Aeon of Sands – The Trail is a roleplaying game set in a post-apocalyptic desert world. It combines real-time exploration gameplay with classic gamebooks where you create your very own non-linear story adventure.
All Reviews:
Positive (22) - 95% of the 22 user reviews for this game are positive.
Release Date:
Dec 4, 2018
Developer:
Publisher:

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Recent updates View all (18)

February 7

Aeon of Sands - Deluxe Version (Soundtrack and Art Book) is live!

Aeon of Sands - launches its DELUXE VERSION on Steam:
Get the soundtrack and art book in the Deluxe version, as an upgrade or as a separate DLC.



Art Book
The game's 100-page art book, brimful of cool artworks, including game production art and final illustration, in high resolution, complete with a bit of behind-the-scenes information, and an in-detail article about the game inspiration.

At this link, you can download a 15 pages preview of the Art Book: https://store.steampowered.com/manual/1025290

https://store.steampowered.com/app/1025290/Aeon_of_Sands__Art_Book/



Soundtrack
Many have asked for it and it’s finally here: 22 high quality MP3 192kbit/48Hz tracks, composed, performed and amazingly remixed by jazz musician Gabriele Artuso.

The collection combines the exotic feelings of the desert of Aeon of Sands with those of a tense movie out of the 80’s.

https://store.steampowered.com/app/1025280/Aeon_of_Sands__Soundtrack/

From February 4 to February 11, the game is on sale on Steam!
If you have not yet bought it, this is the perfect time to get into the hot Aeon of Sands world, at a reduced price in the current Steam Lunar sale!

What are you waiting for? Head on over to our Steam store page, and don't forget to spread the news!

Aeon of Sands - DELUXE Version


Aeon of Sands - DELUXE Version Upgrade


Marco & Florian of TwoBitsKid
0 comments Read more

February 4

Aeon of Sands - Huge Update (Version 1.0.8)

Version 1.0.8

1. Bosses improved with new abilities!


2. Charges now shown on Icon!


3. Improved range weapons and projectiles!
'smallstone' 8 dmg + 'unmoveable' effect duration 0.1 + trait mod 'bolt' 14 dmg + 'unmoveable' effect duration 0.4 + trait mod 'flechette' 12 dmg + 'unmoveable' effect duration 0.3 + trait mod 'pellet' 20 dmg + 'unmoveable' effect duration 0.2 + trait mod 'stone' 3 dmg + 'unmoveable' effect duration 0.1 + trait mod 'splinteredstone' 6 dmg + 'unmoveable' effect duration 0.2 + trait mod

4. The game's difficulty can now be changed on the fly during play!

5. Improved hard mode! Combat dance and hit&run is now much more difficult.

6. Traits have levels now (just like in DM). They are shown in the character stats panel!
'Novice' 0-15% 'Beginner' 16-25% 'Competent' 26-45% 'Proficient' 46-65 'Expert' 66-85% 'Master' 86-100%

7. Improved normal enemies. Resistances & Abilities added.
Skeletons - invulnerable auran & elemental magic damage CyberAnts - invulnerable auran damage Rogue Thug - invulnerable auran damage +Enemies that cast hide spell are now also permeable (no physical damage!) and a lot more..!

... and much more!

New Features:
  • 60 - visible 'charges' on Inventory Item Icons
  • 1212 - change difficulty on the fly
  • 1190 - PauseMode added to Beginner Mode (press Space to activate)
  • 1433 - Ant Queen fight reworked & improved
  • 1431 - improve hard mode (better AI, faster turning, better usage of Magic, and a lot more improvements!)
  • 1427 - improve Bosses independant from difficulty modes (new abilities)
  • 1456 - trait levels names added to stats panel
  • 1465 - disable tutorial button added to every Tutorial Screen
  • 1357 - rising of a traits is now better written in textbox (blue)
  • 1459 - textbox comment added for spike damage, to better protect the feets
  • 1440 - improve range weapons (cooldown reduced; and stun effect added to projectiles to make range combat more fun!)

Corrections:
    1421 - Route on Worldmap from Valley to Fallen Dome disabled
  • 1416 - Dialogue fix: COMOR OF THE LOST AND FOUNDS 2
  • 1422 - Dialogue fix: Valley 1 - Link1.1b
  • 1423 - Dialogue fix: A desert camp
  • 1425 - Dialogue fix: A RUIN_Screen
  • 1467 - A Pit Dialogue wrong image adjusted
  • 1419 - GATE SCENE D: when choosing Harro in marketplace, unneeded bronce helmet removed
  • 1411 - "sluggish" fade in / out of LargeMap fixed
  • 1441 - blocker in maze 6_4 removed
  • 1442 - correct damagetypes for green_spit, god_spit, green_spit_pool, acid_spit, reddust defined
  • 1430 - Flamethrower shouldn't stack; damageoutput lowered a bit; fixed
  • 1446 - Fix that break attack was not recognised by rangeattacks and static_enemies where affected by LOVE & UNMOVEABLE spell effects
  • 1439 - Combat difficulty: improved normal enemies by using Flags to add resistances
  • 1454 - ammo for crossbow/sling in random market added
  • 1458 - Peculiar stone bug fixed; stone is now accepted as well aas other stones
  • 1435 - more corpses added to the branchways (because of the Story)
  • 1078 - maze 4_2 stone puzzle small bug fixed
  • 1461 - bug in range combat targetting of NPCs fixed
  • 1413 - Tutorial fixed: large_map_3
  • 1412 - Tutorial fixed: character_stats_2
  • 1415 - Tutorial fixed: wrong shieldhand -> lefthand + doubled sentences
  • 1432 - maze 21_e_1 fix the start; more mobs at the start suiting the story
  • 1402 - rename button "Character States" to "Character Stats"
  • 1414 - Music-Loop 'fallen_branchways' fixed
1 comments Read more

Reviews

“One of the most brilliant pieces of design I’ve seen in forever”
Rock, Paper, Shotgun

“Aeons of Sands is a fascinating take on the ye olde grid-based first-person RPG”
PCGamer

About This Game

Aeon of Sands – The Trail is a roleplaying game set in a post-apocalyptic desert world. It combines real-time exploration gameplay with classic gamebooks where you create your very own non-linear story adventure.

You play the vain and clumsy Setrani, a simple clerk aspiring to a simple life. But in the post-apocalyptic world of Aeon of Sands, nothing is ever that easy... A single missing caravan will set plans in motion, and seal the fate of our unlikely hero.

What if your favorite “Choose your own Adventure” book was, instead of crumpled pages to turn and dice to throw, an epic FPP dungeon crawler?

FEATURES

  • The world of Aeon of Sands may be lethal, but it is not humorless. Think “Hitchhiker's guide to the Galaxy” meets Interplay's Fallout!
  • Emphasis on exploration: the deadly world of AoS is filled with secrets, switchs, loot and eccentric characters to meet... or to fight!
  • Non-linearity: Follow the story at your own speed, or at your own will.
  • Replayability: Do it differently all over, face multiple endings!
  • Completely hand drawn 2.5D environment, 240 hand-drawn illustrations
  • Auto-mapping, with a writing feature
  • Real-time combat, with grid-based tactics
  • Organic character's customization: forget xp and levels, stats are likened to the gear you choose and the skills you use.

The Setting




The Kinami giant tree, a rare and precious shelter in a sea of sand around which the story evolves, and on whose colossal trunk and branches a hardy people built a whole city, Pantella.

Exits The Hero!




Setrani is the main character of the story: vain and clumsy, he’s one of the young men and women who keep the Kinami tree in good health.

Setrani is a cross between a gardener and also a lowly factotum for the city government: he basically crowdfunds supplies to maintain all the tree caretakers.

A slacker and a nap taker, he’s the definition of whom you would not trust with your life.

The BIG HOT Problem!




Where is the missing caravan?!

A caravan carrying supplies and legations to a distant sister city has disappeared from the trail.

Was it a trick of its intended recipients?
Was it a dreaded nomadic tribe raid?
Or something else entirely?

Choose Your Adventure!




Aeon of Sands’ adventuring is based on illustrated dialogues with multiple-choice: through them, the players are introduced to new situations.

Based on the actions or attitude that the players make Setrani take, new areas can be explored, while others become inaccessible, or they meet new companions or make enemies for life. But most of the time, it’s both!

The story has many different paths, locations to visit and three different endings.

Friend Or Foe?




What about a rugged guard, with a checkered past and a big heart? Or a crazy aged lady looking for murderous adventures? And what about Herman, the dead sandcrawler’s body? Or a bored archaeologist slash tourist with a fetish for water faucets?

Them Who Roam The Desert!




City states sometime suffer the incursions of the men and women who live in nomadic tribes in the desert, always moving, always raiding other settlements, and usually in a state of constant war with each other.

Their tribes are usually composed of scavengers, who may be the only people in the whole world that understand a little of the technologies lost in time, as well as brute marauders and powerful warlocks, who bend the elements to their will.

But there might be more people, rogues and pariahs, settled in hidden havens, and if the desert teaches anything to Setrani, he must be wary of appearances.

And, You Know, Creatures!




While Setrani might be afraid of strangers, there’s no shortage of critters to really freak him out, and possibly eat him. No matter how many companions as he brings with him: the more, the merrier.

From the common sandcrawler to giant centipedes and leeches, from creatures of the underground to creatures of the sky.

To whatever it is the one in the image above belongs to, and wherever it might come from.

Meet Interesting People (In Combat)!




This is Bob, Bob is a fashion blogger. He wears a stylish headdress made of a carved pumpkin-like red animal skull or just pottery (the jury is still out), and a sprawling necklace of sandcrawler innards, with a touch of sweet aroma of decay, Charnel No 5.

Name: Bob

Occupation: Rogue working with basic 9 to 5 contract with his employer settlement, committing routinely roguish acts of random robbery on desert travelers, but he dreams of becoming a star fashion blogger.

Greatest Skill: Perfect duckface in pictures.

Greatest Drawback: Nobody ever saw his face, on account of it being stuck inside his headdress. Also: he has no internet.

System Requirements

Windows
Mac OS X
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or 10 (64 bit)
    • Processor: 1.3 GHz Intel Core i3, Dual Core or AMD equivalent
    • Memory: 4 GB RAM
    • Graphics: Graphic card supporting OpenGL 2.1+/GLSL 1.40+, 1 GB
    • Storage: 500 MB available space
    • Sound Card: Any
    • Additional Notes: for an optimal gaming experience you need a 3 button mouse.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 or 10 (64 bit)
    • Processor: 3.0 Ghz Intel® Core™ i5 or better
    • Memory: 8 GB RAM
    • Graphics: Graphic card supporting OpenGL 2.1+/GLSL 1.40+, 2 GB
    • Storage: 1 GB available space
    • Sound Card: Any
    • Additional Notes: for an optimal gaming experience you need a 3 button mouse.
    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.12+ (64 bit)
    • Processor: 1.8 GHz Intel Core i5 or better
    • Memory: 8 GB RAM
    • Graphics: Graphic card supporting OpenGL 2.1+/GLSL 1.40+, 1 GB
    • Storage: 500 MB available space
    • Sound Card: Any
    • Additional Notes: for an optimal gaming experience you need a 3 button mouse.
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: OS X 10.12.4+ (64 bit)
    • Processor: 1.8 GHz Intel Core i5 or better
    • Memory: 8 GB RAM
    • Graphics: Dedicated GPU supporting OpenGL 2.1+/GLSL 1.40+, 2 GB
    • Storage: 1 GB available space
    • Sound Card: Any
    • Additional Notes: for an optimal gaming experience you need a 3 button mouse.

What Curators Say

10 Curators have reviewed this product. Click here to see them.

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