A quiet game of life and loss. One by one, everyone left the village for the city. Everyone, except Talma. Approaching her final years, she maintains a simple way of life tending to her homestead, surviving, subsisting, whilst increasingly disturbing letters arrive from her family in the city.
Recent Reviews:
Mixed (15) - 66% of the 15 user reviews in the last 30 days are positive.
All Reviews:
Very Positive (158) - 81% of the 158 user reviews for this game are positive.
Release Date:
Feb 7, 2019

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Includes 2 items: The Stillness of the Wind, The Stillness of the Wind OST


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Includes 6 items: Vertiginous Golf, FRAMED, Hacknet, Orwell, Hacknet - Labyrinths, The Stillness of the Wind


Recent updates View all (9)

May 15

LudoNarraCon Panels are up on YouTube!

This was a great experience for our team, and we were thrilled to share it with you. We hope you enjoyed it -- we did! And if you didn't get to see any of the panels from the main stage, you can now view them all on YouTube!
3 comments Read more

May 8

Panels Revealed for LudoNarraCon (THIS FRIDAY)

LudoNarraCon panels are now live on https://ludonarracon.com

Topics include:

Games as Storytelling
🎮 Patrick Ewing (creative director of Chance Agency)
🎮 Cassandra Khaw (scriptwriter at Ubisoft Montreal)
🎮 Whitney “Strix” Beltran (narrative director at Hidden Path Entertainment)

Romance in Games
❤️ Tanya X. Short (Captain of Kitfox Games)
❤️ Kate Gray (narrative designer at KO_OP)
❤️ Nina Freeman (game designer at Fullbright)

Writing for Short Games
✏️ Ben Wander (founder of A Wandering Band)
✏️ Bruno Dias (writer and narrative designer)
✏️ Ryan Green (developer, co-founder of Numinous Games)
✏️ Amy Green (writer, co-founder of Numinous Games)

Death in Games
💀 Lottie Bevan (co-founder & COO of Weather Factory)
💀 Alexis Kennedy (co-founder of Weather Factory)
💀 Coyan Cardenas (director of Lambic Studios)
💀 Will O'Neill (founder of WZO Games)

and more!

Tune in when the fun starts, at 10am PDT on Friday May 10!
12 comments Read more


“Stark and beautiful, The Stillness of the Wind is a game of rare grace.”

“This is a game that’s less about doing and more about feeling.”

“The Stillness of the Wind is my cat's favorite game.”

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About This Game

One by one, everyone left the once bustling village for the city. Everyone, except Talma. Now approaching the end of her days, she maintains a simple, solitary way of life, surviving, subsisting, tending to her homestead and her goats.

Develop your own personal routine as you care for your farm and your animals. Tend to your goats, make cheese with their milk, collect eggs and cook meals, grow vegetables and barter with the travelling merchant who brings increasingly disturbing letters from your family in the city.

A follow up to the critically acclaimed Where the Goats Are, The Stillness of the Wind is a quiet rumination on life and loss.

Breed and look after your goats, make cheese from their milk, grow vegetables, water your plants, collect eggs, scare off the birds. It’s a hard but simple life of peaceful subsistence.

The travelling merchant brings letters from your family and friends and with them a view into a city that feels both very far away and as if it threatens to wash away the world you know.

It's up to you how you spend Talma’s time each day and what your routine will be. Focus on your chores, wander in the desert, reminisce about the past or draw patterns in the dirt.

Trade cheese and other items in return for hay for your goats, seeds to plant, fables, exotic items and shotgun shells, whilst exchanging conversation with the travelling merchant, your only human interaction.

Where the Goats Are was Memory of God's first game. The Stillness of the Wind will be a follow up, expanding on the original concept.

- - -

"While Tikvah and her goats might meet an ultimately tragic end, the fleeting, quiet moments before this asked me to appreciate the small things while I could. "
Lewis Gordon, Waypoint

"Where the Goats Are seems to unfold like a tableau."
Stephanie Chan, GamesBeat

"I like its simplicity, and the solace that comes from designing your own daily routine."
Samuel Horti, Rock Paper Shotgun

System Requirements

Mac OS X
    • OS: Windows XP SP2+
    • Processor: 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: GPU: DirectX 9 compatible
    • DirectX: Version 9.0
    • Storage: 2 GB available space
    • OS: Mac OS X 10.12 or above
    • Processor: 2.0 GHz
    • Memory: 4 GB RAM
    • Graphics: GPU: OpenGL 3.2+
    • Storage: 2 GB available space

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