Have your favorite character live as a real-time mascot on your Desktop. Interact with it or have it interact with you.
Alle recensies:
Verdeeld (185) - 54% van de 185 gebruikersrecensies voor deze software is positief.
Uitgavedatum:
9 mei 2018
Ontwikkelaar:
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Vroegtijdige toegang

Raak betrokken bij deze software terwijl het zich ontwikkelt.

Opmerking: Deze software in vroegtijdige toegang is nog niet voltooid en kan mogelijk wel of niet veranderen. Als je niet staat te springen om deze software in de huidige staat te spelen, kun je beter afwachten hoe het zich verder ontwikkelt. Meer informatie

Wat de ontwikkelaars zeggen:

Waarom vroegtijdige toegang?

'Early Access will allows us to ensure stability and performance tuning for a wider range of systems and focus on developing features that users want the most.'

Hoelang blijft deze software ongeveer in vroegtijdige toegang?

'We are hoping to keep the program in EA as short as possible. Currently we are looking for 3-6 months of Early-Access period to develop new features, APIs and the AI-Assistant part and make sure the Mascot Characters does not have bugs, technical problems or performance issues on Early Access users.'

Hoe gaat de volledige versie verschillen van de versie met vroegtijdige toegang?

'The main major and eye-catching feature for which we are opting for early access is the development of AI-Assistant and integration of a variety of utility APIs and Cloud Services. By the time we leave Early-Access, we are hoping the AI-Assistant would be production and real-world ready. Other than that, there will be a large number of 3D/2D Mascot Characters available to choose from to have them live on your desktop.
Last but not least, we hope to have a full fledged Workshop Integration to allow automated integration of user submitted models, services, APIs and content to the project.'

Wat is de huidige staat van de versie met vroegtijdige toegang?

'Desktop Mascot Engine currently has multiple fully working Mascot Characters and only lacks the AI-Assistant part of the project. You can chose a Mascot Character to have it live on your desktop and fiddle/interact with it for it to respond back to your interactions.'

Zal deze software anders geprijsd worden tijdens en na vroegtijdige toegang?

'The Project will gradually rise in price as new major features are added to it during and after Early Access. We are planning to have certain inAppPurchases and crowdfunding/Patreon goals to support its MachineLearning development costs.'

Hoe zijn jullie van plan de community te betrekken bij het ontwikkelproces?

'We wish to collect feedback and suggestions to create more features and contents, and are hoping the community itself will speed up the development of the project as a Community Contributed Project.
We will also be creating APIs and Guides to allows users to write AI/Assistant code and services themselves and submit them for integration to main project.'
Meer informatie

Desktop Mascot Engine kopen

 
Alle discussies weergeven

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Current Roadmap

Here is what we are working on, with estimated timeline of each feature. Please bear in mind that the pricing might change with each major feature released from time to time.

-Character Voice Responses (May-2018~)
-Quality of Life Changes (May-June-2018~)
-Steam Workshop (Partially Released~)
-Use Custom/Workshop character models
-AI Assistant

Over deze software

Desktop Mascot Engine allows you to have a character mascot live on your desktop and interact with it in real-time and have it respond to your interactions.

If you remember those old Stick-Fight videos on youtube, where the stick-man's were fighting on Windows Desktop, thats pretty much how the character/mascot looks on your desktop. Think of it as a living Game/Anime/3D-Model Character that overlaps over Windows and other apps.

For now we are adding diverse variety character models as mascots with some animations to allow you to relax/fiddle with the mascots to distract yourself from stress and stuff.

====================
This is the early access build.
Interaction/Control is only possible directly when clicking (left mouse button) on the character/mascot.

1. To change the characters, press and hold mouse button 1 (left click) on the character and press left or right key to toggle through the initially available 4 characters.
2. To change the animation state of character, just left mouse click on the character itself.
Animation change is random and sometimes its possible same animation plays, if so, left click again to change to different animation.
3. To change the mascot size, left click on mascot and use mouse scroll wheel to increase or decrease size.



=======================
~~Coming Soon: The AI Assistant~~
=======================
Further down the road, we will be adding AI to it to make it a semi-assistant to perform tasks for a variety of pre-defined things.
We will be adding character packs of different themes/genres which will allow you a list of things via voice or input command like a Ai assistant would.
We are looking for more suggestions and input related and unrelated to the AI/Assistant part, what you would like the mascot/character to do, what features you would expect and what particular characters/genres you would like ? Please use Steam Forums/Discussions to provide your feedback and suggestions.

Systeemeisen

    Minimum:
    • Besturingssysteem: Windows 10
    • Processor: Core 2 Duo
    • Geheugen: 1 GB RAM
    • Grafische kaart: Intel HD 520
    • Opslagruimte: 1 GB beschikbare ruimte
    Aanbevolen:
    • Besturingssysteem: Windows 10
    • Processor: Intel i5 or AMD Ryzen
    • Geheugen: 4 GB RAM
    • Grafische kaart: GTX 980

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