Build your way to success! Trade your way to the top! Explore your way to infamy! Do it all your way!
Recent Reviews:
Very Positive (26) - 80% of the 26 user reviews in the last 30 days are positive.
All Reviews:
Mostly Positive (158) - 72% of the 158 user reviews for this game are positive.
Release Date:
Jan 17, 2019

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Here at Vox Games Studios we like to develop our games around user experience and use that to focus on honing the gameplay to a more desirable finish. We polish our products to a sheen using player feedback as sandpaper. We love interacting with our fans and feel your support is absolutely neccesary in order to reach our goals by gaining feedback and suggestions that help us guide the priority of development. It's fun for both of us when we let you decide on how best to go about completing the game.”

Approximately how long will this game be in Early Access?

“6-9 months”

How is the full version planned to differ from the Early Access version?

“It'll have a campaign mode, online cooperative mode, extended features and modding suites. It'll also have other planned features which will compound and expand upong the main features, like Exploration, Research (already in) technologies, landing parties, trade etc. Most of these are already in but we are adding.”

What is the current state of the Early Access version?

“The current state for Early Access has:

All main features of the game are included. Space travel, exploration, research, the meeple heirarchy, security, pirates, meteors, alien squids and much more! We'll be expanding upon what's already here but for the most part everything that is in the game is "done and dusted"

We have a broad modding suite present at Early Access launch. You'll be able to make total conversions, sprite swaps, sprite sheets, animations, new furniture and anything in between!

The game has been translated into many languages in full, with a broad localization kit available to any fan who wishes to translate the game into their own language. Current languages include Russian, Chinese(simp), Spanish, French, Italian, Hungarian, Romanian, German, and Polish

The majority of the planned features for the final title are already in, with us adding new features to the mix every week. While all MAIN features are in, secondary features are still being added almost daily. Keep up with our progress via our store page or discord channel.

For more information please visit the ABOUT THIS section of our steam page!”

Will the game be priced differently during and after Early Access?

“Yes. We plan on charging more for the finished product once we hit 1.0. Currently it's available at a discounted price.”

How are you planning on involving the Community in your development process?

“Via discord, email, smoke signals, anything a potential player can use to interact with us.

We are very active on discord and love working hand in hand with our community members on polish, design, features and general gameplay!

Feel free to stop by there!”
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Buy Meeple Station


Recent updates View all (37)

May 24

Bug fix and content patch

We've added some new bits of content this week, but heavily focused on cleaning up as many bugs as we can, especially after all of the recent large changes.

This week you may notice a new odour feature - if you're not diligent enough in keeping a hygienic bathroom, that is -

(Odours may not be as deadly as the GIF implies)

We also have a few changes to the research tree.
But most of the bug fixes you can view on the title screen's change log.

So what's next?
We'll continue to keep an eye on bug reports as they come in. However, we're starting work on our next major patch, adding some huge new features.

We don't want to boast about it too much, but we're very excited! We're doing a complete rework of the map system, and we'll finally begin to add the first segment of story to our little meeple. That's right, they have a homeworld!

Amongst a whole lot of minor details, we'll be focusing on three major aspects over this next month for our mega patch, I'll explain a bit more about what they are here.

Firstly, the map

As you can see from the screenshot above, we're working on changing the style of the map completely. The idea is that you'll begin your first station in orbit of a small moon or planet, and you'll be able to explore the other planets within your solar system using your own ships piloted by meeple.

But wait! There's more!

Multiple stations

We're going to be removing the Quantum travel feature for space stations, instead, you'll be able to explore with your ships. But that doesn't sound like an improvement? Well, that's because we're going to be adding a feature where you can send crew off to build a new station, and give YOU the user freedom to jump back and forth between both of your stations, managing two entirely separate crews but supplying one another with your own trade lines... and we don't really plan on having any limit to how many stations you can build.


Simulated factions

Where do trade ships come from? they just magically appear on the edge of the map with bountiful cargo. But that's changing, now we're creating simulated factions, you'll be able to see where they are on your map, as well as the pirate stations, and they'll only be bringing what they have. That means if a faction doesn't have any Magnetite nearby, they wont be bringing any on their trade ships.

So that just about sums up the major changes we'll be working on the next few weeks, stay tuned! and of course, feel free to stop by our discord server and ask questions!
5 comments Read more

May 19

Monday Hotfix patch!

After Friday's large patch we're trying to stay on top of bug reports. Keep them coming! Here is a quick summary of today's patch notes:

• fixed Chef descriptions
• adjusted various tutorial tips
• re-added plant bins so botanists can collect vegetables
• fixed thorium 232 and diamonds from not being able to be refined
• changed thorium reactor recipe and production rate
• fixed food dispensers not showing power requirement
• fixed another rare pathing bug
• added an improved pathfinding algorithm for outdoors
• added log warning when meeple are asphyxiating
• fixed a manufacturing bug where some unachievable orders would prohibit other manufacturing orders that were achievable
• added some new tooltips and UI adjustments
• removed edge scrolling inside of full screen menus
• added particles to the waste ejector
• added some optomisation when viewing utilities and moving between layers
• also added a fix for lag spikes when clicking and dragging to create long lines of utility jobs
• fixed a bug where utilities showed too many nodes
• added date and difficulty to save files
• officers can no longer demand airlock constructions
4 comments Read more
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“Building my own Death Star!”
The YogsCast

About This Game

Have you ever wanted to build your own space station? Trade goods and care for the inhabitants? Explore distant galaxies and take on daring missions while trying to keep your meeple alive! Meeple station is an open-ended space station simulator in the vein of Rimworld that succeeds in doing just that. Live a never ending adventure whilst trying to make the best of your ramshackle station.

Build a Space Station

Want to build a sprawling, multi levelled station that caters to your Meeple’s needs? Focus on trade, mining and research whilst keeping your hapless Meeple alive by generating power, life support wiring your station up. Set up a botany department in the basement, only to have a fuel line cut and set fire to it. Fix leaks caused by your fuel line not being maintained, or bits of your station lacking oxygen due to an open airlock. SCIENCE!

Survive pirates and meteors

Remember kids, failure is fun. When something goes wrong, it goes REALLY wrong in Meeple Station. Your officer could decide that the airlock isn’t necessary and deconstruct it, wiping out half your station, only for a stray meteor to hit your solar array, powering down your life support while everyone is snoring away in bed. Trade any of the myriad of goods you scrounge up. Become a mining station, strip mine entire quadrants and sell the runoff to a trading faction nearby but be wary of pirates and face eating space-squids.

Explore the galaxy and research new tech

Explore the galaxy in search of new resources to sell and people to meet. Go anywhere you please so long as you have enough fuel and an engine! Do you want to focus on engineering? Defence and security? Refining? Set up a research lab and hope for the best! Officers can unlock new tech, but they can be a difficult (cantankerous) bunch to appease, and if you let them, they can and will run your station into the ground! Good luck captain.

System Requirements

Mac OS X
SteamOS + Linux
    • OS: Windows 7 or Windows 10
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 500 MB available space
    • Sound Card: Minimal
    • OS: 10.11 or Higher
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 500 MB available space
    • Sound Card: Minimal
    • Processor: 1.2 GHz
    • Memory: 1 GB RAM
    • Graphics: Minimal
    • Storage: 500 MB available space
    • Sound Card: Minimal

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