In Pandemic Express - Zombie Escape, a group of humans try to outrun a player-controlled swarm of infected. Everyone spawns in a train station until one is randomly infected and needs to turn fleeing survivors into zombies. Survivors try to escape by train.
Recent Reviews:
Mixed (168) - 54% of the 168 user reviews in the last 30 days are positive.
All Reviews:
Mixed (1,093) - 67% of the 1,093 user reviews for this game are positive.
Release Date:
May 2, 2019

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Curator Review

“Бежать чтобы жить! Спастись и не стань зомби, только так можно победить в Pandemic Express!”

Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Pandemic Express is a new type of game - a mixture of open world session based shooter infused with the "zombie escape" formula. This means game design is extremely iterative, and since early 2019 we've been running 3 playtests a week iterating on the design. Early Access is the next step in this iteration. Alongside this, we will obviously have bugs and technical issues which we'll need to work through. Early Access makes sense here.”

Approximately how long will this game be in Early Access?

“We anticipate being in Early Access through 2019”

How is the full version planned to differ from the Early Access version?

“The full version will have a more cohesive design. Right now we have only a couple of types of zombies, including the bomber and the invisble zombie. We want to experiment more by adding a tank-style zombie class. On the humans side, we are looking at more weapons and abilities for humans as they fight off the hordes of zombies. Currently we have 2 types of airdrops, and are considering adding more - alongside weapons and items.”

What is the current state of the Early Access version?

“Currently the game has its full core game loop, procedurally generated spawn points and end goals, and 3 tiers of weapons. Once players turn into zombies, they have the chance to spawn with one of 3 classes.”

Will the game be priced differently during and after Early Access?

“The game will be more expensive when it comes out of Early Access.”

How are you planning on involving the Community in your development process?

“We will engage with the community on forums and our discord channel ( to listen to feedback and iterate together with the community.”
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Recent updates View all (19)

June 13

13/06/19 Update — Bombs and Other Zombie Changes

Hey everyone! This week we're reworking the Mimics, making them more distinct from the regular bombers that are currently being reworked. Now instead of exploding mimics can plant bombs! We have also tweaked the Conductor, making them a bit more powerful.

Please find the patch notes below, and don't forget to restart your Steam client if you didn't get the update automatically!

v.. 19/06/13

Mimic rework:

- Mimic can now plant bombs — press Q to activate
- Mimic can hit as normally by pressing LMB
- Mimic can plant up to 3 bombs, planting a bomb after that will cause the oldest one to de-spawn
- Bombs look like armor jars
- Bombs are triggered by humans in proximity of 4 meters
- Blast radius is 8 meters
- Bombs can be deactivated by shooting at them
- Upon explosion, humans in the blast radius start to lose health, one heart per 6 seconds
- Humans can stop this damage by holding E

Conductor tweak:

- An explosion upon hitting causes 0,5 heart damage
- Increased health
- Added a 60 seconds Conductor transfer timer. After the time is up, the role is transferred to another player without the death penalty
- The timer can be refilled by doing damage or killing a human
- Conductor is now tagged for other zombies
- Conductor can no longer slide

- Humans can't shoot while opening a drop
- The safe zone now shrinks to the size of the train
- [Map] Tweaked a location next to the Station A

Have fun!
13 comments Read more

June 7

Conductor Update — 07/06/2019

Hey everyone!

It's been only a day since the last update, and we've already got another one for you!

This time we're introducing a new zombie class — the Conductor.

Conductor is a boss zombie that is given to one random zombie player when the humans are overpowering the zombies.

It's got a ton of health and can't be knocked back by bullets. When it dies, the role is given to another random zombie player, and so on until the situation is more even.

Please don't forget to restart your Steam client if you didn't receive the update automatically.

Here's the full patch note:

v.. 19/06/07

  • Added Conductor zombies
  • Fixed gun sounds

Have fun!
23 comments Read more
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The Roadmap: What's Coming

About This Game

Welcome to Pandemic Express - Zombie Escape! We've played a lot of Zombie Escape-style mods, and wanted to make something standalone, and on a large scale. Up to 30 players spawn in a large world. One of them gets randomly infected, and has to spread the infection turning everyone into zombies. The human players desperately try to escape on a train through an onslaught of what seems like endless zombie hordes.

  • First standalone ‘Zombie Mod’ on a massive scale
  • Unique co-op experience with ad-hoc teams, vehicles, a large open world, and a train
  • Distinctive art style & game atmosphere

We brought the unique ZOMBIE MOD experience into a standalone game

Imagine CS zombie mod infused with the DNA of a large-scale open world shooter, set in a post-soviet ghost town. And trains. We like trains.

Playing as a Human

  • Loot: Find gear in abandoned houses
  • Cooperate: Work with teammates to survive
  • Fight: Kill zombies with anything you have

Playing as a Zombie

  • Resurrect: Respawn instantly and close to fellow zombies
  • Hunt: Find the humans hiding around the map
  • Annihilate: Infect everyone!

Mature Content Description

The developers describe the content like this:

Human players can shoot the dark creatures.

System Requirements

    • OS: Windows 7/8/10 64bit
    • Processor: Intel i5-2400, AMD FX-6300
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 550Ti or AMD Radeon HD 7750
    • DirectX: Version 11
    • Network: Broadband Internet connection
    • Storage: 9 GB available space
    • Additional Notes: We highly recommend to have a microphone as this game depends on ingame communication.

What Curators Say

44 Curators have reviewed this product. Click here to see them.

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