Encased is an isometric role-playing game in a sci-fi post-apocalyptic setting. It was inspired by the first two Fallout installments, Divinity: Original Sin, Baldur’s Gate and alike.
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Early Access - Q1 2019

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Available: Early Access - Q1 2019


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February 10

KSU #30: White Swan Station

CRONUS Foundation was actively exploring, and exploiting, the Dome right up until the Incident. Thanks to Blue Wing’s efforts, roads traversed the sands, settlements blossomed, and research complexes arose alongside the mysterious edifices of the Forefathers. Some of these facilities subsided deep underground, a strange predilection of the ancient race.

Some even survived the Incident, and a few survived more or less intact.

Bunkers. Who among us fans of the post-apocalyptic genre doesn’t like a bunker? Preferably ancient, dilapidated, and abandoned. Or on the contrary, well maintained and populated. Encased provides plenty of options - for every taste.

In such locations one may stumble upon rich rewards. Or perhaps run into trouble. Or reveal a secret of the ruined world. Or all of the above!

White Swan Research Station is just such a place.

Soon after the Incident, local scientists decided they had the brains and the resources to go it alone. The head of the base, Vera Dammerung, overrode the complex’s security systems, drove out the Blacks and the Silvers, and imposed severe restrictions on access.

However, it is still possible to penetrate the station. If the guy manning the intercom buys your story, or you are a genius at persuasion, or convince them you make a better ally than enemy - the main gates will swiftly open. The point is not to overdo it. Scientists typically avoid physical conflict, and the guards here are all automated, robotic - which means they are ever vigilant and have no concept of mercy.

But you can also rely on cunning and ingenuity. There is a second, hidden entrance within a labyrinth of nearby caves. If you successfully navigate those narrow stone passages, bypassing the traps and defeating your opponents, in the deepest recess of the caverns you will find a back door to the bunker. However you will likely have to do some talking there as well.

But it's worth it. A handful of former White Wing employees have something else to offer: crazy theories, stories of academic squabbles, violent struggle, and a massive cover-up... In other words, a run-of-the-mill scientific community, multiplied by a high-tech sci-fi future, flavored with the grim spirit of the post-apocalypse.

For example, you might try to solve a dilemma for two former colleagues. They each accuse the other of villainy, deceit, sabotage and -more seriously- coffee theft. But dig deeper and you’ll find out there’s more, and not much of it related to science (yes, a woman is involved, one with a good old-fashioned dark past).

Having earned the favor of the bunker’s inhabitants, the hero will gain access to rare, experimental equipment, as well as upgrades made possible with the assistance of certain specialists. The station scientists will also buy advanced relics at a good price. Speaking the language of RPGs, White Swan is a hub for high-level weapons and armor, and interesting quests.

The leaders of White Swan wish above all to maintain their neutrality. Nevertheless, if you belong to certain factions you can always try to play diplomat. For example, Carmine Heights and the New Committee would love to collaborate with the Dome’s preeminent scientists. Always remember that the consequences of your choices, and the actions taken to implement them, rest entirely on your conscience.

Therefore, all experienced wasteland explorers -as well as the greenest of rookies- are strongly advised to pay the “eggheads” a visit at some point.

But don’t forget: those turrets flanking the entrance are no joke.

And while you sit back and imagine the battle with turrets and the epic relic armour upgrade, we’d like to talk about how Ecased is doing.

In one word — well. Dark Crystal Games is working hard to put Encased in early access.

Lately, we set up a new terrain system and now we turn the whole desert upside down. We put rocks here and there, plant sickly bushes, hide anomalies. That’s why we’ve expanded the team by hiring a talented level designer.

There are new people in other departments as well — considering the amount of 3D content we need, we’ve got a couple of 3D modellers. By the way, they made a cool game recently. We won’t name it, but if you love RPGs you almost certainly heard of it.

A lot of assets were modified and improved: uniforms, environment items, character models… All for the sake of the game looking as good as possible when it’s out.

The modification job is not all though. We have numerous ideas for various content, from a random encounter with predatory fireflies we came up with in the first month of development to a separate infrastructure for the Orange Wing employees. From a bunker that was a teleporter testing ground to raiders’ den hidden inside a dried up well… The team is at last on the google docs our game designers and writers filled with their wildest ideas. So by the moment the game is in the early access the desert will be thick with quests, random events and stashed arms, as well as many other things we all love the classic RPGs for.

Thanks for being with us!
16 comments Read more

December 20, 2018

Encased KSU #29 - Blood and Concrete

Blood and Concrete: Abandoned Gas Stations and Other Encased Architecture.

Imagine our fictional world working according to the laws of reality: the world under the Dome is currently a complete mess. Concrete slabs are stacked in rows somewhere in a forbidding desert. Level designers clear away wild terrain piled with stones, preparing for construction. Artists make sketches for modular buildings, while modellers turn sketches into the building blocks from which dwellings, offices, military bases, and shopping centers will be erected.

All the while, I am writing this update to tell you how great it will look in the game, when this gigantic construction project is finally complete.

As you may already know, Encased is set in an alternative 1970s, and we really want our square, six-cylinder Dreadnoughts to ride the roads of this fictional world, our characters smoking cigarettes, and every structure looking as impressive and authentic as possible.

Having studied a lot of old photos, we understand the direction to take: buildings under the Dome will be assembled from concrete blocks, because the 70s were the heyday of concrete architecture.

We’ve outlined the task to our artist, who has sketched a concise draft of the plant which will churn out these ubiquitous construction blocks.

As you can see the plant itself is modular, and if it outlives its usefulness CRONUS will herd the cranes back to the depot and disassemble the plant in a couple of days. The salvaged blocks will be transported to a different site, and start a new life as a car dealership, research complex, or shopping mall.

Not all building blocks are huge. Some are more modest, because in addition to sprawling factories there are small private stores, car repair shops, and gas stations under the Dome...

Here for example is a gas station of the Wingman Petroleum company.

You will notice it seems slightly the worse for wear, since after the incident most of the Dome's infrastructure was abandoned, and small businesses like gas stations and roadside diners have mutated into raider outposts.

To make our post-apocalypse as authentic as possible, we create several versions of each block. There are new blocks arriving at factory warehouses, and there are blocks covered with rusty steel lining, punctured by bullets and chipped by shrapnel. Of course you will find much more of the latter.

In the end, what kind of apocalypse would it be without ruin?

We would again like to thank the backers and invite them to join the game community in Twitter, VK, Facebook or Discord.

Thank you for being there, guys.

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2 comments Read more


“Packed with the kinds of characters and curiosities that make good RPGs so engrossing.”

“The role-playing system should seem familiar to those who have played Baldur’s Gate, Planescape: Torment, Fallout and Fallout 2.”
Hardcore Gamer

“The plot lines kept us interested and the faction system within the Dome allowed for a lot of changes to gameplay.”

About This Game

Encased is an isometric role-playing game in a sci-fi post-apocalyptic setting. It was inspired by the first two Fallout installments, Divinity: Original Sin, Baldur’s Gate, Pillars of Eternity and alike.

Our team of experienced developers, some of whom were involved in developing such games as Divinity: Original Sin Enhanced Edition and Divinity: Original Sin 2, Age of Decadence, Life is Feudal: Forest Village and others, is now offering you to join C.R.O.N.U.S. corporation. Dive deep into the non-linear adventure and investigate mysterious ruins of the lost civilization.

Explore, fight and rob caravans!

Encased is an open world CRPG that encourages exploration, it appeals not only to old fans of games like Icewind Dale, Torment and Shadowrun, but to newcomers as well. Being a sort of tribute to the best games of the genre, it aims not only to use their essential aspects, but also to improve and develop the genre even further.

Create weapons, armor and upgrade them, if you want to survive in this post-apocalyptic world. Search for mysterious artifacts in abandoned labyrinths and facilities of the Forefathers and use them - each relic has unique properties. What do they do? Apply them to your gear and see for yourself.

Hire, persuade or threaten residents of the desert to follow your cause. Use their skills and abilities for yourself or others. Join the ranks of New Committee who tries to rebuild the old world, freedom fighters of the Republic of Carmine Heights, the Church that tries everyone to convert everyone to their faith, the raiders of Phalanx or the Kshatriya military order. All factions are different and have their own unique vision. Help one faction dominate everyone, destroy them all or just be a lone wolf.

Encased doesn’t use classes. The versatile system of skills and attributes lets you customize your character any way you want.

Show your tactical skills in a turn-based combat with multiple types of enemies. Take cover, use different types of weapons and ammo, place traps or get close to them in your power armor and give them a taste of your makeshift club! The ruins of the lost civilization are full of enemies, from mutated wildlife to ancient combat robots. You will need to implement different tactics to overcome different foes.

Make your own unique adventure, thanks to the breathtaking random encounters: create an unassailable fortress out of a crashed plane, win gladiator games, escape the Labyrinth Of Death or steal mysterious case from a roadside car.

And remember, game world will react to your actions. Save a settlement from the raider attack and find new trusted friends, or turn your back, finish off any survivors and pillage ruins. Choice is yours.


System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 64-bit (7/8/8.1/10)
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 4 GB RAM
    • Graphics: NVIDIA GeForce GTX 450 or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: Windows 64-bit (7/8/8.1/10)
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or equivalent
    • DirectX: Version 11
    • Storage: 10 GB available space
    • Sound Card: DirectX compatible sound card
    • OS: OS X 10.11.1
    • Processor: 2.3GHz dual‑core Intel Core i5
    • Memory: 4 GB RAM
    • Graphics: Intel Iris Plus Graphics 640
    • Storage: 10 GB available space
    • OS: macOS High Sierra
    • Processor: 3.4GHz quad-core Intel Core i5
    • Memory: 8 GB RAM
    • Graphics: Radeon Pro 555 with 2GB of VRAM
    • Storage: 10 GB available space
    • OS: Ubuntu 64-bit 12.04+
    • Processor: Intel Core 2 Duo or equivalent
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GeForce GTX 260 or equivalent
    • OS: Ubuntu 64-bit 12.04+
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce GTX 660 or equivalent

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