Build your way to success! Trade your way to the top! Explore your way to infamy! Do it all your way!
All Reviews:
Mixed (222) - 67% of the 222 user reviews for this game are positive.
Release Date:
Jan 17, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We were interested to do an EA game like how it was meant to be. Giving players a peak behind the curtains of the dev process, and crowd-sourcing useful feedback and suggestions from the community and taking the best wants and desires and making it a reality. We didn't want to be one of those withhold-everything-until-it's-beta-polished studios from a closed-development background that go years without the features the community wants. We give it all to you nearly as fast as we can make it, boo-boos and all. (Luckily we pride ourselves on equally fast bug-fixing). It can be an exciting space, if you go about it the right way.”

Approximately how long will this game be in Early Access?

“We're aiming at a 2020 release, but man we have got some big stuff in the pipies. We'll certainly do our best. Hey! We're a small team!”

How is the full version planned to differ from the Early Access version?

“Ooooo buddy- with the Planets Update, we're laying some major foundation of what is to come. Procedural Planetary Systems are key to it all. We want to tell you all so much more, but alas, it is not yet time to unveil our master plan, muaaahahahaha.”

What is the current state of the Early Access version?

“We have station building, mining, Meeple, resources, trading, research, manufacturing, refining, pirates, meteors, petty squabbles, Meeple mrehmreh-mreh-mrehs, tubes that shoot poo-poo into space, weird floating squid things that people always ask us what they're all about but we're stubbornly okay with being mysterious about for now- you name it!

In this current major update, we've added the beginnings of Procedural Star Systems, Player-owned ships, and Multiple Concurrent Stations. These systems are very early, but everything great starts small. We plan on expanding greatly on these systems in the coming weeks and months.

We have increasing mod support!"

The game has been translated partially into several languages, with a broad localization kit available to any fan who wishes to translate the game into their own language. Current languages include Russian, Chinese(simp), Spanish, Portuguese, French, Italian, Hungarian, Romanian, German, and Polish.

For more information please visit the ABOUT THIS section of our steam page!”

Will the game be priced differently during and after Early Access?

“It's likely the price will go up at release. I mean, that's what you're supposed to do right? It's EA, so it's less now for those who're interested in coming along for the ride with us.”

How are you planning on involving the Community in your development process?

“Via Discord, Steam Community, email, smoke signals, quantum entanglement communication satellites orbiting distant worlds- everything except those last two! Actually, if you're calling us from distant worlds, I've got some very excited people to put you in contact with.

We are very active on Discord and love interacting with our community, so come on by and say hello!”
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“Building my own Death Star!”
The YogsCast

About This Game

DISCLAIMER: Meeple Station is in active development and is therefore subject to constant change. Nothing is representative of final gameplay. We update as often as possible so during it's Alpha state, There-Will-Be-Bugs. We try our best to smash them as soon as we're aware of them so most bugs are fixed shortly after patch-days. We'd appreciate if you gave the in-game bug report button a nice hard punch and let us know if you encounter any during your play - it helps us quickly get them fixed. We always endeavor greatly to not break saves- because that's annoying, but it's not always avoidable. Thankfully we've only had to do that once so far. So sorry bout that one, but ya' can't win 'em all.

So What Is Meeple Station?

Meeple Station is an isometric pixel-art space station building and management sim that takes inspiration from games in the vein of Dwarf Fortress and Rimworld. Build a space station up from bare-bone essentials and a skeleton crew, into a bustling metropolis of activity filled with so many Meeple you'll probably forget about a few of them. You picked a great time to hop on board as we're just dropping our major Planets Update just now, which will have your Meeple expanding across the solar system. It's in an early state, but it's the foundation for a summer full of huge feature releases we've been working on and are very excited to share with you! The big recent changes we've added are also part of the bedrock of what is to come. Heee!

Meeple need things to live!

Ice can be melted and turned into Oxygen, which assuredly your Meeple will need to continue breathing. They also seem to like regular access to food! Make sure they have bathrooms near or you're going to end up with one stinky station. Use Meeple for jobs they are well suited to and house them in decent surroundings or the icy fingers of unhappiness will take hold. Just wait until you see the damage an unhappy officer can cause! Once you make your station a nice productive place to live, it's prestige will spread and draw new Meeple to the station and necessitate expansion. Expansion requires more resources, so get to mining! Meeple Station boasts a robust Z-layer system that is seemingly uncommon in many isometric and management games. The system allows up to 32 vertical floors- so stations can get quite gigantic if you so desire.


At first, you can get things you need from traders, that you can't effectively manufacture on your own. Once you have a good operation going you can turn the tables and make quite a profit from supplying refined resources and manufactured goods to traders based on their needs. With the Planets Update, we've added the very beginnings of the Player-owned ships system, which we plan to expand on quite a bit in upcoming patches. Assign Pilots to ships and fly construction crews to build new stations. That's right! Multiple stations are new to the Planets patch as well! Now that you can travel around the solar system, you're going to be able to build multiple concurrent stations around different planets.

Fight off lazy pirates!

Pirates gonna pirate. Maybe they did bad in school and space is hard? Whatever the reason, they want your stuff. That's waaaay easier than doing work themselves. Make sure you have guard Meeple to fight them when they come. Station shields and turrets work wonders against bombers.

We have so many big things in store for the near future that we hope will floor you with their scope. It's a very exciting time over here in the dev team. We work tirelessly to try to get them in your hands as soon as humanly possible, because we're over-excited children and this is our little passion project we can't wait to share with our community. Eventually, we plan on an inter-station ship-based trading, cargo, mining, and exploration network. It's ambitious, but we really can't wait to show you what we've been tossing into the stew for the future! Seriously, we sit up at night just playing with pixel planets and little tiny shippies. It's a problem.

Speaking of community, drop into our Discord and say hello! We love to hear from you all!

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 8 or Higher
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 1 GB available space
    • Sound Card: Minimal
    • OS: 10.11 or Higher
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 500 MB available space
    • Sound Card: Minimal
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 500 MB available space
    • Sound Card: Minimal

What Curators Say

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