Have your favorite character live as a real-time mascot on your Desktop. Interact with it or have it interact with you.
All Reviews:
Mixed (166) - 68% of the 166 user reviews for this software are positive.
Release Date:
May 9, 2018

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Early Access Software

Get involved with this software as it develops.

Note: This Early Access software is not complete and may or may not change further. If you are not excited to use this software in its current state, then you should wait to see if it progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“Early Access will allows us to ensure stability and performance tuning for a wider range of systems and focus on developing features that users want the most.”

Approximately how long will this software be in Early Access?

“We are hoping to keep the program in EA as short as possible. Currently we are looking for 3-6 months of Early-Access period to develop new features, APIs and the AI-Assistant part and make sure the Mascot Characters does not have bugs, technical problems or performance issues on Early Access users.”

How is the full version planned to differ from the Early Access version?

“The main major and eye-catching feature for which we are opting for early access is the development of AI-Assistant and integration of a variety of utility APIs and Cloud Services. By the time we leave Early-Access, we are hoping the AI-Assistant would be production and real-world ready. Other than that, there will be a large number of 3D/2D Mascot Characters available to choose from to have them live on your desktop.
Last but not least, we hope to have a full fledged Workshop Integration to allow automated integration of user submitted models, services, APIs and content to the project.”

What is the current state of the Early Access version?

“Desktop Mascot Engine currently has multiple fully working Mascot Characters and only lacks the AI-Assistant part of the project. You can chose a Mascot Character to have it live on your desktop and fiddle/interact with it for it to respond back to your interactions.”

Will this software be priced differently during and after Early Access?

“The Project will gradually rise in price as new major features are added to it during and after Early Access. We are planning to have certain inAppPurchases and crowdfunding/Patreon goals to support its MachineLearning development costs.”

How are you planning on involving the Community in your development process?

“We wish to collect feedback and suggestions to create more features and contents, and are hoping the community itself will speed up the development of the project as a Community Contributed Project.
We will also be creating APIs and Guides to allows users to write AI/Assistant code and services themselves and submit them for integration to main project.”
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Recent updates View all (21)

January 19

Regarding state of Windows 7/8 compatibility and Feature Requests

Hey fellas,
We were supposed to release a content update around/before Christmas but due to family commitments and being ill since New Year delayed a lot of stuff.
Since then, I have been committed to diagnose, research and fix DME' backward compatibility with Windows 7 and Windows 8 as my priority issue.

I am happy to confirm that I have finally found a way to make DME work for Windows 7 and 8 again, like our very early builds. The compatibility broke due to how our newer render engine works, and to make it work on Windows 7 and 8, we had to compromise a bit and find a middle ground between older and newer render engine. It took time and effort, but it finally worked without much performance sacrifice.

Due to this new change, we will need to add some more extra settings to allow users to manually fine-tune their performance usage, mascot resolution and its play area (which affects performance).


Furthermore, we are now taking requests for Utility and Productivity features to be added to DME. Let us know here or in Community Discussions what features you would like to see.
Our next major priority would be loading user/custom 3D models as mascots.

Also, since Early Access games do not make large sales, they do not turn good or regular revenue as well. As such, we will be side-working on a small, new game project to release as well. We need that to cover our living and day to day expense so we can continue working on Desktop Mascot Engine without rushing it or having to make it a part time project.
We are also thinking to start streaming our development/programming sessions to allow users to see behind the scenes, how we work, what we work on and learn, if its worth anything.
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December 8, 2018

Demi AI now released, some small fixes and new trailer video

I think were half a week late from the promised release of Demi AI update. Last week we had a critical bug so we had to delay the patch release till now.

This new build includes DEMI, a conversational AI powered by Neural Networks (Machine Learning). Currently it is available for use for all users on Windows 10* and only requires a mic. Its free to use.
We trained our data using 3rd party conversations and reddit**.
Due to the nature of dynamic conversations and a self-thinking AI, DEMI might sometimes reply rudely or might even abuse (thx reddit), so please use it with self-discretion.

We will be improving it more and more in coming days and adding support for older Windows versions too. We are also expecting to release a patch update to fix broken support for Windows 7, 8 and 8.1 before this month's end.

This patch also includes the following small fixes:
-Fixed layout problems for smaller resolution displays, Ultra Wide Displays and other resolutions
-Now uses Dynamic Layout for the Interface Menu and its positioning
-Fixed a bug with the character-mouse interaction where click-dragging a character would sometimes make it jump/move randomly.

Last but not the least, we have added a new trailer video for Desktop Mascot Engine to the store page, please do give it a look and let us know if you like it.

Also, we know we havn't released new 3D characters as much as we wanted to since start, but fret not, we will do a batch release of characters before Christmas.

PS: We are always listening to your feedback and suggestions, so please let us know whatever you think good or bad about the state of DME and what we can do to improve it further.

*Currently only Windows 10 has and supports inbuilt speech recognition (for free). Older versions of Windows will need to use speech recognition using 3rd party services, for which we will add various providers.

**Due to the nature of reddit and its conversations, sometimes the Demi AI's response can be bad, not bad as in bad reply, but a bad person. Don't let it bully you and don't mind or feel bad from its responses. AI are self-thinking, self-learning and unpredictable.
Please do not take any of its reply against us.

---------- Speech/Voice Recognition Settings and Permissions in Windows 10 ------------

There is also a requirement to enable Speech Recognition permissions for Windows 10 users, without it you will get a error saying " Speech/Phrases Recognition is not supported on this machine ".

  • Go to System Settings (Control Panel) -> Privacy and select on the left panel the option "Speech, inking & typing".
  • Change the policy option to enable the speech feature. (TURN IT ON / ALLOW)
  • Restart DME (the program/.exe) to allow changes to take effect
  • The "Not Supported" error should be gone now (?)

DEMI AI Support is available here - https://steamcommunity.com/app/821060/discussions/0/1743353798892162045/
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Current Roadmap

Here is what we are working on, with estimated timeline of each feature. Please bear in mind that the pricing might change with each major feature released from time to time.

-Character Voice Responses (May-2018~)
-Quality of Life Changes (May-June-2018~)
-Steam Workshop (Partially Released~)
-Use Custom/Workshop character models
-AI Assistant

About This Software

Desktop Mascot Engine allows you to have a character mascot live on your desktop and interact with it in real-time and have it respond to your interactions.

If you remember those old Stick-Fight videos on youtube, where the stick-man's were fighting on Windows Desktop, thats pretty much how the character/mascot looks on your desktop. Think of it as a living Game/Anime/3D-Model Character that overlaps over Windows and other apps.

For now we are adding diverse variety character models as mascots with some animations to allow you to relax/fiddle with the mascots to distract yourself from stress and stuff.

This is the early access build.
Interaction/Control is only possible directly when clicking (left mouse button) on the character/mascot.

1. To change the characters, press and hold mouse button 1 (left click) on the character and press left or right key to toggle through the initially available 4 characters.
2. To change the animation state of character, just left mouse click on the character itself.
Animation change is random and sometimes its possible same animation plays, if so, left click again to change to different animation.
3. To change the mascot size, left click on mascot and use mouse scroll wheel to increase or decrease size.

~~Coming Soon: The AI Assistant~~
Further down the road, we will be adding AI to it to make it a semi-assistant to perform tasks for a variety of pre-defined things.
We will be adding character packs of different themes/genres which will allow you a list of things via voice or input command like a Ai assistant would.
We are looking for more suggestions and input related and unrelated to the AI/Assistant part, what you would like the mascot/character to do, what features you would expect and what particular characters/genres you would like ? Please use Steam Forums/Discussions to provide your feedback and suggestions.

System Requirements

    • OS: Windows 10
    • Processor: Core 2 Duo
    • Memory: 1 GB RAM
    • Graphics: Intel HD 520
    • Storage: 1 GB available space
    • OS: Windows 10
    • Processor: Intel i5 or AMD Ryzen
    • Memory: 4 GB RAM
    • Graphics: GTX 980

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