In this sequel to Anodyne, traverse a moody, 3D world and surreal 2D spaces, with PSX and 16-bit-influenced art styles. Play as Nova, the Nano Cleaner, and collect dangerous Nano Dust for the mysterious entity, "The Center".
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Release Date:
Early 2019

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Available: Early 2019

 

About This Game

Wishlist Anodyne 2 today! Enter an evocative, surreal, lo-fi 3D and 2D world. The follow up to 2013's Anodyne is finally here!

Play as Nova, the Nano Cleaner, who is tasked with collecting dangerous Nano Dust growing throughout New Theland, which then must be returned for recycling to a mysterious entity, only known as the "Center".

Walk or ride across a lush, moody world. Discover strange characters and places. Shrink into characters and collect Nano Dust through 2D vignette-style gameplay, reminiscent of Anodyne's gameplay and more.

Discover the true nature of the Nano Dust, Nova, and The Center, in the latest game from Analgesic Productions.

Anodyne 2: Return to Dust is coming early 2019 for Windows and Mac OSX. Much like Final Fantasy, there's no need to play Anodyne 1 to understand Anodyne 2's story.

Analgesic Productions is Joni Kittaka and Sean Han Tani. Be sure to visit our website to join the newsletter. We're also the creators of Even the Ocean, All Our Asias, Bratavism, and more.

Check out Anodyne 1 below. http://store.steampowered.com/app/234900/Anodyne/

System Requirements

Windows
Mac OS X
    Minimum:
    • OS: Windows 7
    • Processor: Dual-core 2.5 GHz
    • Memory: 3 GB RAM
    • Graphics: GeForce 610M
    • Storage: 2 GB available space
    • Sound Card: Any
    • Additional Notes: Game features options to turn off expensive effects like shadows or water, which may allow GPUs weaker than 610M to run at 60 FPS
    Minimum:
    • OS: 10.12 or higher. Earlier versions are NOT supported.
    • Processor: Dual-core 2.5 GHz
    • Graphics: GeForce 610M Equivalent
    • Storage: 2 GB available space
    • Sound Card: Any
    • Additional Notes: Game features options to turn off expensive effects like shadows or water, which may allow GPUs weaker than 610M to run at 60 FPS

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