Shortest Trip to Earth is a roguelike spaceship simulator focused on exploration, ship management and tactical battles. Embark on a perilous journey across the universe, while an intergalactic war is raging.
All Reviews:
Very Positive (96) - 81% of the 96 user reviews for this game are positive.
Release Date:
Oct 9, 2018
Developer:
Publisher:

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Early Access Game

Get instant access and start playing; get involved with this game as it develops.

Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“We've been working on Shortest Trip for 4+ years, and the game is coming together well, but we want to take it further. To provide you with a truly meaningful experience, we want to take a few extra months to polish and expand everything - and having meaningful dialogue with Early Access-adopters is an awesome support mechanism, helping to improve the game during the final stages of development. We’re very excited to hear what you have to say!”

Approximately how long will this game be in Early Access?

“Shortest Trip will remain in Early Access until at least January, 2019.”

How is the full version planned to differ from the Early Access version?

“We plan to have 10 levels with side-quests, more spaceships, more crew types, drones, weapons, species and of course more random encounters with unique lifeforms. You can expect the game to be a bit more difficult during Early Access, as we continue to tweak and balance the difficulty.”

What is the current state of the Early Access version?

“The game contains the majority of core features such as planetary exploration, ship management, ship-to-ship combat and on-board combat. The Early Access version allows you to play the first 5 levels of the game, experiencing the major features. We are still creating additional content for more levels, ships, weapons, crew, etc. Balancing won't be done until the final release.”

Will the game be priced differently during and after Early Access?

“The price will increase during and at the end of the Early Access period. We’ll notify the community before any such changes take place.”

How are you planning on involving the Community in your development process?

“We’ll talk with you - the community - about our design process and keep you informed of our decisions and improvements with regular updates. At certain moments, we might also pose some questions regarding specific design topics.”
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Recent updates View all (9)

November 1

Win a Free Copy of Shortest Trip to Earth!



Would you like to win a free copy of Shortest Trip to Earth? Take part in our November giveaway!

STEP 1

〰️ Like us on Facebook- and/or follow us on Twitter

STEP 2

〰️ Take a screenshot that you've liked/followed and send it to: saskia@iceberg-games.com

Winners announced on November 8!

The winners have an e-mail from us in their inbox, congratulations and thanks for participating!
23 comments Read more

October 26

Update 0.42: Content & Command Update



Hey everyone,

It's great to see so many of you already enjoying the game in EA ^_^! This update provides all players with two perks that can make life a bit easier during your adventures through deep space.

The DIY Flamer Tank: a repurposed industrial drone, fitted with armour & custom-made flamer. Very durable & completely fireproof.

The Heavy Sentinel: high-tier military sentinel unit. Heavily armoured & armed. Cannot operate or repair. Fireproof.

These two killer machines should provide your crew with an extra degree of protection, at least while our crew AI & internal combat are still undergoing major balance/feature changes :)



In addition to new content, this update provides fixes and solutions to many errors and bugs (before, two repair officers would try to repair a spot only one could repair, for instance).

Check out the complete changelog below.

New Content & Features
  • New drone "DIY Sentry Tank" & the perk to get it
  • New drone "Heavy Sentinel" & the perk to get it
  • New crew hand weapons (flamers, DIY railgun, gatling cannon)
  • New module (rare oilcake converter that makes organics out of fuel)
  • New good weapon shop, can appear in sector 3,4 and 5
  • DIY guard drone has flamer now
  • New main menu music by Olli (can be listened before the first game or after player death and before a new run)
  • New Data privacy button and text for GDPR.
  • Updated modules, weapons, events, perks, crew, drowns
  • Updated merchants
  • Updated ships

Crew AI & commands
  • Repair officer now chooses another repair target if there are no free spots where he's going
  • Only drones with hand weapon skill can be security officers now
  • When the player gives a command to crew, it will 'unset' the role. Multi-crew actions panel now updates data in itself each frame now too
  • When crew is doing Move action, its role won't override it, nor will the crew shoot back at enemies.
  • Fixed the issue of fires being ignored sometimes.

Balancing
  • Added more modules to shops
  • Damaged modules on sale are less damaged
  • Reduced fire damage & speed
  • Reduced medbay heal time
  • Increased crew walking & repairing speed
  • Rat intruder weapons reload 0.8 seconds slower now
  • Rat ambushers have a chance to forgive bribe offers.
  • Reduced module repair time
  • Module installing is now a bit slower
  • Updated hardcoded chance that enemy ships will spawn in front of player from 50% to 80%
  • SOS warplife is now more deadly

Bigger Fixes
  • Fixed sector 4 ambushers, updated events
  • Removed OP bio-nukes from sector 4 enemies
  • Enemy ships now start escaping when they've lost all weapon modules
  • Dead crew now stops navigating right away. Also, hand weapon is removed from hand when crew dies
  • Refactored crew death from FSM to Crewmember.cs, should fix the 0 HP enemies roaming around issue
  • Enemy modules can't be controlled by player any more
  • Fixed the issue where the third sector wouldn't get the exit gate without accepting crew from Earth Hegemony station
  • Hopefully fixed two most common issues reported over Performance Reporting

UI
  • Crew role dropdown in multi-crew list now plays a sound
  • Multi crew selection list sort toggles now work
  • Switched crew and resources positions in perks selection panel
  • Removed pixely animation from comms channel
  • Added "Ship survivability grade" to ship selection screen
  • Status visualizer updates. Bridge-operated icon larger and modified.
  • Ship name is now editable in perks selection
  • Enemy crew on player ship now shows skull icon next to it
7 comments Read more
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Reviews

“A complex, exciting spin on FTL that's taken five years to make.”
PC Gamer

“A rich tapestry of exploration and survival – of the player creating their own story of desperation. It’s the kind of roguelike I can get behind.”
Rock Paper Shotgun

“If you are a fan of the likes of FTL, there is no reason whatsoever not to pick up Shortest Trip to Earth.”
The Indie Toaster

About This Game

From the writer of “Teleglitch: Die More Edition” comes Shortest Trip to Earth, a roguelike spaceship simulator featuring exploration, ship management, game-influencing decision-making and real-time tactical battles.


Onboard combat against hostile intruders is a messy business

Explore a detailed and deadly universe


Embark on a perilous journey through a procedurally generated universe and explore massive space sectors crawling with exotic lifeforms. Engage in action-packed tactical combat against hostile ships, boarding parties and inter-dimensional space monsters.


Each ship comes with its own strengths and weaknesses

Master the art of survival by customising your ship with modular components and perks. Choose from a range of spaceships and manage life within your vessel - from crew, pets and drones to ship modules and weapons. Shape your journey through hundreds of multiple-choice events, featuring unique hand-drawn illustrations.

A selection of crew types

Shortest Trip to Earth features unforgiving permadeath, but you can unlock perks to increase the odds of survival on your next run.

Key Features


  • Master the art of survival in unexplored space!
  • Traverse a procedurally generated universe full of intrigue
  • Ship customisation & crew management
  • Epic real-time tactical space battles
  • Onboard combat, featuring hostile intruders, drones and battle-hardened pets
  • Hundreds of random events with unique outcomes
  • Uncover fascinating and exotic stories from across the universe

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Microsoft Windows 7, 8, 10 - 64 bit
    • Processor: Intel Core i3 or equivalent
    • Memory: 4 GB RAM
    • Graphics: Intel HD4400 or dedicated DX11 GPU (1280x720)
    • DirectX: Version 11
    • Storage: 500 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Microsoft Windows 10 - 64 bit
    • Processor: Intel Core i5 or equivalent
    • Memory: 8 GB RAM
    • Graphics: NVIDIA GeForce 1050 (1920x1080)
    • DirectX: Version 11
    • Storage: 500 MB available space

What Curators Say

13 Curators have reviewed this product. Click here to see them.
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