Encased is an isometric role-playing game in a sci-fi post-apocalyptic setting. It was inspired by the first two Fallout installments, Divinity: Original Sin, Baldur’s Gate and alike.
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July 3

KSU #33: Closed Alpha release and Early Access delay

“The Dome and its environs were not built in one day, and the work is far from being over. Of course, mistakes in the design and construction of buildings are made, accidents occur, Oranges die... Why am I saying this? Oh yes. The community under the Dome is a living organism, it needs time to grow and strengthen. ”

The Dark Crystal Games team that never leaves its office is once again with you, and we have some news.

The first one: we are forced to postpone the early access game release (we’ll tell you a bit later why).

The second one: we are releasing a restricted access version of the game for alpha backers on Steam. And if you are an alpha backer, then perhaps the access key for the alpha version is making it to your email inbox right now, and the alpha build itself is being uploaded to Steam!

We are well aware that delays suck, but sometimes they are necessary, and here’s why.

“Early access” almost always means that a game feels raw, unstable and poor in terms of content. We do not want to see Encased like this even at this stage of development, and unfortunately we have to choose between the earlier release and the quality. We choose quality.

Encased is a game with a rich atmosphere and a deep, developed world. And nothing kills all this like stuttering, crashes and bugs.

Sure there will be some bugs in the Early Access version of Encased, but their numbers will be minimized, and they will not spoil your game experience. To deal with errors (small and large), we’ve introduced a special system: in every game version there’s an option to send a bug report or a suggestion to the developers: just click the button in the corner of the screen, describe the problem, and the system will automatically send us a screenshot and your text, adding your computer stats to the message (in certain situations this will help to diagnose the cause of the bug). This system will help to make the game better as quickly as possible and even, over time, implement some of your proposals.

Button in the form of an envelope in the upper left corner of the screen

Another equally significant reason for the delay is the constant work to improve the interface, polishing game mechanics, rewriting, writing and editing the text – trust us, Encased has a lot of text. From the very start of the development we’ve set ourselves a fairly high level of quality, and now we are trying to keep up to it with everything we have.

We want you to see the game as it is intended. This requires effort and time, resources a small team often lacks. We hope you understand and ready to wait a bit longer.

And for alpha backers we have an alpha version.

“Alpha”, that is coming out in the next couple of hours, is an unfinished version of the game. The content of the first official version of Encased is very limited, all that the game consists of, including graphic assets, render, role-playing system, sound, interface, plot, et c. is in the non-final state and will be finalized by release date.

The alpha version of Encased is not intended for public display and sale, and is distributed exclusively for kickstarter-backers. But what is waiting for you in this “alpha”? An early version of the character editor, several large locations and quests, a lot (really, a lot!) of loot. As well as the opportunity to fry a cockroach, climb into the ventilation, make a bat with nails and look at the gloomy sands of the Dome, covered with fog.

In fact, this closed alpha is the first official release for us as a team. And we, like you, want this game to be of high quality, interesting and exciting, and hope that the adventures under the Dome will be remembered by everyone who happened to get into it.

Aside from the delay, our plans remain the same: shortly after the alpha, we will release the beta, which will be available to a much larger number of players. After eliminating bugs and polishing the content, the long-awaited EA-version will be released.

We cannot announce the release date yet, but be sure that this will happen soon enough. The Spire accepts shipments, the White Wing examines relics, the team works, and Encased moves towards the early access.

Kickstarter page: https://www.kickstarter.com/projects/darkcrystalgames/encased-old-school-isometic-turn-based-rpg/
27 comments Read more

June 13

Encased Stories #2

CAERUS.RECORD#98943: April 1976, note

Let’s just say Mobis was unlucky that day. Crawling up out of a waste tunnel that’s mainly used to dispose of crushed rocks, it met up with a group of newbies. They panicked, of course, threw all their grenades, shot off all their ammunition, and even fired an RPG! When I have arrived at the scene, I could’ve easily fit what was left of him into my suitcase. In fact, that’s exactly what I did.

The robot’s weapons were the most interesting thing to me. It had two mechanical arms designed for melee combat, each of which could heat up to 260 degrees centigrade. More interesting still, even smashed into pieces the arms retained this ability.


You’re right Ricardo, I’m a sentimental guy. It bothers me to see all those houses built by hard-working, hopeful people, now laying in ruins. I know it’s difficult to maintain the facade of order, but in many ways the facade itself is a kind of order. With the Lord as my witness, the real catastrophe wasn’t when we lost contact with the outside world, but when the “Traveller’s Inn” closed down.


These CRONUS guys like to think their gear is flawless. They take a sturdy strongbox, put a combination lock on it, and think it’s all in the bag. It’s good, even great.

After all, the more people believe in their security systems - the durability of the container and the complexity of the lock - the more fun it is to disappoint them.


Now I want my lockpicks back. I already know who did it, but it will be better for you if you just come forward!


“People often ask me, ‘Teddy, what’s your secret? How did a donut scarfing nobody like you transform into the renowned destroyer of Forefathers security systems you are today?’ It’s true that not so long ago I was nothing but a simple security guard. But one perk of that job is plenty of free time, which I decided to spend reading books. This wasn’t just for entertainment, not at all! Real soldiers read all the combat manuals they can find, and Black Wing bases are full of them.”


The warehouse is a place every employee visits at least occasionally. Here you will find everything you need - any vehicle, any type of equipment - for an expedition. Some employees even park their own cars here (for an additional fee, of course)!

For Orange Wing, it’s also the perfect place for a few hands of poker while the warden is busy elsewhere.


In our quest for new technology, we discovered thousands of strange machines that we could neither use nor understand. We were pursuing immortality at the cost of countless lives! No one could have imagined what these wishes would cost us when the genie was loosed from the bottle...


“What's the flag of CRONUS, Randy?” Obviously, the bureaucrats would never agree to it, but what I would like to see: a shotgun on the flag, a big, freaking shotgun, front and center. Why not? Every day on the radio it’s democracy, respect, equality, blah blah blah. Let me tell you something: a big gun is the best guarantee of order. All those Orange scum need to think twice before barking at honest guys like us. No, the charter definitely needs to be rewritten. And replace the flags of course, so the main graphic is a shotgun. Or better, two shotguns.


CAERUS.RECORD #109697: Our Future

Today I observed some workers swapping out batteries in equipment and servoshells. I assumed the truck loaded up with old batteries was headed for the Spire so they could be transported out on the next platform. Instead, it drove out into the desert...

Claire, I'm afraid the conquest of the Dome’s frontier will end just like every other conquest in history. What was once a frontier will end up a garbage dump. There will be consequences, Claire, that no one will bother to fix.

12 comments Read more


“Packed with the kinds of characters and curiosities that make good RPGs so engrossing.”

“The role-playing system should seem familiar to those who have played Baldur’s Gate, Planescape: Torment, Fallout and Fallout 2.”
Hardcore Gamer

“The plot lines kept us interested and the faction system within the Dome allowed for a lot of changes to gameplay.”

About This Game

Encased is an isometric role-playing game in a sci-fi post-apocalyptic setting. It was inspired by the first two Fallout installments, Divinity: Original Sin, Baldur’s Gate, Pillars of Eternity and alike.

Our team of experienced developers, some of whom were involved in developing such games as Divinity: Original Sin Enhanced Edition and Divinity: Original Sin 2, Age of Decadence, Life is Feudal: Forest Village and others, is now offering you to join C.R.O.N.U.S. corporation. Dive deep into the non-linear adventure and investigate mysterious ruins of the lost civilization.

Explore, fight and rob caravans!

Encased is an open world CRPG that encourages exploration, it appeals not only to old fans of games like Icewind Dale, Torment and Shadowrun, but to newcomers as well. Being a sort of tribute to the best games of the genre, it aims not only to use their essential aspects, but also to improve and develop the genre even further.

Create weapons, armor and upgrade them, if you want to survive in this post-apocalyptic world. Search for mysterious artifacts in abandoned labyrinths and facilities of the Forefathers and use them - each relic has unique properties. What do they do? Apply them to your gear and see for yourself.

Hire, persuade or threaten residents of the desert to follow your cause. Use their skills and abilities for yourself or others. Join the ranks of New Committee who tries to rebuild the old world, freedom fighters of the Republic of Carmine Heights, the Church that tries everyone to convert everyone to their faith, the raiders of Phalanx or the Kshatriya military order. All factions are different and have their own unique vision. Help one faction dominate everyone, destroy them all or just be a lone wolf.

Encased doesn’t use classes. The versatile system of skills and attributes lets you customize your character any way you want.

Show your tactical skills in a turn-based combat with multiple types of enemies. Take cover, use different types of weapons and ammo, place traps or get close to them in your power armor and give them a taste of your makeshift club! The ruins of the lost civilization are full of enemies, from mutated wildlife to ancient combat robots. You will need to implement different tactics to overcome different foes.

Make your own unique adventure, thanks to the breathtaking random encounters: create an unassailable fortress out of a crashed plane, win gladiator games, escape the Labyrinth Of Death or steal mysterious case from a roadside car.

And remember, game world will react to your actions. Save a settlement from the raider attack and find new trusted friends, or turn your back, finish off any survivors and pillage ruins. Choice is yours.


System Requirements

    • OS: Windows 64-bit (7/8/8.1/10)
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 450 or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 64-bit (7/8/8.1/10)
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 940 or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card

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