Gravia is a gravity-themed action/puzzle game where you create small "black holes" called Rifts. You'll use this power to destroy obstacles, solve puzzles, move yourself at high speeds, and hopefully not destroy yourself in the process.

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Early Access Game

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Note: Games in Early Access are not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access is the best way I've found to get real feedback. Gravia's development is very iterative. I have my own "vision" for what I want the game to be, but it's the honest feedback from Early Access players that has helped improve the game with every release.”

Approximately how long will this game be in Early Access?

“I'm hoping to be at, or very close, to the 1.0 release by the end of 2026.”

How is the full version planned to differ from the Early Access version?

“The main, high-level differences are that additional levels will be added (along with additional game mechanics), and "placeholder" assets will be replaced with high-quality assets.”

What is the current state of the Early Access version?

“About 90% of the game is "done" at this point, with almost all future development going towards adding the final levels of the game. So pretty much right up until the final current level in the game, the experience should be pretty much what you can expect from the final release. ”

Will the game be priced differently during and after Early Access?

“I expect the price will increase modestly after Early Access.”

How are you planning on involving the Community in your development process?

“There is an active Discord channel for Gravia, which is open for anyone to join:



So far, most of the community aspects of Gravia have taken place on Discord, though I'll also make sure to monitor the Valve community board as well.

Everyone in the community is free to make recommendations and suggestions, with the assurance that I read them all with an open mind. Not all ideas will fit, and some are sure to be beyond the scope of this project. But there are quite a few things in Gravia now that just wouldn't exist without members of the community saying, "It would be cool if..."”
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About This Game

Gravia is a gravity-themed action/puzzle game where you create small "black holes" called Rifts. Destroy obstacles, solve puzzles, and move around at crazy speeds. The main game is a mix of Action and Puzzle gameplay, offering a satisfying challenge, without being too difficult. See how your Rifts interact with other advanced technologies, such as: Anti-gravity, laser beams, rocket launchers, gravity shields, energy orbs and robotic soldiers.

"Story Mode" features a fully voiced cast of characters. Explore a high-tech research facility as it deals with the fallout of a spacetime catastrophe. The main game typically provides an 8-10 hour experience. (Don't worry; cutscenes are skippable if that's not your thing.)

If you're looking for more of a challenge, we've got you covered. Almost all levels contain hidden areas that can only be reached by the most skilled and dedicated players. Finding them all usually adds about 30-50 hours to the game.

Most levels can also be played in "Time Trial" mode, where you try to finish the level as fast as possible. See where you rank on the Leaderboards.

And if you're still not sufficiently challenged, try the new "Hard Mode", where you replay familiar levels with insanely difficult changes.

Gravia is in Early Access, with probably 90% of the game is complete at this point. There are two major areas of development remaining before the official 1.0 release:

  • Adding the remaining 10 or so levels planned.

  • Replacing placeholder dialogue/artwork with final voice recording and art assets.

AI Generated Content Disclosure

The developers describe how their game uses AI Generated Content like this:

All AI content is placeholder assets until the full release. This includes: Spoken dialog (rendered via Eleven Labs), and some story-related images (generated with Midjourney). The vocals will be recorded by voice actors once the script is completely finalized, and any art will be redone by human artists before the 1.0 release.

System Requirements

Windows
macOS
    Minimum:
    • OS *: Windows 7
    • Processor: 3rd Generation Intel i5, or similar
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GForce GT 750M, or similar. Must support Shader Model 5.0 or higher.
    • DirectX: Version 11
    • Storage: 3 GB available space
    • Sound Card: None
* Starting January 1st, 2024, the Steam Client will only support Windows 10 and later versions.
    Minimum:
    • OS: OSX 10.5
    • Processor: 3rd Generation Intel i5, or similar
    • Memory: 2 GB RAM
    • Graphics: NVIDIA GForce GT 750M, or similar. Must support Metal API, and Shader Model 5.0 or higher.
    • Storage: 3 GB available space

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Overall Reviews:
Positive (25 reviews)






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