MB available space
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 Ghz
    • Memory: 2 GB RAM
    • Graphics: 256 mb video memory, OpenGL 2
    • Storage: 500 MB available space

What Curators Say

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