Live the life of artist in 19th century alternative history. Collect and combine feelings, memories, vibes, ideas and inspirations, fight with depression, addiction or madness and other demons of the psyche. Paint masterpieces, sell them for riches (or scraps) and explore the city of Nova Oportunia.
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Release Date:
Oct 28, 2021
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Early Access Game

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Note: This Early Access game is not complete and may or may not change further. If you are not excited to play this game in its current state, then you should wait to see if the game progresses further in development. Learn more

What the developers have to say:

Why Early Access?

“To polish the game for a few months before the full version launch, while receiving feedback from players and also modders. The game is designed to open up for mods after the full version launch.”

Approximately how long will this game be in Early Access?

“We expect it to take between 4 and 6 months until we can release the full version, So we're currently thinking about spring or summer 2022.”

How is the full version planned to differ from the Early Access version?

“In addition to balancing and general polish, here are some of the planned full-version additions:
* More story and content (new locations, characters, upgrades, jobs etc)
* New playable character unique traits and stories
* New painting mechanics
* Additional card categories, such as useful items (weapons, alcohol, treasures, etc)
* Fully fledged out personal relationship development and life events of NPC characters
* Additional victory types and playable characters
* Even more ambient city/nature sounds, and also new music tracks
* The Iron Person game mode”

What is the current state of the Early Access version?

“Everything in the "About This Game" section is implemented into the game already. We are still working to add extra content (including extra narrative elements), while refining the UI and some general game mechanics. The Early Access will offer a limited choice of playable characters.”

Will the game be priced differently during and after Early Access?

“We might increase the game price a little after Early Access, especially if creating the full version takes longer and ends up being expensive.”

How are you planning on involving the Community in your development process?

“We are going to encourage players to share their experiences, ideas and suggestions through the Steam Community. We've planned doing a game-related questionnaire during the Early Access development. We are obviously interested in what players like the most and the least in this game. We're sincerely grateful for any constructive feedback in the forums.”
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About This Game

"Seek inspiration from nature, people, books and poisons of the mind. Grow your passion, but take care of your sanity or succumb to madness".

A new life
Welcome to decadent, art-loving 19th century alternative history Europe, and a roguelite game about finding inspiration, dealing with feelings, and painting masterpieces.

A game of feelings
You will be challenged by more than 65 unique feelings (each with a different effect), along with poverty and other wordly troubles. Hundreds of cards represent the complex psyche of your artist's mind, and life in Nova Oportunia, the city known as the capital of contemporary art.



A variety of card interaction mechanics
All these artistic, amusing, horrible or lustful details of life are represented as lovingly painted cards that can be combined, collected, talked or thought about, visited, read or interacted and so on, resulting in a vast diversity of results, creating new cards and new opportunities of interaction. The creation of this game was inspired by a cult classic of similar format, but different vibes.

Mortal challenges
Life of the artist is not easy. Poverty, physical ailments, sanity loss and other challenges regularly result in permadeath (a variety of permadeaths, beginning with dying to disease and ending with drinking oneself to death), followed by a tactful overview of your life (often miserable, addiction-fuelled, yet passionate) and legacy.

During your life, unpleasant feelings will evolve from bad to worse if not dealt with. You will have to battle conditions like frustration, anxiety, anger, guilt, sadness, suicidal thoughts, and multitudes of other issues.

Painting, and other pleasures
Paint your sufferings into spectacular masterpieces, or counter them with pleasant feelings such as love, pure pleasure or peace. If all else fails, you can always seek solace in the Bar Avenue establishments, hoping to drown the bleak thoughts in drink or more exotic soothments. Roguelite fans may enjoy the iron person mode (coming soon).



A variety of victories and defeats
You may win numerous minor victories and a selection of grand victories. To win the grand victory, you must create a painting that will change the world.

As your life evolves, unravels and expands in Nova Oportunia, life-changing secrets, ideas and experiences reach you. These can be thought about, developed, and in time, turned into the paintings that will change the world for thousands or millions of people, leaving a truly majestic legacy of your life.

System Requirements

    Minimum:
    • Requires a 64-bit processor and operating system
    • OS: Windows 7 (SP1+) and Windows 10
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 4 GB RAM
    • Graphics: Any old card at least DX10 capable and supports 1280x720 resolution.
    • DirectX: Version 10
    • Storage: 400 MB available space
    Recommended:
    • Requires a 64-bit processor and operating system
    • OS: Windows 10
    • Processor: x64 architecture with SSE2 instruction set support
    • Memory: 8 GB RAM
    • Graphics: any card that's DX10 capable, 1920x1080 or better
    • DirectX: Version 10
    • Storage: 400 MB available space

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